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LGM2006

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  1. Like
    LGM2006 reacted to N_N in Preservation!!!!!   
    Lately I've been doing a few things regarding old MUGEN stuff.
    The first one of these is a new site of mine where I host certain authors' creations, mainly older / more obscure ones. I plan on making blog posts for certain characters that pique my interest as well. I've had this idea for a very long time, although I owe part of its existence to Charmanmugen's blog which I found quite helpful. There's not a whole lot there at the moment, but rest assured I will try to update it every now and then.

    The second one involves an old Japanese image collection from an individual named DEL. There were roughly 1500 characters listed on DEL's site from 2000-2004, and even though there typically weren't any authors listed I've managed to identify a large chunk of the characters (with some assistance here and there). The intent of this is to ultimately provide some documentation for a site that originally didn't have a whole lot. Not only do I have a .txt file detailing all of this, I also have a giant pack in the works that aims to try and compile as many of the characters on the site as possible, down to the exact versions. The pack is sort of a mess right now, but it's getting there.
     
    The last of these is a sequel of sorts to the 1999 MUGEN pack I previously uploaded. As you might've guessed, this time around it's characters from 2000 - characters designed for pre-06/27/00 builds, at that. Suffice to say it's also gonna require DOSBox. Expect to see both this and the other pack on Archive.org in the future.
     
    I've been really excited to share all of these. I feel like the DOS era is surprisingly overlooked considering just how much went on, but I'm hoping these can shed some light into how things were at the time.

    Finally, some pics of the DEL pack and the 2000 pack:


  2. Upvote
    LGM2006 reacted to N_N in MUGEN a la 1999   
    With MUGEN's 27th anniversary around the corner, I thought it would be appropriate to upload this. This is a collection of every character and stage from 1999 that I could find, and then some. (A more detailed list is included in the archive under "charlist.txt".) As all of the characters featured in this pack only work on DOS, DOSBox is required in order to run this on modern systems.
     
    [Notes]
    A couple of characters don't work by default, those being "k", "lee", and "mauru". They're commented out of the select file, but I included them anyway for preservation's sake.
     
    [Download]
    https://www.mediafire.com/file/vp3me65fvoyuvqn/mugen-1999.7z/file
  3. Upvote
  4. Upvote
    LGM2006 reacted to ZulanTheFennecFox in Worst Mugen Character(s)   
    Here's mine:
    Low Effort Characters
    Anything by Kazecat (His character sprites look creepy)
    Any characters that contain fet1sh content such as V%re, Feet, Inflation (often it's ok in Mortal Kombat), etc.
    Anything By YouFoundWhoIam
    Anything By Tanicfan22
    Badly made edits such as Spriteswaps, Palletteswaps, etc.
    And Anything by Paulobraao
  5. Upvote
    LGM2006 reacted to LouisDoesMUGEN1978 in Worst Mugen Character(s)   
    Characters what I hate:
     
    1. All Characters by nicolas.
    2. All Characters by PGRS111Magen.
    3. My old and Crappy spriteswapped Characters, except my current Characters with MVC Nitro Supreme Template.
    4. All Characters by you-ni.
    5. All Characters by Alerkina4.
    6. All Characters Noah Daives.
  6. Upvote
    LGM2006 reacted to Basara-kun in Street Master: The MUGEN Game (Beta 1)   
    My third attempt to make a MUGEN fullgame of my creations, this time without getting it into hell development (Anti-Gouki Project) nor being C&D'd to get it cancelled (ClayFighter: Infinite Clayfare). After making all chars and stages from there, I got into the idea of make a fullgame of it and here it is. Here's the first beta I made for this project, it was originally destined to be released before 2025 ended, but got busy IRL and got forward with other projects, but now i can bring you the ultimate MSX 8-bits experience for your MUGEN.
     
