Aya Shameimaru Posted March 14, 2013 Posted March 14, 2013 That worked; thanks. How's the update going along?
kk1004551 Posted March 14, 2013 Posted March 14, 2013 how many new charecters are you going to add for 5.0 Even if were sad we cant change fate WE JUST CANT CHANGE IT
Aya Shameimaru Posted March 15, 2013 Posted March 15, 2013 I'm working on converting Kurogane's Hisoutensoku lifebars to 1.0. It's going smoothly so far, but I have a feeling the lifebars should be moved slightly up and left/right: When I'm finished, I'll put them up for download... if you'll tell us who'll be in 5.0 or release that version before then.
Gamer251 Posted March 15, 2013 Author Posted March 15, 2013 I'm working on converting Kurogane's Hisoutensoku lifebars to 1.0. It's going smoothly so far, but I have a feeling the lifebars should be moved slightly up and left/right: When I'm finished, I'll put them up for download... if you'll tell us who'll be in 5.0 or release that version before then. Dude, it's a secret. No one wants it put on BunBunMaru, Aya. All I will tell you is that I keep fixing the game system, updating, adding, and patching characters, and adjusting lifebars. And I need a Soku Lifebar now. All I need is that I'll release a Soku-Like game and the lifebars are 10.5
Aya Shameimaru Posted March 15, 2013 Posted March 15, 2013 Well, thank you for stating your reason. I'm now going to release my 1.0 conversion of Kurogane's Hisoutensoku lifebars: http://www.mediafire.com/?2rlvq8mk1znt77y I'm not entirely confident I did everything correctly, but I think I did a good job. Here's what each of the fight.defs do: Fight_TH12.3_Hi allows you to use custom Hisoutensoku portraits. You're gonna need to change all of your Soku portrait numbers from 9000,106 to 9000,110 if you want to use the portraits, 'cause the makers of the characters didn't read the original fight.def. Also, be careful with Kurogane's IaMP characters; they have HUGE 9000,110 portraits. (pictured above) Fight_TH12.3_No allows you to use normal small portraits Fight_TH12.3_Su allows you to use custom IaMP portraits
Kazagami Posted March 15, 2013 Posted March 15, 2013 Hey Aya-chan mind if i post it in the collection topic? WaifuLaifu Discord Server / Twitter / MUGEN releases
Aya Shameimaru Posted March 15, 2013 Posted March 15, 2013 I don't mind at all. In fact, I expected it to be put in the collection. Just keep in mind that there may be some bugs and stuff.
Gamer251 Posted March 16, 2013 Author Posted March 16, 2013 Ryoucchi, do you have Soku Portraits? Or at least rip some?
Gamer251 Posted March 16, 2013 Author Posted March 16, 2013 Well, thank you for stating your reason. I'm now going to release my 1.0 conversion of Kurogane's Hisoutensoku lifebars: http://www.mediafire.com/?2rlvq8mk1znt77y I'm not entirely confident I did everything correctly, but I think I did a good job. Here's what each of the fight.defs do: Fight_TH12.3_Hi allows you to use custom Hisoutensoku portraits. You're gonna need to change all of your Soku portrait numbers from 9000,106 to 9000,110 if you want to use the portraits, 'cause the makers of the characters didn't read the original fight.def. Also, be careful with Kurogane's IaMP characters; they have HUGE 9000,110 portraits. (pictured above) Fight_TH12.3_No allows you to use normal small portraits Fight_TH12.3_Su allows you to use custom IaMP portraits Hi... No... Su... I tried these setting before... Hi = "...allows you to use custom Hisoutensoku portraits" No = "...use normal small portraits" Su = "...allows you to use custom IaMP portraits" Touhou 12.3 = Hisoutensoku MUGEN = Normal Small Touhou 7.5 = Suimusou Hi = Hisoutensoku No = Normal Su = Suimusou
Kazagami Posted March 16, 2013 Posted March 16, 2013 Ryoucchi, do you have Soku Portraits? Or at least rip some? Sprite resources has them. I has Marisa, Sanae, and Meiling saved. WaifuLaifu Discord Server / Twitter / MUGEN releases
Ishimaru Posted March 17, 2013 Posted March 17, 2013 Amazing project! Can I have the list of character added ?
Aya Shameimaru Posted March 17, 2013 Posted March 17, 2013 Dude, it's a secret. No one wants it put on BunBunMaru, Aya. All I will tell you is that I keep fixing the game system, updating, adding, and patching characters, and adjusting lifebars. And I need a Soku Lifebar now. All I need is that I'll release a Soku-Like game and the lifebars are 10.5
Ishimaru Posted March 17, 2013 Posted March 17, 2013 Thanks for the answer. Good continuation! This project is really great. It is possible to make a torrent for the game ?
