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Everything posted by RicePigeon
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Singles LU Viability (Last updated 03/30/15) S Rank A+ Rank A Rank A- Rank B+ Rank B Rank B- Rank C+ Rank C Rank C- Rank D Rank
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Singles UU Viability: PO Version (Last updated 03/30/15) S Rank A+ Rank A Rank A- Rank B+ Rank B Rank B- Rank C+ Rank C Rank C- Rank D Rank
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Singles OU Viability: PO Version (Last updated 03/30/15) S Rank A+ Rank A Rank (M.Latias) A- Rank B+ Rank B Rank (M.Latios) B- Rank C+ Rank C Rank C- Rank D Rank
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For a much easier reference, the viability ranks for the various tiers will be listed here, as seen on Pokemon Online. For Smogon's version of the Viability rankings, please see Singles Ubers Viability: PO Version (Last updated 03/30/15) S Rank A+ Rank A Rank A- Rank B+ Rank B Rank B- Rank C+ Rank C Rank C- Rank D Rank
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[Gen6] Tier List: Shaymin-S banned from Doubles OU (08/20/15)
RicePigeon replied to RicePigeon's topic in [ NINTENDO ]
It should also be noted that the suspect test to allow Origin Giratina into OU only applies to Smogon's OU tier, not PO's. There's also speculation that the Giratina suspect test may be an early April Fools joke, but until it is confirmed otherwise, we should treat the Giratina suspect test as real. That being said, many people (myself included) agree that Origin Giratina does solve the current problem of OU being entirely match-up based. The problem is that Origin Giratina itself walls 66% of the OU tier, where it is pretty much receiving Primal Groudon levels of usage (in the neighborhood of 66%, which is P.Don's current usage in Ubers) to the point where Origin Giratina IS the metagame. It's exhibiting similar behavior as Aegislash before it was banned from OU in that it fits onto EVERY team playstyle. While you could argue that the fact that its forced to hold the Griseous Orb makes it predictable, the fact that's worse is that Origin Giratina has a total of ten, count it, TEN viable movesets in OU, making it rather unpredictable; Mixed Attacker + Phazer Rest Talk + Dragon Tail Substitute + Calm Mind Calm Mind + 3 Attacks Tailwind Attacker Rest Talk + Calm Mind Physical Attacker Special Attacker Defog Supporter Defensive + Will-o-Wisp No other Pokemon has this many viable moveset options in ANY tier, not even Pokemon that have been banned from OU in the past have this many options. -
[Gen6] Tier List: Shaymin-S banned from Doubles OU (08/20/15)
RicePigeon replied to RicePigeon's topic in [ NINTENDO ]
For the interests of diversity and comparison, I've updated the Singles tier lists to include Pokemon Online's versions. While there is alot of overlap in the Ubers and OU tiers (the only real differences being; Mega Metagross is banned in PO's OU while Mega Metagross is not banned from Smogon's OU, a few BL Pokemon making the OU cut, and a few others being dropped), the UU, LU (PO's equivalent of the RU tier), and NU tiers are substantially different from their Smogon counterparts that they deserved mention. It should be noted that PO currently has no equivalent tier to Smogon's PU tier, nor does PO currently support Double Battles, so those tiers are not included. PO's AG tier is identical to Smogon's (Its basically just Mega Rayquaza, anyway), so it has not been included. -
[Gen6] Pokemon of the Week ORAS Edition (08/26: The return of PotW)
RicePigeon replied to RicePigeon's topic in [ NINTENDO ]
