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Sir Lord Alpyne

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  1. Upvote
    Sir Lord Alpyne reacted to Ryon in Mugen Free For All Battle V5 (Beta)   
    [Preview]
    [Download] http://www.mediafire.com/?777lcewjj5pbdyv [Comment] Here is a special Beta of the screenpack for release here only on MFFA. (i suspect that someone out there would repost this link somewhere else, but what can i do to stop them) In anycase, I'm sorta at a loss and can't remember where i left off on the screenpack or whats left. So i'm releasing it as is (BETA) Until i remember what it is and finish it up completely. But as far as I can tell, it has EVERYTHING in it. also, the lifebars need a proper sound.
  2. Upvote
    Sir Lord Alpyne reacted to Lord Batros in So im Fighting Mediafire   
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Classic
  3. Upvote
    Sir Lord Alpyne reacted to Ryon in So im Fighting Mediafire   
    watch this song!
  4. Upvote
    Sir Lord Alpyne reacted to Lord Batros in So im Fighting Mediafire   
    1st, Thanks everyone for the support, oh & 2nd..................


    I WON!

    Thanks for the apology Joseph. I understand your frustration, but the way the law is right now we're required to remove content if we receive a properly formatted DMCA complaint. However, if you contact us to say the claim is false, we can restore your files if we believe they weren't in violation. Based on the content of the files and your explanation of the situation I agree that this claim was false, so your account has been restored.

    Unfortunately, two of the files were suspended so long ago that they no longer exist in our system. You're free to re-upload them if you want, but we no longer have the data required to bring them back.. While frustrating, these days you have to keep tabs on your online content, and let us know right away if you think someone has filed a false claim against you. If we catch it soon enough we can restore everything, and sometimes even prevent the account from being closed in the first place.
  5. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in MFFA's Records/Awards Book   
    Yea, I have to agree. No homo.
  6. Upvote
    Sir Lord Alpyne reacted to llyyr in [Stage] Desert Battle (Goku vs Majin Vegeta Stage)   
    [Preview]






    [Download]
    http://www.mediafire...1v813cjgga148a6

    [Comments]
    Animations = Yes
    Super Jump = Yes

    I don't know which game it is from but my Friend gave me the Sheet and it looked intrusting to me so i made it.


    This is for MUGEN 1.0 but you can use it on WinMUGEN by deleting one line in the def.
    mugenversion = 1.0 just delete this line and it will work in WinMUGEN
  7. Upvote
    Sir Lord Alpyne got a reaction from Ex✭Cᴀʜᴍ in We hit 700 members!   
    ha! "when 'peeling off' goes wrong!"
  8. Upvote
    Sir Lord Alpyne got a reaction from Websta in Good Bye Nintendo Power   
    i still think it's not a good move, tho i get it in a sense, with e'rybody & their momma usin' iPADs & shit. sometimes i truly think tha digital age is takin' shit a bit too far, & in turn is takin' too much away.....
  9. Upvote
    Sir Lord Alpyne got a reaction from RyGuy176 in Good Bye Nintendo Power   
    i still think it's not a good move, tho i get it in a sense, with e'rybody & their momma usin' iPADs & shit. sometimes i truly think tha digital age is takin' shit a bit too far, & in turn is takin' too much away.....
  10. Upvote
    Sir Lord Alpyne reacted to Sou-Bot in We hit 700 members!   
    Well "AUCH"...., Let me be honest here, if it wasnt you guys are so nice and polite then ill keep DL without saying a word in this community...

    But ill try my best to contribute things here...( dont believe it lol).
  11. Upvote
    Sir Lord Alpyne reacted to Lord Batros in We hit 700 members!   
    Im really being a Hippocrit when i type this(Because this is the only forum ive ever been a real part of & didn't just sign up to DL) but its sad that so many are just leeches & not an actual part of the community , but of all of u that are , your all Family & We thank you guys for being a part of it ,there'd be no point in doing this if it wasn't for u guys making post, adding characters & spreading the word about MFFA
  12. Upvote
    Sir Lord Alpyne reacted to JeanBureau in Deep Jungle by Jean Bureau   
    It's been awhile I have not released anything so I thought I would let you guys have this one.

    There are 2 Versions, and the reason is that one version is only 8 mb, the other version is 250 mb (uncompressed) !

    However, the difference in terms of size is only explained by one anim - the sun rays animation.
    Therefore I thought it would be better to give an opportunity for small Hard Drive owners to get the stage still.

    Obviously the Heavy version is a bit better looking in my opinion, but is it better enough to have to get an extra 240 mb ? I dunno... you decide.

    ----------------------------

    Additional Info for Modification:

    Because exceptionally I splitted the Lens Flare in 3 layers (Red/ Green/ Blue) - (sprites are called "Flare R" or "Flare B" or "Flare V" in DEF file) you can easily change the overall aspect colors in the stage.

    You can either use them as normal sprites (for example: you can have only the Red Flare, activated like in the first video)
    or
    You can use animations I coded to have the Lens Flare changing colors gradually.


    LIGHT VERSION





    LIGHT version Link
    http://www.trinitymu...tpmod;dl=cat294

    I forgot the music in this LIGHT version file, but you can get the one I am currently using (the music in the second video) here:

    ----------------------

    HEAVY VERSION





    HEAVY version Link
    http://www.trinitymu...tpmod;dl=cat294

    Music in the video is provided in this file.
    --------------------------------------

    Hope you like it
  13. Upvote
    Sir Lord Alpyne reacted to Lord Batros in Georgia Dome   
    man i just got around to playing mt mugen & F'n love how u added the crowd , straight awesome
  14. Upvote
    Sir Lord Alpyne reacted to Lord Batros in Georgia Dome   
    [Download]
    http://www.mediafire.com/?924qk0wiilct4qp

    [Comment]

    i made this saturday night just as something for me because im an Atlanta Falcons Fan, but because of a couple of Screenies i got a few of ya asking me to release it so here ya go

    Superjump, but no BGM, my program i use to rip music isnt responding
  15. Upvote
    Sir Lord Alpyne reacted to Lord Batros in Southtown (640x480) for 1.0 by Vegaz_P   
    Very,Very Cool Bro , after im done Burning a few DVD's im going to download this & u stole an idea right out from under my head, except i wanted to do a Fatal fury vs rage of the dragons or PIMat , great job , its amazing to see how far you've come as a creator since i 1st met u over on guild & how much of a friend you've become as well +1
  16. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in Southtown (640x480) for 1.0 by Vegaz_P   
    [PREVIEW]




















    FATAL FURY STAGES





    ART OF FIGHTING




    [DOWNLOAD]

    http://www.mediafire.com/?uz4x6fv8r68htgm

    [COMMENT]

    What up, ya'll?! Got something special for ya. This is a screenpack based on the ficional city of Southtown, where Fatal Fury and Art of Fighting took place. It's got alot of goodies. The screenpack has an intro, title, select, vs, victory and options screens. The select theme was mixed by yours truly.

    The lifebars are low-res bars I converted to 640x480, and slightly alltered. The "strike" font is my own, as the original lifebars didn't have a hit counter. Yea, that's old school...

    It also comes with the 8 original stages from Fatal Fury 1 for the SNES, all of which have custom bgm's and slight modifications to the stages. It also has the 8 original stages from Art of Fighting 1 for the SNES, which also have custom bgm's and minor adjustments. All coding done by me.

    It uses custom ports. The ports for all the characters seen in the select screenshot are included with this download along with a "Big Port Template." The small port is a 26x26 square pcx, so you won't need a template for that.

    I'd like to thank Fred for creating the original screenpack and the arcade version of "Downtown" that I borrowed fonts, sprites and inspiration from. Also I'd like to thank MarkPachi and Alpyne_D for their feedback. I gotta thank Davias at Spriters Resource for all the original stage sprites.

    Well, that about does it. Thanks guys for ALL your support. Feedback is welcome. See ya around...
  17. Upvote
    Sir Lord Alpyne reacted to Lord Batros in WHAT HAPPENED WITH MFFA?   
    Dude i just saw this & man if im one of the people u are talking about, im sorry man , from the bottom , im sorry your one of my best friends on here & id never ignore a bro on purpose u know im one of your biggest supporters
  18. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in WHAT HAPPENED WITH MFFA?   
    Just to make sure this gets seen. I ain't even gotta tell you what I think of your music. If you don't know by now, then YOU AIN'T LISTENING!

    Now get BACK in Da Wreck Shop, and cut some more trkz, ya dig?!




  19. Upvote
    Sir Lord Alpyne reacted to HALE R@CE CAES@R in R@CE 45 STYLE TMNT WIP Thread   
    Thanks man, I appreciate it! I just got a friend of mine to sprite some more nunchuck motions for Mikey so he can chuck those weapons of his even more. Hopefully they will be done soon so IU can code them in. gotta have Mikey kickin tail in style! LOL!
  20. Upvote
    Sir Lord Alpyne got a reaction from LightFlare_Da_Realest in WHAT HAPPENED WITH MFFA?   
    same here with tha error msg, tho it wasn't like that when the site was 1st back up & runnin'. i wonder what tha issue is? all i know is that lookin' thru separate forum topics is such a PAIN!






    i share this sentiment 100%. however, tha disruption had some benefits/upsides, for me anywayz: it forced me to venture out & tighten up some screws i left loose at other forums, as well as share some of my work at other forums, & it also alllow'd me to support some of my fellow MFFA brethren's work at other forums. it's always good to show luv to your peers & their kreations in more places than just your home base; helps boost rep/exposure, & it also shows unity.
    but i gotta be real, with all of that it also show'd a bad side tho, in a sense, & what it show'd is a bit of an upsettin' thing for me: tha main place i share tha vast majority of my work with doesn't even really bother to stop & look at &/or grab it much at all, if ever. almost seems like in this space i claim as my mugen home it's not deem'd too relevant to mugen, except by a very small few. & since my inspirations mainly lie here, & this is where i started to kreate in tha 1st place, uhh yeah, this indeed throws me a bit. now please understand, this is in no way said to as a way to bitch about not bein' super-glorified, or as a weaksauce-ass attempt to gain pity nods or anythin'; if you know anythin', you know that shit ain't me. i'm just keepin' it true with y'all, like i alwayz have. & in that spirit of bein' real, man i gotta tell ya, that standin' within tha aura of this particular realization.....

    feels bad man.....
  21. Upvote
    Sir Lord Alpyne reacted to HALE R@CE CAES@R in R@CE 45 STYLE TMNT WIP Thread   
    Wow! Well thanks for following me up to this point! Its people like yourself that make me making things for mugen all worth while! But yeah see man, I told you I had big plans...... The R@CE said it and so now the R@CE will deliver lol!

    Wish I could get newly custom sprites added on so some of them. But I would need a very awesome spriter for that to happen....oh well
  22. Upvote
    Sir Lord Alpyne reacted to HALE R@CE CAES@R in R@CE 45 STYLE TMNT WIP Thread   
    Hey guys, its been along time since I posted anything over here so I decided to show you guys what I have been up to as of late.

    I have been working on the TMNT from the SNES Tournament Fighters game that was released in the early 90's

    Why you may ask? Well because I always wanted to shape them into the way I wanted to, and now with mugen I can.

    Now Let's get down to the story of the Turtles: Originally the turtles don't have any kind of powers, and they are just butt kickin' humanoid looking turtles. But however, I am a fan of the Original 80's TMNT and the 03 TMNT and in that series came Season 5 "Ninja Tribunal" arc.

    See link on more info : http://en.wikipedia....003)_(season_5)

    In that season the turtles started training with the mysterious Ninja Tribunal ninja group, experimenting with new powers and weapons. And it is with that season that led me to come up with the idea of giving them special powers and bringing them to life in mugen

    Now the powers for each turtle is not the same as they were on the show. But however after thinking really closely on it, I think I have managed to give the right power to the right turtle

    Note : My purpose of showing you guys this is to give you a glimpse on what's to come. Now also Every special move and hyper move is not shown here in the screen shots. Those are merely to show off their powers and give you a sample of what they can do.

    Respectable Feedback/Ideas are welcome and will be taken into consideration

    Thank you for your time,
    R@CE 4Fever


    Leonardo - The Elemental Power Of Ice

    Leonardo Shining Cutter


    Leonardo's Rotto Cutter


    Leonardo's Endless Screw


    Leonardo's Level 1 Hyper : Super Shining Cutter

    Raphael - The Elemental Power Of Fire

    Raphael's Fire Shot


    Raphael's Blaze Streak Kick


    Raphael's Flame Impaler


    Raphael's Blaze Streak Somersault Kick


    Raphael's Level 1 Hyper : Super Fire Shot


    Michelangelo - The Power Of The Ogre
    (Mystic Ki Arts/Earth Bending/Enhanced Speed, Strength and Agility)

    Mikey's Dragon Breath


    Mikey's Ogre Kick


    Mikey's Chuckin'


    Mikey's Wood Bender


    Mikey's Level 1 Hyper Super Dragon Breath

    Donatello - The Elemental Power Of Wind/Air

    Don's Wind Gust


    Don's Hyaku Retsu Tsuki


    Don's Tornado Attack


    Don's Super Wind Gust

    Gameplay consists of:
    6 Button Layout
    Ground & Air Chaining
    Launcher
    Superjump
    Normal Attacks can chain into Special & Hyper Attacks
    Special Attacks can chain into Hyper Attacks
    Parry
    Power Charge
    Damage Dampering
    Dashing Forward & Back
    Dodge
    Hitfall Recovery
    Mugen 1.0 AI
    Each Turtle is also equipped with their very own custom made voice-overs made by me R@CE 45, and will fit their unique personalities.

    Stay tuned for the release
    They will be 1.0 only as well
  23. Upvote
    Sir Lord Alpyne reacted to TheYukiKonata in The Best Fighting Scene Ever!   
    hey anybody remembers this fight scene. IMO the creativity this fight scene has is incredible. its not just the fight that makes it badass but the atmosphere as well. which is what i think a majority of fight scenes are missing in movies these days.

    http://www.youtube.com/watch?v=t9lc-vckVnA
  24. Upvote
    Sir Lord Alpyne reacted to Ex✭Cᴀʜᴍ in We hit 700 members!   
    Readed the whooooooooooole topic..................... Tired Bro...... This is really a random topic now and a good one!!! Ok +1 to everyone until i cant brothers and sisters!!! Note:Cool new Avatar Blazedge.
  25. Upvote
    Sir Lord Alpyne reacted to LightFlare_Da_Realest in We hit 700 members!   
    Yo, them hammer bro's be hate'n on me SON! Ima have to smash them dudes like a couple of Gumbas! Ya feel me!?
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