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Posted

Whats one of the things you notice when you buy or look at the sequel of a game, new moves being added right? Now I know there some smart asses out there that would say other things that is not what I had in mind haha but that's ok. But anyway there's certain new moves for a character that does not match up with particular characters, for example to me I don't see Ken as the ground roll type, or Guile doing a rip off version of the Tatsumaki Senpuu Kyaku. But this particular topic is about what specific moves does not fit a character right.

 

                                Posted Image

You live by the Tetsaiga..... you die by hand..... ~ Lord Sesshomaru

Posted

That overpowered Rayquaza character with Ryu's Shinku Hadoken.

There are a lot of characters with the Shinku Hadouken graphic for a giant beam of sorts. It's just an overused graphic.

FXhJiHL.png XslF5vn.png malcsRF.png

Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

I'll say it now before Laharl does:

Any attack WlanmaniaX or BeanFan112 add to their characters.

FXhJiHL.png XslF5vn.png malcsRF.png

Project LG said:

God knows you shit out characters like a friggin' gumball machine.

  • 8 months later...
Posted

Many people find QCF & QCB the easiest to pull off a super... maybe they don't like the CvS, KoF commands in order to pull a super... to be honest... I didn't like the commands to pull supers in CvS. 

 

 

Seeing Akuma's big finisher on others that are NOT him.

Posted

Many people find QCF & QCB the easiest to pull off a super... maybe they don't like the CvS, KoF commands in order to pull a super... to be honest... I didn't like the commands to pull supers in CvS.

Seeing Akuma's big finisher on others that are NOT him.

Yes. They probably dislike the more complex commands of those games, let alone those from SSF2T, the Darkstalkers games, and Fatal Fury, which tended to be fairly unqique. It's all about the MVC motions.

This is probably because they're trying to ape Judgespear, but only got the gist of his work at face value. If Homer had been some lousy character with MS-Paint sprites and repetitive moves, he would have been forgotten.

  • Sash Lilac: Progress 10% done (SFF compiled).
Posted

The hell has Homer have to do with anything here. He had pretty much a moveset variety consisting of QC, HC, DP, hell even the SGS motion.

QCF and QCB are a staple move command, they are generally the easiest people find out, because they are mostly intuitive, it's the first thing most people try.

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