Popular Post The Unexpected Visitor Posted March 3, 2014 Popular Post Share Posted March 3, 2014 Video: This is my 2nd Crimson Alive character, and as such, attempts to recreate the feel from the game while altering the gameplay to my tastes. And making it more fun. She has a four button gameplay system, her gameplay is heavily juggle inspired, so go nuts with the comboing. For more details, check the readme. This is still in progress, and more things will be fixed and added as you suggest or tell me, have fun! Download: https://www.mediafire.com/?pcpqdcbg4v683ps Nuff copypasta from Guild Winmugen11, Xan, Remzy and 11 others 14 Link to comment Share on other sites More sharing options...
Wargame-kun Posted March 3, 2014 Share Posted March 3, 2014 will try her soon for now imma pick some easy opponent Link to comment Share on other sites More sharing options...
Galvatron Posted March 3, 2014 Share Posted March 3, 2014 Nice Job Daniel! I think we have halve of the Crimson Alive characters converted for mugen now. Link to comment Share on other sites More sharing options...
Winmugen11 Posted March 3, 2014 Share Posted March 3, 2014 I think we have halve of the Crimson Alive characters converted for mugen now. That is not true since only, this one included, 5 out of 16 characters of Crimson Alive are made available for M.U.G.E.N. That aside Daniel, I'll gladly give you a hug (and more) for your fine work so far and I'm sure that you are feeling very satisfied with what you have accomplished already! *gives a royal hug to Daniel* <3 The Unexpected Visitor 1 Link to comment Share on other sites More sharing options...
Galvatron Posted March 3, 2014 Share Posted March 3, 2014 That is not true since only, this one included, 5 out of 16 characters of Crimson Alive are made available for M.U.G.E.N. Really!? O_O I didn't know it was that many of them thanks for the info Winmugen11 Link to comment Share on other sites More sharing options...
The Unexpected Visitor Posted March 3, 2014 Author Share Posted March 3, 2014 Let's not forget the other characters such as the boss thingies you have to defeat at the middle of the game, and boss form Rachel. Also thanks for the comments guys :P Link to comment Share on other sites More sharing options...
Demitri Posted March 3, 2014 Share Posted March 3, 2014 You work fast Link to comment Share on other sites More sharing options...
The Unexpected Visitor Posted March 3, 2014 Author Share Posted March 3, 2014 Way too fast for my own good. By the way, she was updated today! https://www.mediafire.com/?44v2bgdsva504ll Link to comment Share on other sites More sharing options...
The Unexpected Visitor Posted March 4, 2014 Author Share Posted March 4, 2014 https://www.mediafire.com/?d7rswc7w8510ums Updated Link to comment Share on other sites More sharing options...
Darkflare Posted March 4, 2014 Share Posted March 4, 2014 You know, it's rather pointless to make "that move" super cancelable when it puts you in the air and all her supers require her to be on the ground to use. Link to comment Share on other sites More sharing options...
The Unexpected Visitor Posted March 4, 2014 Author Share Posted March 4, 2014 You know, it's rather pointless to make "that move" super cancelable when it puts you in the air and all her supers require her to be on the ground to use. And that's why it's super cancellable upon landing. Providing contact has ocurred of course Which led me to a thing I forgot to mention in the readme. Link to comment Share on other sites More sharing options...
The Unexpected Visitor Posted March 5, 2014 Author Share Posted March 5, 2014 Addressed a few personally found issues: https://www.mediafire.com/?2ucda0x0lp4savv Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted March 7, 2014 Share Posted March 7, 2014 hey you got 9 points on a single release that must be a record here. Well deserved Link to comment Share on other sites More sharing options...
The Unexpected Visitor Posted March 7, 2014 Author Share Posted March 7, 2014 ^_^ Happy to know to get such priviledge man, feels good. https://www.mediafire.com/?pcpqdcbg4v683ps here's another update made thanks to some feedback in MFG, it's really a minor fix. Link to comment Share on other sites More sharing options...
JokerintheButt Posted March 7, 2014 Share Posted March 7, 2014 Nice Released Danil. :3 Link to comment Share on other sites More sharing options...
Werewood Posted March 14, 2014 Share Posted March 14, 2014 Congratulation to your 2nd Crimson Alive character for MUGEN! Make the 3rd happen soon please.......... The Unexpected Visitor 1 Link to comment Share on other sites More sharing options...
The Unexpected Visitor Posted April 10, 2014 Author Share Posted April 10, 2014 AI Patch has arrived courtesy of ejanho! Video : Download : https://onedrive.live.com/?cid=C0173D3A69BE074B&id=C0173D3A69BE074B%21153 Note though, that she becomes 1.0+ only using it, but I am pretty sure all of you use it. Link to comment Share on other sites More sharing options...
Remzy Posted April 11, 2014 Share Posted April 11, 2014 neat, now It's going to be tough beating her, and yeah I pretty much use 1.0. lol Link to comment Share on other sites More sharing options...
Arias Posted April 11, 2014 Share Posted April 11, 2014 Downloaded both v 1.06 & the AI. When I use a launcher and the char recovers it stands in mid-air, not always but happens a lot(almost at the end of the video), sinks in the floor sometimes, I can't recreate it though, I've only seen the AI doing it. The patch may have messed up something as well. about the AI, I think is too predictable, I mean more than it should. https://www.youtube.com/watch?v=VUjtpIbnAF8 Link to comment Share on other sites More sharing options...
The Unexpected Visitor Posted April 11, 2014 Author Share Posted April 11, 2014 Downloaded both v 1.06 & the AI. When I use a launcher and the char recovers it stands in mid-air, not always but happens a lot(almost at the end of the video), sinks in the floor sometimes, I can't recreate it though, I've only seen the AI doing it. The patch may have messed up something as well. about the AI, I think is too predictable, I mean more than it should. https://www.youtube.com/watch?v=VUjtpIbnAF8 Yeah something tells me it must be the AI because there's no way she is able to walk cancel out of her being hit. Likely faulty state detection. EDIT: It is the AI which is causing this: Toru after recovering gains control as the launcher tells her to regain control. As she does Juggy is still in an attacking state and Toru tries to guard. However, the guard state is changed in the following way: Without the AI, the behaviour is normal, however, if the AI is active, she checks whether the opponent is on the ground or in the air, if it is in the air, she'll block high, if it's not, she'll block low. HOWEVER, given the binarity of this it overrides airbone status she had while falling, which causes her walking detection to trigger: Since it checks whether she's not in the air, and she'll have falsely set the ground flag whilist in mid air, she'll walk in the air and even sink through the floor due to her y-velocity not being reset. I'll notify the AI creator ASAP Link to comment Share on other sites More sharing options...
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