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DartzPie got a reaction from Risotto in Ninja Gaiden Boss Rush by OmegaPsycho Released[06/06/2014]
[Preview]
[Download]
http://www.omegapsycho.webs.com/
or
http://mugenguild.com/forum/topics/ninja-gaiden-boss-rush-omegapsycho-159998.0.html
[Comment]
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DartzPie got a reaction from rockocalypse in Select screen noise
On your main system.def look for the name of the file
ex:
snd = system.snd
after that and open the .snd file through Fighter Factory
scroll down in your system.def to
[select Info]
; Now below that you be able to locate them but just incase, they all end with .snd.
EX =
p1.cursor.move.snd = 100,0 p1.cursor.done.snd = 100,1 p1.random.move.snd = 100,0
p2.cursor.move.snd = 100,0
p2.cursor.done.snd = 100,1 p2.random.move.snd = 100,0 random.move.snd.cancel = 0 stage.move.snd = 100,0 stage.done.snd = 100,1 cancel.snd = 100,2 -
DartzPie reacted to Ex✭Cᴀʜᴍ in AP - Comic Hall (Noon).
[PREVIEW]
Noon Version:
Daylight Version:
[LINK]
http://excahmspot.blogspot.com
[iNFO]
-Winmugen and Mugen 1.0 compartible.
-Secondary DEF for Widescreen Mugen.
-Superjump: Yes.
[COMMENT]
The Daylight version was upgraded slighty graphicaly and on is code.
More to come later yo.
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DartzPie got a reaction from Ex✭Cᴀʜᴍ in Sprites and concepts by DartzPie
I was bored...
[sprites]
:finished:
Megadimension Neptunia VII Adult Neptune *newer version 2016
:Not_finished:
[Concepts]
:Not_finished:
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DartzPie got a reaction from Galvatron in Sprites and concepts by DartzPie
I was bored...
[sprites]
:finished:
Megadimension Neptunia VII Adult Neptune *newer version 2016
:Not_finished:
[Concepts]
:Not_finished:
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DartzPie got a reaction from Himeko_Tatsumi in Sprites and concepts by DartzPie
I was bored...
[sprites]
:finished:
Megadimension Neptunia VII Adult Neptune *newer version 2016
:Not_finished:
[Concepts]
:Not_finished:
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DartzPie reacted to xcheatdeath in Mortal Kombat Stages Equipped with Super Jump!
I honestly Thought I posted this here, I apologize for being so late
but anyway
Well, I've been working on mortal kombat stages and such, making them 1.0 compatible, and adding super jump and slight edits to just about every stage!
I've made every stage basically exactly how they were in their source, while throwing minor(or major) edits in them :)
also, they all come with their original(mk1) BGM and MK9 version(if they were in mk9 of course!)
So, here we go!
MK1 Stages
1.0
http://www.mediafire.com/download/jrhu38ta370ryj3/Pit.zip
1.1
http://www.mediafire.com/download/dl10happi1a2ia2/PitZoom.Zip
The Pit Bottom
1.0
http://www.mediafire.com/download/va0e0kf5s8tzcw2/PitBottom.zip
1.1
http://www.mediafire.com/download/6ylctb4c3dtet9j/PitBottomZoom.zip
The Throne Room
Shang Tsung's head follows the action
1.0
http://www.mediafire.com/download/og8fex8naa5ru45/ThroneRoom.zip
1.1
http://www.mediafire.com/download/vlxy6n217n4o55f/ThroneRoomZoom.zip
The Courtyard
1.0
http://www.mediafire.com/download/d0gb9g216yqsm66/Courtyard.zip
1.1
http://www.mediafire.com/download/l3bs11741pt1868/CourtyardZoom.zip
Warrior's shrine!
