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Sir Lord Alpyne

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  1. Upvote
    Sir Lord Alpyne reacted to Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ in Liverpool, England by Vegaz   
    You need to stop converting your mixtape into stages. Bc shit is fire.
  2. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Liverpool, England by Vegaz   
    [PREVIEW]
    [DOWNLOAD]
    500 Million Trillion Powers
    [COMMENT]
    It's time to get dirty. Prepare to lock up in the arena where one of the most powerful tag teams ever imagined decimated opponent after opponent. Set in Liverpool, England the team of Birdie and Titan aka Titanic Tim invite you to step in the ring and go toe to toe with two giants of professional wrestling. It's dark but you won't miss any action cuz the spotlight is on YOU! With superjump, animations, bgm with crowd effects and dramatic zooming to capture all the action no matter where you are in the ring. Props to Omega for the city sprite rips, Yuria for the video and my boy Ryoucchi for editing the city and ring sprites. Now gear up! It's gonna me a SLOBBERKNOCKER!
  3. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in Magic Sword Stage Pack by Vegaz   
    niiiiiice! arcade klassics ftw! 
  4. Upvote
    Sir Lord Alpyne reacted to OldGamer in Scary Skeleton 1.1 Mugen Stage   
    Happy Early Halloween By OldGamer   
    Scary Skeleton 1.1
    The stage was only meant for the mugen 1.1 and not for the mugen 1.0
    Big thanks to BDC for the skulls sprites on the floor
    The Stage is open resource and come with a Sprite folder in case anyone want to use them for there future mugen stage project   
    http://www.mediafire.com/download/2fs60p1j6jl0qxd/Scary+Skeleton+1.1.zip
  5. Upvote
    Sir Lord Alpyne got a reaction from gui0007 in Autumn Shrine   
    thanx mai dood, & niiiiice siiiig!! 
  6. Upvote
    Sir Lord Alpyne got a reaction from gui0007 in Autumn Shrine   
    [PREVIEW]

    [DOWNLOAD]
     

     
    [COMMENT]
     
    ~Low-Res
    ~Modest SuperJump
    ~Animated

    this is a stage i've adored for quite some time, but didn't get tha nerve to try & kreate this soon, until OldGamer did a version for 1.1. i then decided "what tha deuce am i waitin' on?!", & now here we are, heh-heh.
     
    anywhatty, thanx & chizz are in tha .def, soooo enjoy dem shitz.
  7. Upvote
    Sir Lord Alpyne reacted to HALE R@CE CAES@R in Rouga Zanma by R@CE AKIR@ & LANCEL   
    @ Zemilia I know for a fact he has moves that he had from the original game. And that may be how you think a character should be made even if custom, but that doesn't mean that I have to abide by set rules just because others think I should. Not trying to be rude or anything, I'm just saying dude, there are characters in mugen that don't play the same or have things exactly how it was in source game. This Rouga has mostly all of his moves from the original game anyway, plus his commands for his attacks are mainly the same like they were in source game.
     
    I hope you don't take what I said in the wrong way, I just want to make that clear because there is a custom Rouga out there and that doesn't play exactly how he did from source game and others, and also mind you I used Lancel's Rouga to make this one, hence the credit given. 
     
    -His Lvl 3 moves are meant to do 400 damage, as most of my characters have near the same or a lil more
     
    -Hit box on hard kick is meant to be long as it is a kick that is lunging forward but I will adjust it
     
    -Hit boxes on some air attacks are big because of air combos so they will be able to hit p2 
     
    -Medium punch lunges forward because I didn't like how it was by him just standing still plus it didnt look right to me with him just standing in place doing it.
     
    -All the other stuff your dead right on
     
    Anyway, thanks for the feedback, this is what I needed to improve him. I will make adjustments
  8. Upvote
    Sir Lord Alpyne reacted to Hungry Wolf in Rouga Zanma by R@CE AKIR@ & LANCEL   
    Rouga Zanma is a beast! Thanks for another dope character R@CE! 
  9. Upvote
    Sir Lord Alpyne reacted to Cook4251 in Autumn Shrine   
    Weeee!  ^-^ I just uploaded a video of your stage on my channel.
  10. Upvote
    Sir Lord Alpyne reacted to Prodigal Trailblazer in Autumn Shrine   
    Good Job D
  11. Upvote
    Sir Lord Alpyne reacted to Demitri in Autumn Shrine   
    dat old NAM intro tho
     
    always loved this stage and bgm  good job
  12. Upvote
    Sir Lord Alpyne reacted to CozySquirtle in Capcom Vs SNK: Pro - RoofTop   
    I've been working on this for about 2 hours now and finally got the results that I like. I tried to get the stage as accurate or close to accurate as I can. But, is anybody's stages that accurate? Probably. Probably not. Like all my other stages, it was created for fun and to enjoy, not to impress.
    Get it here: http://kymugenplace.weebly.com/ > My MUGEN Stages#2 (Click on the image of the stage)
  13. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in Let's Shop by Vegaz   
    ehh, it's a'ight, i guess 
     