Gamer251 Posted March 17, 2013 Author Posted March 17, 2013 Thanks for stating MY answer indeed, Shameimaru~ I don't like people claiming my answers Anyway, I'm finding ways to create a torrent for this one.
LightFlare_Da_Realest Posted March 18, 2013 Posted March 18, 2013 Sup, Gamer? I like what you did here. You seem to know a lot about the series which helps build the quality of this compilation. I also like how you actively update and respond to feedback. You've managed to make a compilation that's actually popular. That's an accomplishment, considering that comps are usually frowned upon. But its all good cuz that's how we do at MFFA. I haven't tested it yet but it seems like your goal is to create a game that encompasses characters who's storylines and gameplay are actually connected. Iv'e never played ANY of the source games, but I think this will give he me an idea of what they were like. Keep up the good work, young warrior. Gamer251 1 Do your best to become stronger. Become stronger, so you can do your best
Gamer251 Posted March 19, 2013 Author Posted March 19, 2013 If I have the time or knowledge to edit the game's characters and screenpacks, I'd do it~ Anyway, thanks! I'm already editing some of the characters to convert them to the latest Touhou Fighting Game format "Hisoutensoku". Maybe if I get the hang of it, after some time, I'll be able to create a legit game
LightFlare_Da_Realest Posted March 19, 2013 Posted March 19, 2013 Cool. As soon as I test this I'll be back with feedback. Do your best to become stronger. Become stronger, so you can do your best
Guest Kanbeikuroda Posted March 20, 2013 Posted March 20, 2013 Well I love touhou (I will admit that.) Great game man.
Gamer251 Posted March 25, 2013 Author Posted March 25, 2013 Updated the game to v5.0! A bit late, too~ Finally~ Those sleepless nights got paid off! Now to relax... ... ... ... ... ... RELAX?!I still have to make changes to the game and release expansions! Expected time of release for "Expansion v5.3" March 27, 2013 UTC +8:00
Aya Shameimaru Posted March 25, 2013 Posted March 25, 2013 Have you tried out Gu's Yukari? It's far more SWR accurate than the Yukari you're using. I'm still downloading version 5, so I have yet to try it out.
Gamer251 Posted March 26, 2013 Author Posted March 26, 2013 Have you tried out Gu's Yukari? It's far more SWR accurate than the Yukari you're using. I'm still downloading version 5, so I have yet to try it out. Yes, I have tried that. But sadly, I don't want to use it, 'cause it isn't 12.3 I try to find the best 12.3 characters there are, and that's where nns comes in. And the 10.5 you're talking about, it's Reimu~ That's Gu's Reimu and nns' Yukari. It mixes badly when on Simul Mode, sorry
Aya Shameimaru Posted March 26, 2013 Posted March 26, 2013 I don't mean to be offensive, but the portraits you made are a little too small for the lifebars, as demonstrated here: I've decided to give you a new template that looks like this: With it, I've created these two portraits: In Mugen, they look like this: Simply follow the same process, but use this template instead. I know you worked really hard on these portraits. You don't have to do this if you really don't want to, but it'll make your Mugen look better in the long run, especially to the public. I'm just suggesting is all. Gamer251 1
Gamer251 Posted March 27, 2013 Author Posted March 27, 2013 I don't mean to be offensive, but the portraits you made are a little too small for the lifebars, as demonstrated here: I've decided to give you a new template that looks like this: With it, I've created these two portraits: In Mugen, they look like this: Simply follow the same process, but use this template instead. I know you worked really hard on these portraits. You don't have to do this if you really don't want to, but it'll make your Mugen look better in the long run, especially to the public. I'm just suggesting is all. Yeah, I noticed that too, but I'm too lazy to do it So, I don't think I'll fix it, though~ ...Unless you give me fixed portraits
Gamer251 Posted March 27, 2013 Author Posted March 27, 2013 Due to the majority of the game system and files being updated, change, adjusted, or fixed, instead of an expansion which I mentioned here: Updated the game to v5.0! A bit late, too~ Finally~ Those sleepless nights got paid off! Now to relax... ... ... ... ... ... RELAX?!I still have to make changes to the game and release expansions! Expected time of release for "Expansion v5.3" March 27, 2013 UTC +8:00 The game will be a full game update! So, instead of v5.3 being released today, which is March 27, 2013, it will be released on early/late April or early May~
kk1004551 Posted March 27, 2013 Posted March 27, 2013 OH Guess what my BDAY In may be Realy cool if you did Also give you plenty more time on the game Even if were sad we cant change fate WE JUST CANT CHANGE IT
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