Tier rotation time, we now look at an Ubers Pokemon this time. I think it's only fair that we review the Ubers in sequence they were introduced in, so since we covered Mewtwo and Lugia, we bring you to... Ho-oh Tier Status (Singles): Uber Tier Status (Doubles): DUber Type: Fire/Flying Base Stats: 106 / 130 / 90 / 110 / 154 / 90 Abilities: Pressure: Attacks that target this Pokemon lose an additional 1 PP. Outside of battle, if this Pokemon is placed in the lead spot of the team, the Wild Pokemon encounter rate increases. Regenerator (Hidden Ability): Whenever this Pokemon switches out, is forced to switch out by moves such as Roar, Whirlwind, or Dragon Tail, or uses a move that causes it to switch out afterwards (such as U-Turn, Volt Switch, Baton Pass, or Parting Shot), this Pokemon recovers 33.3% of its maximum HP, rounded down. Table of Contents Singles Ubers Overview Singles Ubers Overview ORAS Singles UU Viability: S- The majestic Phoenix, a legendary creature said to burst into flames upon death, only for the phoenix to be immediately reborn into a younger form. Such a creature describes Ho-oh perfectly, as it seems to get better and better with each successive generation, with Gen 4 turning its former signature move, Sacred Fire, into a physical attack, and Gen 5 granting Ho-oh Regenerator as its Hidden Ability. While Ho-oh must now share Sacred Fire with Entei this generation, having a base 100 physical Fire-type STAB coming off of a base 130 Attack stat AND a 50% chance to inflict burn is threatening in and of itself. Ho-oh isn't just an ordinary physical attacker either, as it sports nice Special bulk, and with Sacred Fire at its disposal, physical attackers have a very difficult time switching in to it. Fire/Flying, despite its massive Stealth Rock weakness, is good both offensively and defensively, and with access to both Roost and Regenerator, Ho-oh can check many of the top threats in Ubers, including Xerneas, Darkrai, Arceus formes running Calm Mind, and even variants of Primal Groudon that don't run Stone Edge. While losing 50% of its health from Stealth Rock may be uncharacteristic of a Pokemon in the S ranks, the buff to Defog in X&Y and the introduction of Soul Dew in ORAS made Latios and Latias extremely viable hazard removers. Hazard removal and prevention became even easier in ORAS with the introduction of Mega Sableye and Mega Diancie, two Magic Bouncers that are very much viable in Ubers. While Ho-oh has proven itself to be a big threat in Ubers, and while hazard removal is easier than ever before, being 4x weak to Rock is a massive pain for Ho-oh. Furthermore, with the introduction of Primal Groudon and Primal Kyogre in ORAS, Ho-oh cannot abuse sun boosted Sacred Fires like it could in X&Y. ORAS Ubers Singles Moveset: Choice Band Ability: Regenerator / Item: @Choice Band Nature (1): Adamant w/ EVs: 248 HP / 196 Attack / 52 Sp.Defense / 12 Speed Nature (2): Adamant or Jolly w/ EVs: 252 Attack / 4 Sp.Defense / 252 Speed Move #1: Sacred Fire Move #2: Brave Bird Move #3: Earthquake Move #4: Sleep Talk Tips: Sacred Fire is an extremely threatening STAB move that allows Ho-oh to cripple would be checks and counters with its 50% burn rate, as most of them are physical attackers. Brave Bird hits even harder than Sacred Fire, allowing Ho-oh to score OHKOs on Pokemon such as Palkia and Primal Kyogre. Earthquake gives Ho-oh an option to hit Rock types hard, while also granting it coverage against Zekrom and Heatran, who would otherwise wall Ho-oh's STAB combination. Sleep Talk, despite not being coupled with Rest, enables Ho-oh to become a very effective Darkrai check, absorbing Dark Void and allowing it to OHKO, if not severely damage, Darkrai with its other 3 moves. For the first EV spread, 248 HP with 52 Sp.Defense ensures that Ho-oh cannot be OHKOed by a +2 Xerneas's Thunder. 12 Speed EVs are used specifically to allow Ho-oh to outspeed Diancie on the turn that it Mega Evolves, while the remaining EVs with an Adamant nature and Choice Band allow Ho-oh to hit as hard as possible, turning it into a potent wallbreaker. The second EV spread trades Ho-oh's bulk for speed and additional power. This allows it to at least speed tie with other base 90 Speed Pokemon, but cannot be used to check Xerneas due to the aforementioned drop in bulk. Ho-oh should be brought in at every opportunity it can get so that it can nuke the opponent's Pokemon, but make sure Stealth Rock is off the field first. Early in the match, you will most likely be spamming Sacred Fire in order to burn Ho-oh's checks and counters as they switch in. If the opponent lacks Pokemon with resistance to Flying, then it is preferable to spam Brave Bird instead. You