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Scrombo

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Posts posted by Scrombo

  1. I swear you made an introduction thread before :s

    Anyways, welcome to MFFA. I hear they're hiding the Fountain of Youth in the forum's source code.

    Luckily I'm taking a web class in college right now. I tried drinking some of the water from the fountain. It tastes like lemons!

    Anyways, I hope you enjoy your stay at MFFA.

  2. Obviously you don't need to use the first explosion or every Wario sprite imaginable, but inspiration and great ideas sometimes pop up out of nowhere. You never know if and when you'll suddenly get a good idea for how you can incorporate these things. I would suggest you keep doing what you're doing and let inspiration flow over you. Creativity and quality is what's making Wario shine.

    Good luck. Have as much fun working on Wario as we are looking at his progress! :)

  3. God of construction Beruu ! Nice job

    tumblr_nt9fd3NYKJ1u2plqeo1_500.gif

    He is actually the God of Destruction. Just wanted to clarify.. 

    how go the prograss on bill

    Just a little friendly reminder, not all authors like it when people ask for updates on progress. Please be careful with this sort of thing. 

    Back to the topic, I love the beta. The combos you can do with Beerus are great! I also love the hitsparks! Great job so far, RAHLONNIR!

  4. Couldn't you have thought of an better nickname ?

    Anyhow Welcome.

    It's more of a reference than a nickname. :P Although I would love to be referred to this name nickname in real life! (Plus my backup username was "OsamaVsCapcom..... yeah I dodged a bullet there.) 

    Thanks. It's good to be here.

    better late than never, welcome them

    Thank you! Really appreciate it. 

     

  5. I actually registered here a few months back or so, but was too shy to introduce myself. Well, better late than never. 

    Hi! I'm from Michigan, and I'm 16. I was introduced to the wonderful world of Mugen after watching a few videos. Soon enough, I got into it, and now I love it! It's like a drug to me.

    Thanks for having me aboard. I love it here,

     

  6. This looks really nice... Sadly, no sound. Did you use the "Wario Land: Shake it!" sounds for the Dasherator?

    Use a variety of fitting random Wario voice clips when he squeezes into the Dasherator.

    That sounds like a good idea. It would add a bit more spice when Wario squeezes in the Dasherator. I like how the Dasherator Hyper is coming along. Can't wait for this character!


  7. @Clownman, thanks, I don't have that one added yet, but it def will be :)
    @SPRI YAR ZON, I haven't started on the bomb moves yet.  I'm still not entirely sure what to do for them actually... 

    Any ideas for the bob-omb moves are welcome at this point.  Some ideas so far:


    __/ Hypers
    1) Wario stomps or whistles or does some sort of call, and a bunch of bob-ombs start parachuting in from the top and marching in from the sides.
    2) Wario throws about 15 bob-ombs rolled up into one big ball, which all explode at once if they hit the opponent, or of it hits the ground it breaks apart into a bunch of individual bobombs all running around.

    __/ Supers:
    1) QP: Wario sets down a bob-omb where he's standing which starts walking.  MP: he rolls one like a bowling ball.  SP: He throws one in an arc which slides a little then begins walking.
    2)All punch buttons toss a bob-omb at a different arc, which explode when they hit the ground.



    If anyone's feeling contributing more to this project, here's a list of some things Wario could use:
    1) Any ideas for win quotes.
    2) A Warioman flying sprite in the same size and scale as this Wario.
    3) A new large portrait, and any custom large portraits for various screen packs.
    4) A new small portrait.

    Progress Update:
    Max Fastosity Dasherator hyper is finished except for the hitdefs.  It's now quite a bit easier to jump off the opponents head.  Minor fix, so when jumping over opponent and continuing in that direction, he no longer turns then turns back to walking, he just keeps facing the same direction.  And one final thing,  I was thinking of doing Wario's damage scaling identical to SF4.  What do you guys think?

     

    I think that sounds fine. Damage scaling in SF4 is pretty good. Although you might want to tweak damage accordingly. Supers do a pretty bit of damage, and so do ultras. Other than that, I say go for it.

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