1.0
http://www.mediafire.com/download/052cmaycegtr554/WarriorShrine.zip
1.1
http://www.mediafire.com/download/6j2y6r6fc7rq0r1/WarriorShrineZoom.zip
Goro's Lair
1.0
http://www.mediafire.com/download/g6u19bw2kexu5yp/GoroLair.zip
Palace Gates
1.0
http://www.mediafire.com/download/xevqqr7xfa7jd1m/PalaceGates.zip
1.1
http://www.mediafire.com/download/t7ne2z2add1aqpp/PalaceGatesZoom.zip
MK2 Stages
http://www.mediafire.com/download/1jcvricgewingyg/Armory.zip http://www.mediafire.com/download/z1dd5qdnjsse01h/ArmoryZoom.zip The Pit 2
http://www.mediafire.com/download/fgaowz6oy80bwpk/Pit2.zip http://www.mediafire.com/download/ta2zz2xf7m54shs/Pit2Zoom.zip The Dead Pool
http://www.mediafire.com/download/34xy3fwrmwi893m/DeadPool.zip http://www.mediafire.com/download/uw007w555fyn323/DeadPoolZoom.zip The Living Forest. (I figure some of you might not be happy since it's not the original version, but i really prefer this version over the original version. I may come back and do the original version eventually hah.)
http://www.mediafire.com/download/1oztjsna39pf3ji/LivingForest.zip http://www.mediafire.com/download/sedmuilcgd6so9r/LivingForestZoom.zip Kombat Tomb
http://www.mediafire.com/download/5a2vqpjunss2i12/KombatTomb.zip http://www.mediafire.com/download/4xb7m2mg0fbg4in/KombatTombZoom.zip The Wasteland
http://www.mediafire.com/download/y7f4zcsc9e6fqv4/Wasteland.zip http://www.mediafire.com/download/uu9dd38c5n2t27a/WastelandZoom.zip The Tower, (I didn't add a top to it, bc if i remember correctly Mortal kombat shaolin monks showed that there wasn't a top to it.)
http://www.mediafire.com/download/8f48n4yxnjcm5b7/Tower.zip http://www.mediafire.com/download/wr495c63a21hbq3/TowerZoom.zip The Portal
http://www.mediafire.com/download/r3dj3grpsvgz0kd/ThePortal.zip http://www.mediafire.com/download/9xj3di5ejd96d9j/ThePortalZoom.zip Kahn Arena If you don't want Kahn in his chair find it in the DEF and I added instructions of how to take him out.
http://www.mediafire.com/download/tsluqjdy2u1bira/KahnArena.zip http://www.mediafire.com/download/p38v4i8v0olia43/KahnArenaZoom.zip MK3 Stages
http://www.mediafire.com/download/2e22556dvqlo95f/The+Temple.zip Noobs Dorfen
http://www.mediafire.com/download/5v105x4hsq5v357/NoobDorfen.zip The Street
http://www.mediafire.com/download/caa7og8q0fi75b5/Street.zip The Balcony (or Motaro's stage, whatever)
http://www.mediafire.com/download/7pa6ga8txph755y/Balcony.zip The Bank
http://www.mediafire.com/download/r54kxx8popuv8g1/TheBank.zip The Bridge
http://www.mediafire.com/download/l13nu5v6kctefph/Bridgemk3.zip The Pit 3
http://www.mediafire.com/download/1izvaemfcoytco2/Pit3.zip The Portal
http://www.mediafire.com/download/lahdn5ndad40tlh/Portal3.zip The Rooftop
http://www.mediafire.com/download/kb27g9ydrluxvsd/RoofTop.zip The Subway
http://www.mediafire.com/download/31x46b4lpr5blby/Subway.zip Bell Tower
http://www.mediafire.com/download/q8rili2lwap9dif/BellTower.zip Graveyard
http://www.mediafire.com/download/94tb9palkb8p8wz/Graveyard.zip Soul Chamber(Decided to not connected it to the balcony like in the source. Mainly a personal decision because of mk9)
http://www.mediafire.com/download/snpg9ped50mkqvr/SoulChamber.zip -
DartzPie reacted to Ryon in How to make mugen 1.1 font v2 (24 bits)
Tutorial people.
Makes the world go round.
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DartzPie reacted to Okami in Screenshots Mffa Style
Bored.
Prob/maybe make a screenpack for this and it gives somewhat an idea of a character style im about to plan later. =)
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DartzPie got a reaction from Arklegend Zinesis in [ScreenPack]Metly Blood AACC + Blazblue ChronoPhantasma 1.1 1280x720
[Preview]
[Menu]
[select Screen]
[Versus] ; See video for better example
[Win Screen]
[Download]
http://www.mediafire.com/download/fe6v4wl4uobgegl/Melty_Blue_Current_Chrono_Phantasma_Again.rar
[Credit]
- ArtistofLegacy Melty Blood Actress Again Current Code System sprites
- Ares - Blazblue CSE win Screen sprites
- JustNOpoint site for that purple little ring
- SirRouzel BBCP System Sounds
[Comment]
After forgetting I had this sp... and losing intersest(boredom). I was able to finish my first SP that I had made.