can also try pivot switching with Ho-oh, not only to keep offensive momentum, but also to restore Ho-oh's health with Regenerator, as it regains 33% of its health each time. Recommended Teammates: Hazard control is mandatory due to Ho-oh's 4x weakness to Stealth Rock. Latias, Latios, Origin Giratina, and various formes of Arceus are all viable users of Defog, while Mega Sableye and Mega Diancie can bounce then back with Magic Bounce. Mega Diancie is notable as a teammate as Ho-oh can handle the Steel types that threaten it. Since Ho-oh is slow without much investment, Pokemon that can Paralyze the opponent, such as Primal Groudon, Klefki, and Jirachi can even the playing field and make Ho-oh all the more dangerous. Primal Groudon is notable as it can check Zekrom and Primal Kyogre, both of which threaten Ho-oh, and can serve as a Rock Polish sweeper after Ho-oh has opened holes in the opponent's team. Checks to Rock types, such as both Groudons, Arceus-Ground, Dialga, and Mega Scizor can remove them for Ho-oh. Normal Groudon can be used over the Primal forme to check opposing Primal Groudon and to provide Ho-oh with turns of sun with which it can abuse Sacred Fire, but maintaining normal sun in the presence of Primal Groudon and Primal Kyogre will be difficult. ORAS Ubers Singles Moveset: Tank Ability: Regenerator / Item: @Life Orb or Leftovers Nature (1): Adamant w/ EVs: 248 HP / 196 Attack / 52 Sp.Defense / 12 Speed Nature (2): Adamant w/ EVs: 248 HP / 180 Attack / 80 Sp.Defense Move #1: Sacred Fire Move #2: Brave Bird Move #3: Roost Move #4: Substitute or Earthquake Tips: Sacred Fire is an extremely threatening STAB move that allows Ho-oh to cripple would be checks and counters with its 50% burn rate, as most of them are physical attackers. Brave Bird hits even harder than Sacred Fire, and hits Pokemon that could otherwise switch in to Sacred Fire. Roost provides Ho-oh with excellent longevity when combined with Regenerator. Against slower foes, it also has the benefit of temporarily removing Ho-oh's Electric weakness and reduces the impact of Rock moves while granting it an Ice resistance, but it loses its resistance to Fighting and immunity to Ground. For the last slot, Substitute can be used to ease prediction as it gives Ho-oh a buffer, and pairs nicely with Regenerator. Earthquake, however, gives Ho-oh an option to hit Rock types hard, while also granting it coverage against Zekrom and Heatran, who would otherwise wall Ho-oh's STAB combination. The first EV spread with 248 HP with 52 Sp.Defense ensures that Ho-oh cannot be OHKOed by a +2 Xerneas's Thunder. 12 Speed EVs are used specifically to allow Ho-oh to outspeed Diancie on the turn that it Mega Evolves, while the remaining EVs with an Adamant nature and Life Orb allows Ho-oh to hit as hard as possible while maintaining flexibility that the Choice Band set lacks. The second EV spread trades Ho-oh's Speed and a bit of Attack for some extra Special bulk. Regenerator is too good to pass up as an ability, as it mitigates recoil damage taken from Life Orb and Substitute. Compared to the Choice Band set, this set sacrifices extra hitting power for survivability and the ability to switch between moves, allowing it to take hits better. Keep Stealth Rock off of the field as much as possible. Even with Regenerator, losing 50% of your HP greatly reduces Ho-oh's effectiveness as a Tank. While Tank Ho-oh can double as a wallbreaker, it won't be able to check too many threats at once due to being worn down from switching in. Recommended Teammates: Hazard control is mandatory due to Ho-oh's 4x weakness to Stealth Rock. Latias, Latios, Origin Giratina, and various formes of Arceus are all viable users of Defog, while Mega Sableye and Mega Diancie can bounce then back with Magic Bounce. Mega Diancie is notable as a teammate as Ho-oh can handle the Steel types that threaten it. Since Ho-oh is slow without much investment, Pokemon that can Paralyze the opponent, such as Primal Groudon, Klefki, and Jirachi can even the playing field and make Ho-oh all the more dangerous. Primal Groudon is notable as it can check Zekrom and Primal Kyogre, both of which threaten