Jump to content

MugoUrth

Member
  • Posts

    2,709
  • Joined

  • Last visited

Everything posted by MugoUrth

  1. Oh no. Let's just call it an "in the meantime" link. ;)
  2. Well, I kind of already posted a new link, but I guess it's your topic. :D
  3. Since I already my Sonic Spinball Arcade Machine comment, I guess there's no point this time. So, I'm assuming this is a joke character like Slightly Pissed Off Ryu or Rare Akuma?
  4. I don't remember Sonic Spinball being an arcade game.
  5. Alright, uploaded him to my Skydrive account: https://skydrive.live.com/?cid=bfc54a1092c71b51#cid=BFC54A1092C71B51&id=BFC54A1092C71B51!152
  6. I could upload it to my collection, if you want.
  7. Yikes, that's almost a quarter of my bandwidth there. (We have crappy bandwidth at our house.) Which character is that, though.
  8. The Mugen character isn't too bad. It seems to be influenced by ABAB's Sonic, as it uses a lot of the same sound-clips. It's almost as cheap as ABAB's Sonic too, though. It's trapping abilities are annoying. I notice it's power is low to offset this. Overall, though, it's a pretty well-made Sonic. Worth a try at least.
  9. Dang. What happened to the times when a decent Mugen Character was only 2 or 3 megabytes big? Now a days it seems like every character is 5 megabytes or higher.
  10. That's pretty much an assumption Megaman fans make because they feel Capcom is out to get them. There's no set in stone proof the series is actually dead. And honestly, I though a lot of the recent Sonic games were pretty fun, actually. I still play Sonic Rush and SR: Adventure at times, as well as Colors. Sonic has had a few flops, though. But this isn't about Megaman or Sonic, it's about Mario. I'm not saying Mario's bad, I guess it's just not my kind of game.
  11. That's what they say about every Mario game. But in all honesty, very few Mario games have kept my interest. I generally prefer faster, pick-up-and-play platformers like Sonic the Hedgehog or Megaman. Mario always felt slow, tedious and long to me.
  12. It's an okay Mugen character, but it's pretty basic.
  13. I use HughesNet because I live in a rural area. ...It sucks.
  14. Why not?
  15. Elizabeth always reminded me of Ivy from Soul Caliber. Her outfit in XIII looks like Ivy's alt pallet in Soul Caliber 2.
  16. I only saw one episode of Chowder, but I'll admit to its appeal. The sprites look okay, but I'm still skeptical of trying it.
  17. Might have just been me. The gameplay didn't seem right to me. It's hard to explain, though. If only I could play it again to remind myself what it was I didn't like, but I gave the game away to someone. ...To be fair though, I'm not a huge Mario fan to begin with, so that might have accounted for it. I haven't played New Super Mario Brothers Wii yet.
  18. To be honest, I didn't think the first New Super Mario Brothers was all that and a handshake. It felt clunky and shallow compared to other Mario games, but I'm always willing to try new Mario games. I may give this one a shot. Also, as far as I know, Mario only killed Bowser once. Then Baby Bowser turned him into Dry Bowser, and then eventually Slightly Giant Bowser. ...Neither Dry Bowser or SG Bowser were actually killed. He was only killed the first time.
  19. All the filtering does is make the character look blurry.
  20. Why are they so incompetent? They don't realize how unpopular these truly are? Maybe someone needs to give them a wake-up call.
  21. *Initial Thoughts* Ooh, Jazz Jackrabbit. :D *Clicks* ...Oh. Dark Ruler. :( I suppose I'll give it a shot regardless.
  22. ...Breathe. ...Breathe. ...But seriously, you raise some great points. A lot of IMT's characters have potential to be better, but they pay no regard to polish or bug-fixes, and in the end, most of the characters coming out of that sight are pretty flawed. I remember trying out Kong's Cyberbots characters. ...They were so jam-packed with bugs, that it basically insulted the fans of one of the most underrated fighting games Capcom has ever made. Let's see... 1: They blow up when they win. 2: When their arms are torn off, they just boomerang back to the body. 3: Misplaced win-poses. 4: Cheap spammy AI (Regardless of difficulty.) 5: Unless they're the first on a team in team mode, they cannot deal damage. 6: Worst of all, harder difficulties can NOT be killed. ...Not even with the F1 key. I know people get at me for defending a certain MUGEN character that happens to use an IMT template, and honestly I'd rather just agree to disagree. But honestly, that was one of the less-flawed characters I've seen from IMT. I've played my fair-share of Infinity MUGEN Characters, and I can tell you just as anyone that most of the characters there are not worth the download. Again, they had potential, but most of them lack the fine-tuning needed to make a good character. And now with this whole filtering craze. Honestly, I think they're just grasping at straws.
  23. Yeah, I agree. These are not among the worst.
  24. Don't they realize how awkward that makes them look?
  25. She kind of looks like a less creepy Ella with a hat on.
×
×
  • Create New...