- OpenGL
- 1280x720
- Custom Ports localcoord 426,320
- Requires select screen customination so have FF3
Just also to note there are a bit of Tutorial things and one example character.
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DartzPie got a reaction from Metalkong1 in [ScreenPack]Metly Blood AACC + Blazblue ChronoPhantasma 1.1 1280x720
[Preview]
[Menu]
[select Screen]
[Versus] ; See video for better example
[Win Screen]
[Download]
http://www.mediafire.com/download/fe6v4wl4uobgegl/Melty_Blue_Current_Chrono_Phantasma_Again.rar
[Credit]
- ArtistofLegacy Melty Blood Actress Again Current Code System sprites
- Ares - Blazblue CSE win Screen sprites
- JustNOpoint site for that purple little ring
- SirRouzel BBCP System Sounds
[Comment]
After forgetting I had this sp... and losing intersest(boredom). I was able to finish my first SP that I had made.
- OpenGL
- 1280x720
- Custom Ports localcoord 426,320
- Requires select screen customination so have FF3
Just also to note there are a bit of Tutorial things and one example character.
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DartzPie reacted to Himeko_Tatsumi in Soul Calibur (Athena Edit) by CVSArtist (4/26/14)
everyone why argue your all acting like there was never an edit of a character before there is no need to fight
is this character (edit) a bad edit
no one is saying if the character is good
edits are editing a character but if this character was not intended to be Athena the it can be like those other edits with different personalities
not another Athena
like evil ryu, violent ken, shin akuma, oni, evil sakura
there is a lot of cool and fun Kula Diamond edits
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DartzPie reacted to Remzy in Soul Calibur (Athena Edit) by CVSArtist (4/26/14)
theres a lot of characters edited from other characters but dont have the same moves as them yet we still call them edits ex: Kula edit, Ryu edit, K' edit, why is this one any different?
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DartzPie reacted to Ryon in Coming Soon (Template)
Im currently working on a Marvel Vs. Capcom template for mugen.
NOT MVC2.
MVC 1.
This will not be 100% accurate, this will most likely no be much accurate at all. except for the fact, that it plays just like I see MVC and recreate it as.
Its basically KFM with all MVC effects and sounds. and gameplay.
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DartzPie reacted to Okami in 1.1 P4U Ultimax Suplex Hold Remix Project SP [1280x720] by SXVector
I've decided to release my P4U Remix SP for 1.1 even though I kind of wanted to finish more ports but I guess I couldn't wait! Here is the SP and it's a mix between P4U2 and P4A/P4U. Port making is self explanatory, if you need help, please pm me or request a vid for port making. Thx! Right now it's 4x14 slots, you can edit it yourself to add more, it's not hard =) Vid: https://www.youtube.com/watch?v=_lt4w5UsEsc&feature=youtube_gdata https://www.youtube.com/watch?v=Oy9RlFXsy3U&list=UUCyNY566XCBEqBemx6hXoVA DL Link: http://www.4shared.com/rar/NXTSetjQce/P4U2_Ultimax_Project_MUGEN_SP.html? -
DartzPie got a reaction from Websta in [Lifebar] 1280x720 Blazblue Chrono Phantasma 1.1
[single]
[simul]
[Turns] ; I dont like turns :L
[Download]
http://www.mediafire.com/download/o4bzhh7r3kwhixk/Blazblue_Chronophantasma_1.1.rar
[Comment]
credit - Sirouzel for sprites and sounds.
Welp the rounds where difficult since it has alot of 3d mechanics and stuff but yeah here yalls go
- Mugen 1.1, OpenGL, and 1280x720
-portz is Middle centered top, with localcoord = 426,320[Optional]
-Goes to 5 Rounds
-Not updating the turns
Installation
Take the Blazblue folder and place it in the data folder,
and type the words below
fight = data\Blazblue Chronophantasma 1.1\BBCP_fight.def
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DartzPie got a reaction from Krypto 'SAM' saiyaN in [Lifebar] 1280x720 Blazblue Chrono Phantasma 1.1
[single]
[simul]
[Turns] ; I dont like turns :L
[Download]
http://www.mediafire.com/download/o4bzhh7r3kwhixk/Blazblue_Chronophantasma_1.1.rar
[Comment]
credit - Sirouzel for sprites and sounds.
