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Scrombo

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Posts posted by Scrombo

  1. Glad to know you're still alive and kicking. Any progress is better than none.

    As for the beta, I'm very honored I'm even considered to be a beta tester. It means a lot. My only concern is that I have never beta tested or given actual feedback, so I feel that I would be doing a disservice to you by receiving a beta and not giving you any good feedback. Of course, I am interested if you think you can trust me, but keep in mind that I am new to the community. If you ultimately decide to give me a beta, I'll gladly test it as best I can. I have accidentally broken other characters before, so there's that. 

     Will the movelist be added as an image within the Wario folder (such as a PNG or GIF) and replace the readme, or will you have both a readme and a movelist in separate files? Just want to clarify.

    Anyways, I'm excited about the progress. I'll be glad to test Wario out, but I don't have any experience beta testing. Keep up the good work! 

  2. This all looks and sounds great. Some flashing palette fxs sounds really good in my opinion. If you want to add some environmental lighting, I suggest a little bit. With a healthy dose of lighting, the Spirit Bomb feels more cinematic and dangerous. The bomb already looks better than I could've imagined.

    Some other effects sounds great, too. Nothing much to say about that.

    A few extra scenes is a pretty neat idea. Something I might suggest is a special intro against Frieza if you're not planning on it already. After all, this is a Super Saiyan Goku. The Frieza saga was where we were first introduced to Goku's Super Saiyan form. You can see where I'm going with this. If you plan on this, then some Frieza saga music is a no-brainer. But as always, these are suggestions. No harm no foul I suppose.

    Looking at the first screenshot, some white spots around Goku are very visible. I suppose you noticed it, too? Other than that, everything looks fine. 

  3. Every failed attempt is an opportunity to learn, Ax. Don't get discouraged. 

    Super armor for Goku makes sense. I didn't even think about that. I don't think it's necessary, but I'm not against the idea either, since it's a more accurate representation of Goku's..... OP-ness, for lack of a better term.

    If the Spirit Bomb glow isn't looking too good, I'd say you could either try again or ditch the glow. Of course, the glow on the bomb makes it pop better, but the bomb's usefulness should be more of a priority. Pretty effects can always be added later, but that's just my opinion.

    Any progress is better than none at all. Still on the lookout for this W.I.P. Good luck, Ax! 

  4. Great question!

    I was contemplating this very thing. I don't wish to use up any useful commands that could be used for attacks so I believe it might work like this, it can only work after one performs a super jump, makes sense I think?, and while in the air, another one by pressing all 3 kicks again will leave you in air suspension. Maybe from there I'll enable a ki shower of energy shots. Something to make it practical and to give a good reason to fly up on high. Kinda like Link's (zelda) bomb drop or silver surfer by tops energy shots.

    Makes sense to me. I think this is a good idea! I'm all for it! 

  5. Okay then. :)

     

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    I've started working on this wip again, I'm gonna try to finish this by the end of the month. I have some more progress in this wip. First off, I created a an additional aura in many alternate uses. The main use is for the energy field that shields Goku if his attack misses. The move is called energy pulse from the 2nd beta release and now shares a similar function to Extreme Butoden Broly's version. The attack only does half the damage it would unless it is successful on point blank contact. The shield fades away after some time. More fxs were added, gust, rocks, shaking, etc. A lot of old specials were upgraded with minor fxs additions. The Ozaaru attack is finished also and has a lot of new audio to compliment the scene/move.

    IMpPTJr.gif

    The remaining stuff is just fxs on intros, and moves. The character is basically finished. I kinda wanna add more stuff, even though he has twice as much now, I feel like maybe it won't be enough. I'm still gonna try and squeeze in something somewhere; if I can think of something good enough to go with this.

    I was even considering bringing in a taunt. Maybe a spirit bomb pose that also collects power bar energy? I was also thinking of a fly mode, the loganir/black dragon code is in the character all ready, I would just need to enable it and make small modifications to it but I am not sure this is needed?

    Wow! All of this progress! About the flying thing, I guess it would be pretty cool. Not a lot of other Goku characters can fly, if I recall correctly. This could make yours even more unique. If you consider it, how do you want to tackle it? Will it be a command like an MvC character (Like Magneto, Storm, etc.) or would you like to have him be able to float by holding up while in the air? Just a few ideas.

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