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Sephiroth by Akira updated (02/04/14)


RicePigeon

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Wow, that Sephiroth looks REALLY good!  I just hope his AI is beast now!  ;3

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Currently LPing: Higurashi - When They Cry (Steam)  /  Legend of Zelda - Temples of Turmoil Revamped (ZC)
Next LPs: A Boy & His Blob (NES)  /  Legend of Zelda - First Quest Layered (ZC)

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Wow, that Sephiroth looks REALLY good!  I just hope his AI is beast now!  ;3

His A.I was already strong before this so I guess this update will make it more better. It is the only good Sephiroth we have in mugen now compare to other Sephiroth.

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  • 1 month later...

He pretty tough I also notice one of moves make the Ai take over

 

His button "z":

 

[Command]

name = "start_ai"

Command = z

time = 1

 

.....

 

[state -1, Start_AI]

Type = VarSet

Trigger1 = Command = "start_ai"

var(59) = 1

"I still care to share because I believe in Sharing is Caring" - Werewood

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He pretty tough I also notice one of moves make the Ai take over

 

If you haven't testing my edited Sephiroth with his voices in it. I removed the A.I button.

It was unnecessary to make a button like that. But when i put the voices in his snd file and edited his cns file.

His A.I system hard level was screwed. So i removed it and now his A.I is a bit easy. But at least his A.I hard level wasn't fun at all, for me actually. If you feel bad about that, well too bad. Make your own A.I file for him.

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