Welp the rounds where difficult since it has alot of 3d mechanics and stuff but yeah here yalls go
- Mugen 1.1, OpenGL, and 1280x720
-portz is Middle centered top, with localcoord = 426,320[Optional]
-Goes to 5 Rounds
-Not updating the turns
Installation
Take the Blazblue folder and place it in the data folder,
and type the words below
fight = data\Blazblue Chronophantasma 1.1\BBCP_fight.def
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DartzPie reacted to Okami in Black Rock Shooter Project Mugen SP - [1.1 - 1280x720]
Here is the release of BRS SP - with stage and 2 sample chars with templates.
Picture:
Video:
Download Link:
https://mega.co.nz/#!yFcCVAwB!FtEXjc_dh3l97g0f84oszLHw1F3ymWQS8JOE62s1hu0
Alt Download Link: http://www.4shared.com/rar/MSZViBQRba/Black_Rock_Shooter_Project_Mug.html?
Stage Download Link:
https://mega.co.nz/#!zYcRxTCK!lLwgkczc0pi-F79cZ_VwSmb9ikwrobuem-O1ZP6QdtU
Credits to:
Dissidia for some sprites from his SP [Hatsune Miku SP]
- More is listed in the credits folder.
Stage Complete:
BRS Checker Room included in the screenpack.
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DartzPie got a reaction from Ex✭Cᴀʜᴍ in [ScreenPack]Metly Blood AACC + Blazblue ChronoPhantasma
Hello MFFA community
Its been awhile since I touched this sp since I cant come up a good menu screen and win...
anyways here yall go screen shots
[Menu] Still A progress....
[select Screen]
[Vs] Portraits see video for detail for this phase
[Win Screen] simple....
This SP is only 1.1B1 for 1280x720
VIDEO *warning menu is outdated*
I need Ideas ;3 for the menu and win screen
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DartzPie got a reaction from Krypto 'SAM' saiyaN in [1280x721]Blazblue Calamity Trigger Lifebar 1.1 by DartzPie
[single]
HakuMen Power Bars also available
[simul]
[Turns]
[Download]
https://www.mediafire.com/?4dpzo8eem1a1qba
[Comment]
credit = Hipster Tool
Well I got lazy to remake the Rounds so I used the Blazblue Continuum shift Extend ones that I made. But I did added a hakumen power bar and rotated the timer thingy.
Remember this is 1.1 1280x720 and opengl.
portz are localcoord = 426,320
9000,36 top middle align
9000,37 left top align
To Install : Open the zip and move the "BBCT 1.1" folder to the data
then in your current system.def
fight = data\BBCT 1.1\Blazblue CT_fight.def fight = data\BBCT 1.1\Blazblue CT_fight - HakumenCE.def choose one
also inform me if the link doesnt work :L
Also I still have my old 1.0 version available
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DartzPie got a reaction from Risotto in [1280x721]Blazblue Calamity Trigger Lifebar 1.1 by DartzPie
[single]
HakuMen Power Bars also available
[simul]
[Turns]
[Download]
https://www.mediafire.com/?4dpzo8eem1a1qba
[Comment]
credit = Hipster Tool
Well I got lazy to remake the Rounds so I used the Blazblue Continuum shift Extend ones that I made. But I did added a hakumen power bar and rotated the timer thingy.
Remember this is 1.1 1280x720 and opengl.
portz are localcoord = 426,320
9000,36 top middle align
9000,37 left top align
To Install : Open the zip and move the "BBCT 1.1" folder to the data
then in your current system.def
fight = data\BBCT 1.1\Blazblue CT_fight.def fight = data\BBCT 1.1\Blazblue CT_fight - HakumenCE.def choose one
also inform me if the link doesnt work :L
Also I still have my old 1.0 version available
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DartzPie reacted to Okami in Cyberia 8 [1.1 - 1280x720] Screenpack [Will Take Port Requests]
Yep, SP uploaded, had a fiasco with the creator but I guess releasing here is fine. As I said, I'm only releasing it here and maybe Newage. Enjoy.
Here are some screenshots of the SP In Action:
Video In Action:
https://www.youtube.com/watch?v=9tW91-OAY88
https://www.youtube.com/watch?v=8yggz47iBvc
I will take port requests, though that will require some time. I will take maximum of 3 port requests at once. List only 1-2 character names, don't go over your limit. Once it's your turn again, you can repeat the request.