  14. Upvote
    Sir Lord Alpyne reacted to Cayne in New Ranks Voting Round 1   
    Just voted and noticed there is no "Cayne" level which would be the pinnacle of awesomeness. Simple mistake I understand Admin Sensi Ry
  15. Upvote
  16. Upvote
    Sir Lord Alpyne got a reaction from NeoGeoKitsune in Forest Of Forgetfulness   
    [PREVIEW]       [DOWNLOAD]     [COMMENT]   ~Low-Res ~Modest SuperJump ~Animated [options available] ~2 BGMs, Kustom-Kut for this release [preset options in .def]     been a year since i last drop'd a stage [stranglehold], &, to be honest, i've been bustin' my ass lately to make sure i beat that 'deadline'. it was lookin' grim for a sec, didn't think i was gonna make it, lol. anywhatty.....   so, i've kinda been at war with this kreation for a while [she's been rebuilt like 4 times, more deets in tha .def], so this release is a bit of a small victory for me.   special thanx to my R.O.K family for inspiration, motivation, & AA; this joint would still be in slight stasis if not for you gais.     anyhoo, enjoy dem shitz.
  17. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Ninja Warriors Arcade Stage Pack by Vegaz   
    [PREVIEW]

    [DOWNLOAD]
    Dem Ninja's
    [COMMENT]
    It's the Ninja Warriors...the first time. Got some stages from the arcade classic with a few upgrades. Added superjump as well as zoom. A few of the stages have the original tracks from the game, but some have tracks from Ninja Warriors Again. I'm sure you won't mind :-). Thanks goes to Jin315 at Sprite Database for the rips. One love to my R.O.K. brethren for input and support. Enjoy.
  18. Upvote
    Sir Lord Alpyne got a reaction from lucabel in [Screenpack1.0] Street Fighter Ex Plus α   
    late as all hell, but for those who don't have this already: http://www.mediafire.com/?m9obdc5ylxko93a
  19. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Forest Of Forgetfulness   
    Instant classic.
  20. Upvote
    Sir Lord Alpyne reacted to OldGamer in Forest Of Forgetfulness   
    nice ripping skills from last blade 2 and you had done very nice job with the stage there :D
  21. Upvote
    Sir Lord Alpyne reacted to HALE R@CE CAES@R in Marco Rodriguez/Khushnood Butt Updated 8/11/13   
    Hey what's up guys its me R@CE AKIR@ back with another character that's different from what I normally make. Before I go into this character I would like to say that my old Wips are still being worked on, this character was started because of me being inspired by the CVS 3 Screenpack by Enlightend Shadow and the characters made by creators like J-Morph, Rajaa, Crazy Koopa, Divine Wolf, Pots and of course Infinite himself.   Marco Rodriguez/Khushnood Butt From Garou : Mark of the Wolves http://www.youtube.com/watch?v=u1fGy9-QjuM Gameplay Its just like Infinite's new characters with a little of my own twist to things but for the most part its the same. He has all of his classic moves including newer ones done to fit this style of game play. EX moves of course and also 2 level 3 Hypers for now Marco Has been Updated 8/11/13    Get him here  https://onedrive.live.com/redir?resid=A3DA5D9E084F7896%21108   Config Features *Air Combo's selectable in the config *Palette Selector *Added alt hitsounds in the config *Added alt hitsparks in the config *Added options to choose between Run or Dash   Anything that needs to be fixed should be of course pointed out in a respectable manner. Please respect that, and thank you :-)
  22. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in Forest Of Forgetfulness   
    [PREVIEW]       [DOWNLOAD]     [COMMENT]   ~Low-Res ~Modest SuperJump ~Animated [options available] ~2 BGMs, Kustom-Kut for this release [preset options in .def]     been a year since i last drop'd a stage [stranglehold], &, to be honest, i've been bustin' my ass lately to make sure i beat that 'deadline'. it was lookin' grim for a sec, didn't think i was gonna make it, lol. anywhatty.....   so, i've kinda been at war with this kreation for a while [she's been rebuilt like 4 times, more deets in tha .def], so this release is a bit of a small victory for me.   special thanx to my R.O.K family for inspiration, motivation, & AA; this joint would still be in slight stasis if not for you gais.     anyhoo, enjoy dem shitz.
  23. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in [HR 1.0] Raccoon City Police Department by GLB & Markpachi   
    wrong sect, shame on you sir!!
     
    oh, btw: Safe Haven [Alp's N.o O.ne I.s S.afe E.ver ReTweak]
      enjoy dem shitz 
  24. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in [HR 1.0] Raccoon City Police Department by GLB & Markpachi   
    annnnd here's an accompanying video:  http://www.youtube.com/watch?v=yNAXpm82hjU     you're welcome. 
  25. Upvote
    Sir Lord Alpyne reacted to Vibrant in Stormy Cliffs By Anti-11 & ExShadow   
    A concept sketch Anti-11 created 8 months ago

    "Credit goes to exshadow for coding my concept sketch"

    www.sendspace.com/file/dvl4tz
     
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