Ho-oh, and can serve as a Rock Polish sweeper after Ho-oh has opened holes in the opponent's team. Checks to Rock types, such as both Groudons, Arceus-Ground, Dialga, and Mega Scizor can remove them for Ho-oh. Normal Groudon can be used over the Primal forme to check opposing Primal Groudon and to provide Ho-oh with turns of sun with which it can abuse Sacred Fire, but maintaining normal sun in the presence of Primal Groudon and Primal Kyogre will be difficult. ORAS Ubers Singles Moveset: Physically Defense Ability: Regenerator / Item: @Leftovers Nature: Impish w/ EVs: 248 HP / 208 Defense / 52 Sp.Defense Move #1: Sacred Fire Move #2: Brave Bird Move #3: Roost Move #4: Whirlwind Tips: Sacred Fire is an extremely threatening STAB move that allows Ho-oh to cripple would be checks and counters with its 50% burn rate, as most of them are physical attackers. Brave Bird hits even harder than Sacred Fire, and hits Pokemon that could otherwise switch in to Sacred Fire. Roost provides Ho-oh with excellent longevity when combined with Regenerator. Against slower foes, it also has the benefit of temporarily removing Ho-oh's Electric weakness and reduces the impact of Rock moves while granting it an Ice resistance, but it loses its resistance to Fighting and immunity to Ground. Whirlwind provides phazing for the team, allowing Ho-oh to escape from unfavorable matchups, stop setup sweepers, and racking up entry hazard damage, while also allowing it to shuffle for burns. 248 HP with 52 Sp.Defense ensures that Ho-oh cannot be OHKOed by a +2 Xerneas's Thunder. The remaining EVs with an Impish nature and Leftovers allows aims to grant Ho-oh as much physical bulk as possible. This set serves as a very effective check to Xerneas, Darkrai, and formes of Arceus running Calm Mind. The physical Defense investment also allows it to take on Pokemon that could otherwise exploit Ho-oh's lower defense stat on the other sets, such as Latios, Latias, Mewtwo, and Mega Mewtwo Y, as well as dangerous physical attackers such as Arceus-Normal and Blaziken/Mega Blaziken. As with any Ho-oh set, keep Stealth Rock off of your side of the field at any cost. Unlike this other Ho-oh sets, you will want to take advantage of this set's good mixed bulk. Recommended Teammates: Hazard control is mandatory due to Ho-oh's 4x weakness to Stealth Rock. Latias, Latios, Origin Giratina, and various formes of Arceus are all viable users of Defog, while Mega Sableye and Mega Diancie can bounce then back with Magic Bounce. Mega Diancie is notable as a teammate as Ho-oh can handle the Steel types that threaten it. Checks to Rock types, such as both Groudons, Arceus-Ground, Dialga, and Mega Scizor can remove them for Ho-oh. Normal Groudon can be used over the Primal forme to check opposing Primal Groudon and to provide Ho-oh with turns of sun with which it can abuse Sacred Fire, but maintaining normal sun in the presence of Primal Groudon and Primal Kyogre will be difficult. In addition to Rock type checks, Primal Kyogre works well for checking Arceus-Rock as well as Primal Groudon. Since this set lacks Attack investment, Pokemon that can handle Primal Kyogre are appreciated as teammates. Primal Groudon, Latios, Latias, and Palkia are all notable Primal Kyogre checks. Singles Ubers Checks and Counters to Ho-oh Stealth Rock () Ho-oh's number one nemesis, shaving off 50% of its health every time it switches in due to its typing. Even with Regenerator, Stealth Rock greatly impedes on Ho-oh's bulk and ability to switch in to attacks. Fortunately, with many great viable Defog users, as well as Mega Diancie and Mega Sableye being ubers viable Magic Bouncers, removing Stealth Rock is easier in ORAS Ubers than in any other generation. Rock types resist both of Ho-oh's STABs, the most notable being Arceus-Rock as it is the only Rock type that carries Recover. Note however that none of them enjoy being burned, and if Ho-oh carries Earthquake it can also damage them. Despite not being Rock types, Heatran and Zekrom are in a similar boat in that both resist Ho-oh's STABs (and in Heatran's case, is immune to Sacred Fire), but hate Earthquake. Physically bulky Ground types can usually tank