PORTRAIT DOWNLOADS:
https://www.mediafire.com/?vzcq4bx1kt0lutu
SP Download:
(MEGA) DOWNLOAD:
https://mega.co.nz/#!TF90DC5S!v2JcU47DZ4dUpG40SEIl8fWX-6uwfFUb1G9kOkn3uxA
(MEDIAFIRE) DOWNLOAD:
https://www.mediafire.com/?bmi3a86859hapv5
(4SHARED) DOWNLOAD:
http://www.4shared.com/rar/5V_eGWjdce/Cyberia8.html?
Info about the portraits:
The templates are made for characters that use the localcoord = 426.66,320.25 for characters that normally use the 320,240 localcoord.
Any character that uses the 640,480 localcoord should use 850,480
So if the localcoord is 850,480 (when it is 640,480 or my OMK chars that are already 850,480), make the templates 2x larger. Canvas size = 200% increase - then make ports from there.
IMPORTANT - the position of the portrait should be 0,-90 for the lifebar port for 850,480 localcoord characters.
Characters with 426.66,320.25 localcoord should use 0,-45 for the lifebar portrait.
Every other portrait that is not the lifebar is positioned 0,0 at the SFF.
You can check my example characters in the list (They're Daniel's characters btw =P).
PLEASE CHECK PORT TEMPLATE FOLDER BEFORE REQUESTING PORTS (I don't want to do duplicate port requests).
PORTRAIT ORDER REQUEST
1. ShamWinchester
2.
3.
Raneri's request done - 1x
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DartzPie got a reaction from Mav3r1ck in [1280x721]AquaPazza Lifebar 1.1 by DartzPie
[Previews]
Single:
New Gradient color- Only Single simul and turns for MAIN (P1 and P2)
Simul
Turns:
Video:
[Download]
https://www.mediafire.com/?vzxmy2nk97d9d72
[Comment]
Credit to Logical Blends - Sprites
Well... done mostly got lazy and stuff but yeah template included. Like always.
Also I dislike turns cause im not creative when it comes to those...
- Localcoord = 426,320 for portz
-1.1 OpenGL and 1280x720
+Fixed turn port error was off by a bit.
+added new gradient
+Fonts are slightly better than before
Installment: Place aquapazza folder in your data folder
type this: in your syestem.def
fight = data\Aquapazza\AquaPazza_fight.def
fight = data\Aquapazza\AquaPazza_fight Dark Gradient.def
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DartzPie got a reaction from NeoGeoKitsune in [1280x721]AquaPazza Lifebar 1.1 by DartzPie
[Previews]
Single:
New Gradient color- Only Single simul and turns for MAIN (P1 and P2)
Simul
Turns:
Video:
[Download]
https://www.mediafire.com/?vzxmy2nk97d9d72
[Comment]
Credit to Logical Blends - Sprites
Well... done mostly got lazy and stuff but yeah template included. Like always.
Also I dislike turns cause im not creative when it comes to those...
- Localcoord = 426,320 for portz
-1.1 OpenGL and 1280x720
+Fixed turn port error was off by a bit.
+added new gradient
+Fonts are slightly better than before
Installment: Place aquapazza folder in your data folder
type this: in your syestem.def
fight = data\Aquapazza\AquaPazza_fight.def
fight = data\Aquapazza\AquaPazza_fight Dark Gradient.def
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DartzPie got a reaction from Websta in [1280x721]AquaPazza Lifebar 1.1 by DartzPie
[Previews]
Single:
New Gradient color- Only Single simul and turns for MAIN (P1 and P2)
Simul
Turns:
Video:
[Download]
https://www.mediafire.com/?vzxmy2nk97d9d72
[Comment]
Credit to Logical Blends - Sprites
Well... done mostly got lazy and stuff but yeah template included. Like always.
Also I dislike turns cause im not creative when it comes to those...
- Localcoord = 426,320 for portz
-1.1 OpenGL and 1280x720
+Fixed turn port error was off by a bit.
+added new gradient
+Fonts are slightly better than before
Installment: Place aquapazza folder in your data folder
type this: in your syestem.def
fight = data\Aquapazza\AquaPazza_fight.def
fight = data\Aquapazza\AquaPazza_fight Dark Gradient.def