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Werewood

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Posts posted by Werewood

  1. Hitosyura updated by YUUKI_in_SLASH 2014-07-14:

     

    IeM2Tmk.png

     

    Finally an update in 2014!  IMHO one of the best SMT MUGEN characters!

     

    Update Log (by Google Translate):

    ◆ Update History


    ◇ 2014/07/14 (official version 2.02)
    • The minor modifications the description of the CNS of Seoul balance.
    · Elimination of permanent destruction of the underworld, upper kick once.

    ◇ 2014/07/13 (same day) (official version 2.01)
    - Fixed a bug that occurs when you have one in the judgment of Majin switch at all times.
    - Fixed lack of readme.

    ◇ 2014/07/13 (official version 2.00)
    · "Kick upper turning" Add New.
    · "Fire Breath" Add New.
    · "Absorption attack" Add New.
    · Add New "Kapote of red".
    · "Herusupin" Add New.
    - "Hell burner" Add New.
    Motion dedicated "Andalusia of blood".
    - "Meditation" motion dedicated, to 1.25 times stamina recovery rate.
    · "Seoul balance" dedicated motion.
    Motion dedicated "rough voice of the false god".
    Motion dedicated "trumpet of Maen".
    · "God Arrow" bow added, motion correction.
    · "Terasodo" multi-hit increase rigidity
    · Adding a "plague crop" sickle.
    · "Tentarafu" motion correction.
    · Add "stand punch" motion, even motion of traditional random.
    · "Kick start" motion change.
    • Changed motion "Standing near attack".
    · "Jump Kick" motion change.
    · "Jump Sword" motion change.
    - Fixed fine-motion "punch squatting".
    • Changed performance motion "kick-squatting".
    · "Javelin Rain" effect change.
    · "Mahamudoon" hit add effects.
    Effect change "brimstone."
    · "Absolute zero" effect change.
    Majin, when made, to add elements that neutral changes.
    • Changed the guard effect.
    · Extends hit rigidity broken the underworld.
    · Extends Shockwave guard rigidity.
    • Changed the behavior of the air assault enemy hit.
    Megiddo-la down on hit determination Delete.
    - Eliminate the Hell exhaust generation security, lowering the rise of air hit.
    · 1 in a death counter gauge consumption.
    • Normally Technology General gauge increase loss, about 1/4
    • The cnfg, Adding decision switch at all times.
    · SE frequency adjustment.
    • Changed the corresponding color 7P, of 8P.
    · It is equipped with a hidden technique that can activate only the color of 7P later. (Bonus only)

     

     

    YUUKI_in_SLASH's OneDrive:  https://onedrive.live.com/?cid=488885C10AB3FB5E&id=488885C10AB3FB5E%21103

  2. My MUGEN life began in the year of 2004...........ten (10) years has passed..........honestly, I really don't remember my first downloaded MUGEN character.

     

    :jackiechan:

     

    My guess might be........someone from either Capcom or SNK......

     

    If the "first own made MUGEN character" counts, then my first own made (actually an ediit) MUGEN character was KI2 Fulgore by kofelsalvador10th.

      

    @GohanSSM2:  nice to see you back here after months!

  3. Olga updated by Mecha-Cabbage 2014-08-03:

     

    qrfNeKV.png

     

    Update Log:

    - MUGEN1.1 support

    - voices added

    - moves added

     

    2014/8/3 マフラーをちょこちょこ追加(まだ残ってます)超必殺技(3ゲージの名称未定)の演出をちょっと変更

    2014/8/3 (Still remains) Additional hobbling the 2014/8/3 muffler change a little rendition of (untitled 3 gauge) Deadly Attack

     

    Mecha-Cabbage's OneDrive:  https://onedrive.live.com/?cid=92A229307939E5F6&id=92A229307939E5F6%21238

  4. oh darn. BTW do you still have that SFIV Haggar wip on the list or is already reitred from the list?

     

    In other news, testing my last stage :3

    thump_8996334ghost-ryu-vs-wesker.png

    hum.. pic in better quality: http://www.subirimagenes.com/imagen-ghostryuvswesker-8996334.html

     

    If I am going to convert any more SFIV character(s) to MUGEN, then that "SFIV Haggar (actually a Zangief with Haggar skin mod) is not of the top priority.  I think I might try to do that "SFIV Haggar" only when most of my 2013 and current MUGEN WIPs are done.

     

    This one has higher priority in my SFIV mugenization list, on the other hand:

    VYTfdT6.png

     

    By the way, nice MUGEN stage you are testing! 

  5. Posted 15 July 2014 - 05:46 PM

    Will you do this job?

     

    "Guy Actually Gets Paid to Watch Paint Dry":

    Depends on how much I'm offered

     

    How about this job in Japan?  A "Haunted House Tester"!

     

    "Some property agency in Japan is offering a peculiar job - pay you Japanese Yen $1000000, you try to stay in an empty haunted house for a month."

    "It is said that there is a rule in the property agency field in Japan, that the new renter or buyer has the right to know of the "haunting history" of a house."

    "This kind of job is used to prove a house is being haunted or not, and to try to wash out a bad record of the house."

  6. Posted 11 July 2014 - 11:57 PM

    Borewood2013, on 11 Jul 2014 - 9:40 PM, said:snapback.png

    Now a pretty keen question for you:  Have you ever gotten caught by your families/friends/colleagues when you are enjoy your hentai moment?

    >>That's a pretty mainstream question actually. And the answer is no. The Win Key + D and Alt + F4 helps a lot. Ghey%20Smile.png

     

    Is there anything like hentai petition?  Like, a hentail series has an unexpected ending, so its fans do a petition to let the author know and beg him/her/it to change the ending or add more endings.  If such hentai petitions exist, then have you ever joined one please?

  7. I don't know about winmugen, I only know of a Trigger in MUGEN1.0:

     

    trigger1 = StageVar(info.author) = "Suika"

     

    Something like this.......actually I copied and pasted from my mugen1.0\docs\trigger.html

     

    Full usage:

     

    StageVar(*,***)



    Returns information about the stage. A limited number of parameters are supported.

    Format:
    StageVar(param_name) [oper] "string"
    Arguments:

    param_name

    The name of the stage parameter to check. Valid values are:
    info.name, info.displayname, info.authorname.

    [oper]
    =, != (other operators not valid)
    "string" (string)
    String to compare against. Must be in double quotes.

    Return type:
    boolean int (1 or 0)
    Error conditions:
    none
    Details:

    info.author: Compares the value of the "author" parameter in the [info] group. (boolean)
    info.displayname: Compares the value of the "displayname" parameter in the [info] group. (boolean)
    info.name: Compares the value of the "name" parameter in the [info] group. (boolean)

    Versions:
    1.0 and newer

  8. It's not possible. lol. Most files are usually compiled, and they called be extracted.

     

     

    No I didn't mean .exe files; I meant compressed data files in unknown formats -- like those .anb files inside the BloodRayne Betrayal (PC) .pak files, which have already been analyzed and hacked by a computer programmer and I used his tool to successfully extract useful images from the BloodRayne Betrayal (PC): 

    For .exe files, I have heard that one must be very good at HEX stuff in order to be able to extract assets from those.........

  9. >> I know C, C#, C++, Python, HTML, CSS, PHP, ColdFusion, Java and Android SDK, Objective-C and JavaScript. I think that's all of them lol.

    Do you know how to analyze and hack a file and extract assets from it (i.e. compressed images to be uncompressed, and not just small things like icons)?

  10. Will you do this job?

     

    "Guy Actually Gets Paid to Watch Paint Dry":

     

    Watching paint dry sounds like the most boring job in the world. But it’s actually a lot more fascinating than you’d think. For the past four years, Dr. Thomas Curwen has been working for the international paint company Dulux, watching paint dry. And the kind of stuff he looks at on a daily basis is really quite mind-blowing.



    34-year-old Curwen is a research scientist from Twyford, Berkshire. His full time job involves carefully observing the changing colors and particles of paint as it dries – both on walls as well as under a microscope. It’s a pretty important job, because it ensures that the paints are durable and do not fall off at the slightest touch.

    “At Dulux, we’re passionate about delivering high quality paint to our consumers,” he said. And that means we spend a lot of time using microscopes to watch paint dry, so that we can develop a better understanding of how to form the most durable films.” What Curwen essentially does is combine a fundamental understanding of paint film formation along with polymer technology to deliver paint films with excellent durability, as if they’re protected by an invisible barrier.

    “Just imagine how drab our lives would be without vibrant color,” Curwen pointed out. “Ensuring paints are the brightest and most durable they can help make people happier in their houses, offices or just out and about. I ensure we have always have the best product and – although it seems insignificant – paint plays a major role in affecting our emotions.”

    “When I tell people what I do, they take the mickey out of me,” Curwen said. “I’m always getting told, ‘That must be the most boring job in the world.’ People think I stare at walls, constantly checking my watch to time how long it takes – if that was the case I would be bored out of my mind.”

    In reality, the particles of paint come alive under Curwen’s watchful gaze. All the interesting processes happening on a microscopic scale are revealed to him, and he’s lost in a seemingly miraculous world. “You see so much rich detail when you zoom in, when you get really close the pictures can look like something from out of space.” Some people think his job is easy, but that’s not true either. “It can be really straining,” he said.

    Curwen explained that a liter of paint consists of a million billion tiny particles, which is more than the number of stars in the Milky Way. Some of the largest particles have similar dimensions to the human hair, while others are about a hundred times smaller. “To understand how quickly and well the paints dry, we have to magnify the images as much as 25,000 times.”

    “If we dilute a sample of paint under water and put a drop under the light microscope, we get a real sense of the chaotic nature of the system. We can see the unimaginably large number of particles of all different shapes and sizes as they’re buffeted around by a range of competing forces,” said Curwen.

    As the film dries, and the water evaporates, Curwen says that it loses about half of its volume. To form a durable film, a thorough understanding is required of how the pigment particles are packed as the water evaporates. If the process isn’t understood properly, the stresses that can develop in the film could leave it weak or even tear it apart as it dries. Curwen also uses an electron microscope to observe in greater detail how the different particles pack around one another, and how the invisible glue – the polymer – holds the particles in the paint film together.

    A series of three images help Curwen study the paint film at different magnifications. The first one – about 100 times magnification – gives a rough sense of the cross section of the film. The next one – zoomed in 5,000 times – gives a much better idea of the range of different sized particles that are packed together to form the film. The final image – zoomed in to 25,000 times – reveals the particles as well as the thin layer of polymer that binds the particles together.

    According to Curwen, the role that paint plays in our lives is more important than we realize. In fact, when he moved into his new house a few months ago, the first thing he did was paint it. “We just had to get rid of that old wallpaper – it was dreadful!” he said.

  11. that is the reason for me too :awesome these two epic bosses are my favorite and also they appeared in Capcom vs SNK's Manga

     

    Capcom vs SNK's Manga!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

     

    During the battle, Kyo helped Orochi to open a window of chance.......

    Ieivprm.jpg

     

    ...............the chance that could let Orochi get close to a weakened Gill.........

    PQvWFq6.jpg

     

    ..........so close that Orochi made it easy giving up Chris' body...........and became the *you know who*.....

    OP6sT1c.jpg

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