a few hits from Ho-oh while most either carry Stone Edge as a coverage move or can stall Ho-oh with Toxic. Note that Primal Groudon and Gliscor are immune to burn due to Fire Typing and Toxic Orb, respectively. Other Pokemon that carry Rock type coverage moves, such as Mega Mewtwo X, Excadrill, both Blazikens, and Mega Lucario, can also work as many of them outspeed Ho-oh, though Excadrill requires Sand Rush to do so effectively.. Primal Kyogre threatens Ho-oh very easily with Heavy Rain boosted Origin Pulse and being immune to Sacred Fire, but does not enjoy taking Brave Birds. Nonetheless, Primal Kyogre can still provide the opponent with a large amount of offensive pressure against Ho-oh. Mega Salamence is very bulky on the physical side and softens up Ho-oh with Intimidate prior to Mega Evolving. Some variants will also carry Refresh, allowing it to not care about burns. Toxic () Toxic cuts into Ho-oh's longevity, and as the damage increases every turn, it limits the number of turns Ho-oh can stay in. This can be effective at forcing Ho-oh out if it stays in for too many turns, especially if Stealth Rock is set up on the field. Darkrai can pose a problem to any set other than Choice Band sets carrying Sleep Talk, as it outspeeds and can disable Ho-oh with Dark Void. External Links Smogon Analysis (Singles Ubers) Pokemon Online Analysis (Singles Ubers) -
[Gen6] Tier List: Shaymin-S banned from Doubles OU (08/20/15)
RicePigeon replied to RicePigeon's topic in [ NINTENDO ]
So Smogon feels that Origin Giratina should fall out of Ubers and join the ranks of OU -
The Random Funny Pics, Gifs, and Memes Thread :D
RicePigeon replied to Reigizuo_78's topic in [ ART GALLERY ]
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Gen 5: BWB2W2 Singles Ubers (can only be used in Singles Ubers matches) (All formes) Singles OU (can only be used in Singles Ubers & Singles OU matches) Singles BL (can only be used in Singles Ubers & Singles OU matches) Singles UU (can only be used in Singles Ubers, Singles OU, & Singles UU matches) Singles BL2 (can only be used in Singles Ubers, Singles OU, & Singles UU matches) Singles RU (can only be used in Singles Ubers, Singles OU, Singles UU, & Singles RU matches) Singles BL3 (can only be used in Singles Ubers, Singles OU, Singles UU, & Singles RU matches) Singles NU (can only be used in Singles Ubers, Singles OU, Singles UU, Singles RU, & Singles NU matches)
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Gen 4: DPPtHgSs Singles Ubers (can only be used in Singles Ubers matches) (All formes) Singles OU (can only be used in Singles Ubers & Singles OU matches) Singles BL (can only be used in Singles Ubers & Singles OU matches) Singles UU (can only be used in Singles Ubers, Singles OU, & Singles UU matches)
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Gen 3: RSEFrLg Singles Ubers (can only be used in Singles Ubers matches) Singles OU (can only be used in Singles Ubers & Singles OU matches) Singles BL (can only be used in Singles Ubers & Singles OU matches) Singles UU (can only be used in Singles Ubers, Singles OU, & Singles UU matches)
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Gen 2: GSC Singles Ubers (can only be used in Singles Ubers matches) Singles OU (can only be used in Singles Ubers & Singles OU matches) Singles BL (can only be used in Singles Ubers & Singles OU matches) Singles UU (can only be used in Singles Ubers, Singles OU, & Singles UU matches) Everything Else
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Gen 1: RBY Singles Ubers (can only be used in Singles Ubers matches) Singles OU (can only be used in Singles Ubers & Singles OU matches) Singles BL (can only be used in Singles Ubers & Singles OU matches) Singles UU (can only be used in Singles Ubers, Singles OU, & Singles UU matches) Singles NU (can only be used in Singles Ubers, Singles OU, Singles UU, & Singles NU matches) Everything Else
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While many of these tier lists are set in stone due to the fact that they reflect the older generations of Pokemon, this should still serve as an effective reference for those who still enjoy playing them.
