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Everything posted by Trinitronity
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I'm tougher than that. i am so tough, when I was a kid, I did my homework while I was being assaulted by a dog non-stop.
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I'm so tough, I don't even HAVE to say anything. I just choose to say something because I decided whenever I want to talk or not. That's how tough I really am!
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-99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999/10 I'm so tough, I gave LightFlare such a low score that I broke the rating system. And yeah, I like to break stuff, because that's how tough I really am!
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4/10 That was a cop-out ending, I was about to add another villian who then wanted to use the opportunity of us wasting our powers to kill us, only to be killed be us when we team up. That's how tough I am and wanted to show, and you lazied!
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5/10 I'm so tough, I don't even need quotes to show how tough I really am!
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http://nintendoeverything.com/details-from-sakurais-new-famitsu-column-only-several-more-smash-bros-wii-u3ds-dlc-characters-planned/ That would solidify the two remaining dummy Mario duplicates being replaced with DLCs, and it would confirm Wolf as one of the two DLCs (the other being either another veteran, if those two DLCs wont be the last, or the ballot winner).
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What? But what about the Maribel arc? Uhm, TrinitroMan... What? Uhm...you're breaking the fourth wall again... Oh...but my point still stands! *sigh*
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Actually, inbetween the Mewtwo update and the Lucas/Roy/Ryu update, there were 5 dummy Mario duplicates located after Mewtwo and before the Final Smash transformations and Mii fighters. After the Lucas/Roy/Ryu update, the 3 new DLC characters replaced 3 of those 5 dummy Mario duplicates, but there are still 2 of them left. Sure, Nintendo can add more of them in a future update any time, but why only then and not now already? But anyway, what I want to say that we will at least get 2 additional characters. We may get more, but don't be surprised if no new DLC characters will come after those additional 2.
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This might be of help: https://sourcegaming.wordpress.com/2015/04/13/the-definitive-unused-fighters-list-in-smash/ Shows what Nintendo has planned for past Smash games, and those things that aren't playable or assist trophies or helpers yet can be considered as candidates as well. Yes, even Excite Biker (although I have no idea how his moveset could possibly look like).
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Dudley by Mr. Ansatsuken (Updated 05/07/15)
Trinitronity replied to Sir Ghostler's topic in [ 2015 ]
Is that Dudley any good? -
Kalos Poke'Mon Leauge (Omega) From Super Smash Bros. For Wii U
Trinitronity replied to emeraldth19's topic in [ RELEASES ]
I'm sorry, but the reflection in that stage is all screwed up. -
Oh, so you hate your Sonic FCs as well? Good, now you only need to remove them from your rosters! >:)
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0/10 I'm so tough, I don't need to spam anything to win. I just need to snip my finger, that's all.
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Go with the times, grandpa!/10 I'm so tough, I rated someone without the need of a number!
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Are you one of those people who hate shoes? You might be able to be friends with someone I know who also hates shoes.
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Wont happen because Sakurai doesn't want version-exclusive characters, and I can really understand him. So yeah, I guess the idea I gave could be the closest thing to a good Ice Climbers solution that we would ever get. And to be honest, I'm not sure if the New 3DS would be able to handle an unedited version of the Ice Climbers either. Hell, I'm not even sure if the New 3DS version would allow 8 Player Smash. The least thing we would be able to have are 45FPS assist trophies and POKéMON and maybe less item restrictions, but that's it.
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So basically, Colibri by Robo is a Final Fantasy meme turned into a MUGEN character? Hmm...that doesn't even sound that weird, considering what else was released for MUGEN...
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Excuse me, if I'm talking out of my ass now, but I just got a crazy idea. Remember why Ice Climbers didn't return? Because Sakurai claimed that he had problems implementing them to the 3DS version back then. But what if he finds a workaround and is THEN able to implement them to the 3DS? Would we get the Ice Climbers as DLCs then? Oh god, I really hope that would really be the result if the workaround ever comes to frution. I mean, I even have an idea how Ice Climbers could work on the limited hardware of the 3DS: -Make both Popo and Nana more low-poly than the rest of the playable characters -Make the assisting character (Nana for Popo and Popo for Nana) run at 30fps, just like the Assist Trophies and POKéMON -Make the AI of the assisting character much MUCH simpler* *Now this is where I go into full detail, and those changes would be both for Wii U and 3DS, because not only would that eat less performances, but that would also rebalance the Ice Climbers themselves, which are very high in the Brawl tier list (and maybe in the Melee tier list as well): -no grabing/shielding -no item usage -never let them seperate, kinda like Duck Hunt -let the assiting character only mimic the moves of the player character With the never seperating, Ice Climbers would be more viable, while on the same time, no grabbing for the assisting character would prevent things like the Infinite Grab Pummel, nerfing them in the process, but only enough nerfing to not make them completely broken. Basically, it would be a win-win situation for everyone.