Jump to content

Sweetfire13

Member
  • Posts

    1,162
  • Joined

  • Last visited

Everything posted by Sweetfire13

  1. It was a big deal to those who spent $180(including SFxT) on a game. But still it's an optional thing.
  2. Most of MvC2's roster were copypasta sprites given gameplay to fit with the game, MvC2 was also a very unbalanced fighting game. Yeah, the issue with MML3 does suck, but its over a year old now and people really need to get over it. That and the whole battle network game not being localized really needs to stop. You do realize that Professor Layton vs. Ace Attourney is getting a European and North American release this upcoming year, right? Concerning Edgeworth 2: There's still talk and support for localizing it for the West, but it really depends on how the upcoming Ace Attorney 5 is going to sell. If it is localized, it'll probably be available on the Nintendo Shop for digital download or ported to the 3DS with new graphics.
  3. My opinion is that they've done fine, In fact all they've really done wrong was really pander to a wider audience (and of course on disk DLC). Street Fighter IV and it's iterations were great, I have no idea why you would exclude SFIV. Also Resident Evil 5 was a great game and an even better Co-op game, although I can't speak much for Resident Evil 6(see: pandering). Considering making Ultimate Marvel vs Capcom 3 a stand alone game: Does it really matter? 12 new characters were added, new stages, a better way to get newcommers into the Fighting game genre, and they also fixed a lot of issues that was in MvC3. And do we honestly need another edition of Street Fighter IV? There's 39 playable characters as we speak, not including the Alpha Series, it's has the largest roster out of any Street Fighter game, and it's updated regularly for balance patches, so they're not shitting on the Street Fighter IP at all. Concerning Mega Man: I will never cease to hear the end of this. When will people understand that Bad Box Art Mega Man in SFxT (which isn't a stupid name, btw) is a joke? I guarantee that the reason for picking Bad Art Mega Man was purely for novelty reasons, not to shit on the fans. Capcom announced that they have big plans in store for the Mega Man franchise since they are celebrating Mega Man's 25th anniversary in 2013. Honestly there is a lot of people who I believe really needs to take off the rose-tinted goggles and not nit-pick about the really minor stuff. To sum it up: My opinion is that Capcom needs to develop more IPs instead of relying on the old ones. Even then, those titles will probably receive some form of backlash, no matter how good it is.
  4. Rare characters are usually the really shit ones that died out and no one cared or bothered to put back up on a different file sharing website. Of course things like when infoseek crashed and everything mugen related on there was erased from the internet will happen, but it's not hard to find or ask where to find those characters that were lost. Private characters are pretty pointless imo, there's no real reason to have them other than to show off your e-peen.
  5. Like I said on my status update: blpysakum(dot)2waky(dot)com/ Is there any way for the staff to source this back to it's origins (probably a member or a link to a character) so this whole thing will blow over?
  6. Yeah, The screeching sound was a me problem, no problems since I updated my sound driver. Also, I'm using Windows 7, but it still doesn't explain Mine and the others complaints for the fps dips. And what's with the wiggling? All I ever heard of anyone doing is blowing to clean out the dirt and dust, even from the people who played in the NES era. Unless it's some old who-ha that people who owned Atari 2600s.
  7. The Game has some flaws. Really weird framerate issues, and some issues within the gameplay. My biggest peeve about this game is that you cannot go back screens, for instance, In Chun-Li's stage I saw I missed the opportunity to get an E-tank when I went forward a screen. Anybody playing would expect "Oh, I could just go back a screen and do some platforming to get it". But nah, your screen locked, forcing you to go forward and beat the level. Frame rate is a bother as well. The Classic Mega Man games on the NES move at a consistent rate of 30 fps, while this game seems to like to dip down to 25 or lower at times and I doubt that a 33 MB game could be that graphically intensive for really any computer. Also I have some sound issues, where occasionally my speakers would just screech at me, and the times where the stage music will only play bits and pieces, but that could be a me thing since I'm sure my sound card drivers needs some updating. Also between you and me, the portraits for the select screens are pretty ugly. I forgot to add that there's some weird deadzone issues with the control pad which uses the analog stick instead of the D-pad, which is really apparent on the select screen trying to pick somebody's stage. Don't get me wrong, It's a great game, it's just that I believe it could be presented way better.
  8. I still don't understand people's mentality when they think that Capcom wants to get rid of Megaman.
  9. It's really cool to see that capcom is actually embracing it's fans and them supporting something like this. It feels good man. also I'm a huge fan of old school Megaman so I'll be definitely be playing this when it comes out.
  10. http://www.youtube.com/watch?v=_BgOzr2bnOo
  11. Is this going to be release candidate? I've heard that 1.1 is far more stable than 1.0 when it was released. I'm more interested in one thing though, are there any complaints any of you guys have against 1.1?
  12. Word arrangement is a wonderful thing, my friend. Again this is highly hypothetical, because I really doubt that Shuma-Gorath and Sheogorath have anything in common. And actually, Shuma-Gorath was in fact inspired by another one of Lovecraft's abominations Shub-Niggurath(my bad). I guess Shub-Niggurath would be a more plausible link, but still it would be coincidental.
  13. It's more than likely that both the character's names are derived from H.P. Lovecraft's Yog-Sothoth. So in a sense it's hypothetically a coincidence, since that's really the only thing that's a plausible link to both of them. At least Ragnar Bloodaxe and Ragna the Bloodedge were both in fighting games.
  14. He gave the game an honest critical review addressing the mechanics and overall look and feel of it, and he said it was a good game, just not a good DMC game. And the only thing he really said about the new Dante design is it being really uninspired and personality-wise being generally unlikable.
  15. I have to say, the Wii U didn't have one of the most flattering launches I've seen. I'd say because It's an easy target, just like a lot of consoles when they are released.
  16. Guy's input on the game's demo on a website I frequent:
  17. Bad quality I know, but fuck it tho, I'm a proud mofoker
  18. I use Microsoft Security Essentials, along with Bit Defender and Spyware Blaster. Never ran into a problem. I used to use Avast, but it got tiresome real quick with with its several false positives and ridiculous amounts of time it takes to scan a hard drive.
  19. BBCodes never worked on the status updates if I was understanding you correctly. You said section and I assumed it was some newly added section in the forum.
  20. One thing is to stay away from IGN reviews.They can't review a game worth anything, and are known to be paid to give good reviews. There's plenty of other review sites and videos out there to check out.
  21. I usually pick games by the standard way that a lot of people use. I check out reviews, gameplay, and if I can, play a little bit of it myself. If I'm pleased with what I see, I pick it up.
×
×
  • Create New...