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Pretty much that. I'd imagine that fighting game controls would translate very poorly onto iphones & related devices, anyway.
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The same author made Littlepip (the main protagonist from some MLP parody of Fallout) A quick google search shows Weegeeisgoingtokillm talking about making a Littlepip character for Mugen which looks VERY similar to this one. A quick search for the author's name only returns the name of a fictitious corporation from the aforementioned Fallout parody, indicating that "Stable-tec" is a psuedonym. Coincidentally, Weegee has used several MLP-related psuedonyms before in order to evade bans, both here and elsewhere. Several youtube videos that were uploaded during the past few days showcasing this Rosalina have had their video comments spammed by Weegee's alternate accounts. Weegee has done this before in the past every time one of his creations appears in a youtube video. Coincidentally, a few days after this very thread was posted, Weegee himself created several new accounts on this forum for the sole purpose of spamming penises and avoiding his previous ban. Less than 24 hours after this thread's title was changed to reflect Weegee's name as the actual author, "Stable-tec" (under the name PrincessoftheGalaxy) announced on MMV his retirement from Mugen. Possibly because he knew he was exposed? After taking all of the above into account, we're pretty confident it's Weegee. That being said, I'm relocking the thread.
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PotW nomination thread (4/20 Voting over. Winner: Diancie)
RicePigeon replied to RicePigeon's topic in [ NINTENDO ]
You guys do know you can nominate for the ones that have open nominations right? -
PotW nomination thread (4/20 Voting over. Winner: Diancie)
RicePigeon replied to RicePigeon's topic in [ NINTENDO ]
I guess Pokemon Online doesnt exist anymore? lol To be fair though since its established on both PO and Smogon what sets work and what don't its hard to avoid overlap in the articles, especially when personal experience is thrown into the mix that, nine times out of ten, prove both to be right. -
PotW nomination thread (4/20 Voting over. Winner: Diancie)
RicePigeon posted a topic in [ NINTENDO ]
As you may or may not know, many of the PotW posts are written at least a week in advance. Due to extra time, I have more back logged than I had initially anticipated. The question is, who do you want to see for the next PotW? Candidates for Lower Tier PotW for the week of 4/13 (Voting ends 4/6); & &WINNER & Candidates for Uber Tier PotW for the week of 4/20 (Voting ends 4/13); & WINNER &WINNER Candidates for OU & BL Tier PotW for the week of 4/27 (Nominations end 4/13); Keldeo Landorus-I & Landorus-T Bisharp Serperior Diancie & Mega Diancie Latias & Mega Latias -
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https://www.youtube.com/watch?v=WpVDmcQz5Ms
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UU Update Additions Added to A-: Rises : A -> A+ : A- -> A+ : B- -> A+ : A -> A+ : A -> A+ : A- -> A : A- -> A : A- -> A : A- -> A : A- -> A : A- -> A : B+ -> A : A- -> A : B+ -> A- : B -> A- : B+ -> A- : B- -> A- : B -> B+ : B -> B+ : B -> B+ : B -> B+ : B -> B+ : B -> B+ : B- -> B : B- -> B : C -> B- : C -> B- : C -> B- : D -> C Drops : A+ -> A : A -> A- : A -> A- : A- -> B+ : A- -> B- : A- -> B : A- -> B- : A- -> B+ : B+ -> B : B+ -> B : B+ -> B- : B+ -> B- : B+ -> C : B+ -> B : B+ -> B : B -> B- : B- -> C : B- -> C : B- -> C : C -> D Removals Removed from B-: Removed from C: