-
Posts
610 -
Joined
-
Last visited
Posts posted by Mr. KOtik
-
-
I just tried it out today, I should have tried it out earlier. I've never been big on High-res stages but I really like this one.
-
[Preview]
[Download]
Where can I download this stage?
Why did you even bother messing with the code?
[info]
- Released on 4/8/14.
- Hi-res.
- I changed a little bit of KILL's code around to fix a few errors/make it more appealing and added a 2nd download for that version in addition to the original download.
- KILL is mostly known for character edits, this is his first stage edit.
- I'll just say what you are all thinking; another Orochi stage edit?! Why yes it is.
-
-
Does anyone recognize the kfm edit in the suit?Found him already. -
Vegeta SSJ4 by MFT.
SuperGohan By Roken.
Zangya by sawwen and saykyox.
-
Thank you both thekillnator & Thomas Johnson(Fegelein) for your speedy responses.
-
Yeah I missed out on downloading her when she was released yesterday. A big thank you to whoever helps me.
-
R.I.P.
-
-
Downloaded it and tried it, this is really nice.
-
Thank you everyone for the comments. The stage has been updated.
@Genesis: Thank you for the advice on the snow, it's significantly slowed down. I also agree the stage would benefit with the removal of those 3 characters in the background.
@Electrocaid: I know haha, I said may or may not.
-
I guess you aren't going to name these "assholes".Wasn't aware of which thread you were talking about.
-
[Preview]
UPDATED SINCE VIDEO
[Download]
UPDATED 3/19/14
[information]
- Yup, it's a Street Fighter Alpha stage edit.
- Low-Res
- No Animation, just velocity
- No Superjump
- Winmugen & 1.0 compatible
- Download includes an alternate .def
- Credits to: Caddie for the original sprites and some base code. Magic Toaster for helping with some sprites and the idea of the stage. Genesis for helping with some recoloring.
-
Heres a video i did for the stage.
Thanks a million, I added it to main post.
-
Thank you all again for your comments and feedback. The stage is once again updated. Ex-Chan, I followed all of the feedback you left. It means a lot to get advice from someone with your experience. MarkPachi thank you also for you feedback, I adjusted the color a little bit and it looks better now(or at least I think so). Ishiro I fixed the issue, thanks for letting me know about it dude.
-
Thanks for the replies guys. I felt like I left something out, so I added smog-like fog to give it a more toxic look. If you guys prefer the stage without this addition you can remove it by going into the .def and removing this entire code:
[BG Fog] type = normal spriteno = 3,0 start = -160,0 tile = 1,0 velocity = .5,0 delta = 1,1 mask = 0 layerno = 0 trans = add
-
Alright fixed. Thanks for pointing that out.
-
[Preview]
[Download]
UPDATED 3/9/14
[information]
- The 1st stage i've ever created
- No Animation, just velocity
- No Superjump
- Winmugen & 1.0 compatible
- Credits to: Ryoucchi & Magic Toaster for retouching the colors and helping with the BGM and Preview Video. Ryon for his 50 minute video tutorial giving me a basic understanding of stage creation.
-
Winmugen and 1.0. I'll add that under information.
-
[Preview]
[Download]
[information]
- Released today.
- Animated.
- Win and 1.0 compatible.
- This stage's name has the grammatical error of the word; Afternoon
- Commissioned by a friend of IORIKYO's.
-
Just Krizalid sliding around while on fire.
-
-
Very beautiful stage.
-
Thanks to Hayonik I have added 8 more stages to the collection.
Really KOF '94 Ryu
in [ EDITS & ADD-ONS ]
Posted
I really like the edits you made to it. Glad you decided to release it.