    What this fullgame has:
    Fullgame made under MUGEN 1.0 Final in 640x480 All 6 chars from this game: Ken, Joe, Chun-li, Ninja, Bison and Gen All 5 stages from the game Screenpack, lifebars and fonts made exclusively for this fullgame A big readme with all you should know about this game  
    Known issues:
    No music, only FX (accurate to the game TBH XD) Issues with Team lifebars, should be remade Fonts looks weird, should be seen or remade (also can't be seen well during certain stages)  
    Screenshots:
     
    And here it is finally, I hope you like it, dedicated to all old-school fans out there. I'll be working to fix all the issues from this release to get a better (or definitive) version of this fullgame... as well trying to revive AGP soon (I always say that and never do it, I hope this time will do)
     
    Get the definitive MSX fighting game now!!
  7. Upvote
    LGM2006 reacted to Meldo in Action 52 / Cheetahmen II   
    Characters
    Action 52

    Micro Mike
    HelloMyNameIsAAA
     

    Non-Human
    Oliver As Latias
     

    Time Warp Tickers
    Halis
     
    Cheetahmen II

    The Cheetahmen
    Ahuron - Otto [Edited]
     

    Ape Man
    ju
     

    Doctor Morbis
    HelloMyNameIsAAA
     
    Stages
    Stages by ShadowMan44
     
    Cheetahmen II
    Afro Wizard / Carmell
     
    Ooze
    Afro Wizard
     
    Time Warp Tickers
    Jamesx15
     
  8. Upvote
    LGM2006 reacted to Basara-kun in ClayFighter 1/TE Triple Pack: Tiny released, Bonker and Ickybod Clay updated!!   
    Oh, it was a long time since I don't make ClayFighter stuff for MUGEN (yeah sure XD), so instead of one, here you got three releases to keep molding ClayFighter on MUGEN:


    1. CF1/TE Tiny was released!!
    I don't wanted to make this version in the first place, but after testing it a bit, I found it first easy and later fun to do, so I decided to make him anyway. And here you go, a version I tried to make accurate as possible to the first game and that plays different from CF2 (and my 63 1/3) version of Tiny you all know (and since I already used his CF1 mugshot for that char, here I used CF2 portrait XD). Here's the list of stuff from readme (there're more details):
    CF1/TE Blob as base for him (the same used for Taffy and Frosty) Gameplay, sounds, FX, voice and even announcer based on the first game 2 new supers based on his moves 1 intro, 1 taunt and 2 winposes Compatibility with MUGEN 1.0+ (data, winquotes, etc) Compatibility with Claytalities for my CF chars 12 palettes, 4 from the original game and 8 originals And of course, here're the screenshots!!
     

    1. CF1/TE Bonker and Ickybod Clay were updated!!
    Now the both monsters from the game have their own supers, so now they're complete. Originally these moves were planned for the 2025 Halloween release, but for time restraints and been busy RL I couldn't do it, so here you are. Both have 3 new supers based on their moves, except Ickybod Clay that has one of them based in one of his 63 1/3 supers, you'll see it 😉
    Oh yeah, they also have new screenshots!!
     
    That's all I want to show you now, only left Blue Suede Goo and Helga to get the whole CF1/TE roster (no, N.Boss is good as it is XD), so wait for an edit of those 2 in a future 😉 and of course I've to work on my other N64 chars left to make the complete 63 1/3 & Sculptor's Cut chars for MUGEN, as well all my other non-CF projects I got, of course 😄

    WUSS!!
    Chars -> ClayFighter -> CF1/TE Series
     
     
    PS1: Also I'll update my retro site to add those 3, so don't worry
    PS2: BTW, I updated Edits section too with Eric and Scott Pilgrim stuff, take a look =D
  9. Upvote
    LGM2006 reacted to Basara-kun in Suave Dude 63 1/3 has been released!! (AF2026, and not 63 1/3 XD)   
    The final boss and archenemy of Kung Fu Man, not made by Elecbyte but eventually recreated by Masukenpu-kun, I decided to make a different twist on MUGEN, so I took this version and converted into a ClayFighter-like character as I already did with Kung Fu Man. By now I just adapted the character into my 63 1/3 standards (and gave him a new big portrait based on his drawn appearance), but still lacks various of the gameplay features you know and love (Overhead Attack, combo system, Claytalities, etc). However, he's very playable and I know you'll take a surprise by playing with him 😉
     
    And now, the screenshots!!
     
    I hope you like it, it's still on works, but I want to release something to show you in this special day, enjoy!! :D
     
    Hi there cutes! Let's go and have a cup of tea
    Chars -> Adaptations
     
     
    HAPPY APRIL FOOLS!! 😄
     
    And now the REAL screenshots:
     
    Yes, it's Suave Dude as I shown you. No, it's not Masukenpu-kun's version, not even it's a ClayFighter version XDDDD I just remember all of you about Elecbyte made just 3 sprites (and making jabs to them BTW). Maybe someday I'll take seriously the joke and I could make a real Suave Dude 63 1/3, who knows 😛 
    However, now I make it official and uploaded to my site (don't expect news there XD), get it there now 😉
     
    Who the f*** is Tu Shou??
    Chars -> Jokes/Bosses
  10. Upvote
    LGM2006 reacted to Basara-kun in Lynette Guycott has been released!! Also, Envy Adams was updated, daaahhh   
    Lynette Guycott is a character from Scott Pilgrim series and was the drummer of Envy Adams' band Clash at Demonhead, as well her bodyguard in the comics and The Game (being a "double boss"). You already met her in MUGEN since she was part of my Envy Adams' moveset, but now you can control her as a separated character for the first time. Here're the features on her:
    Sprites from SPvTW: The Game, with some edited sprites to get her basics all done Scott Pilgrim (gameplay) and Envy Adams (moveset) were used as base for her New moves not seen in Envy's Lynette moveset, included new throws, specials and supers 12 palettes and MUGEN1.0+ compatibility (you know, data and winquotes) Known issues: some supers need fixing (Teleport Punch and Underground Wave), Lynette has no voice by now (can't find a good one)  
    And now, the screenshots:
     
    And if that wasn't enough, Envy Adams was updated, I'm allowed!!

    Intro vs. Lynette When you play against Lynette, all her moves/poses where she appears on Envy's char won't appear Added a new lvl1 super, mostly because of the above  
    Enjoy this double release (or release/update, as you wish XD), so much time I wanted to make another SPvTW release and now I can. I hope to advance more on Kim and Ramona's CS to finish them both as the versions MUGEN deserves (especially Ramona), but by now, I hope you enjoy with Lynette 😄
     
    You're incorrigible
    Chars -> Adaptations
  11. Upvote
    LGM2006 reacted to Basara-kun in HoboCop v1.0 has been released!!   
    My debt is finally done, after continuing what Interplay never did first with an AF beta and later with a newer release, now I can finally say that HoboCop has been finished, just as I did with the incomplete High Five. Now the fat hobo that became a clay vigilante trying to stop Kiln to get him to the justice has a version that makes him justice (never better said) to MUGEN.
     
    Differences with the Beta version:
    New moves: 2 throws, a new special (Ho Whip) and 3 supers The whole combo system is here now: since Linkers and Finishers to Insane Combos 3 new Claytalities, getting now 5 of them Reworked HoboCop (aka LA Homer Simpson) voice to sound more 90s, as well new lines and some "moans" XD Compatibility with MUGEN 1.0+, including data and winquotes And of course, bugs fixed from the past version (thx Kanfong for the reports)  
    And since it's a new completed version, it deserves new screenshots, so here you got:
     
    I hope you like this new and finished version, I know you're waiting this for so long and so do I. Also, in my site updated the WIP section by adding 63 1/3 chars I promised to do: Ickybod Clay, Bonker and Blob. Probably Lady Liberty would be the next to be made for my CF chars, but also I'll be updating T-Hoppy and Sumo Santa with the stuff they left to do, as well some new stuff for old chars, stay tuned 😄
     
    Come quietly or there will be trouble
    Chars -> ClayFighter
     
     
  12. Upvote
    LGM2006 reacted to Baron Bombano in Jet Bomber W.I.P   
    Hi, I hope I'm not breaking any rules. here is a small preview of my next project "Jet Bomber" from Super Bomberman 4. I really don't know where to post it when it's finished, because the Bomberman collection is closed, but anyways I want to share this project.
       
  13. Upvote
    LGM2006 reacted to Basara-kun in Street Master: The MUGEN Game   
    All started with another of those "sprites I see, character I make" chars in the case of Ken, the protagonist of this Street Fighter I bootleg, but later I made the whole roster of 6 chars... and then the stages. And eventually this project. Taking notes of what I did with Infinite Clayfare, I decided to make a simple MUGEN fullgame based on this game, first started as part of Idea Engineering subforum in MFG (something like here's Think Tanks subforum) but later I got a lot of more content, stuff enough to move it to Projects. And since I'm about to finish it, I'm making his own thread here too.
     
    Here's the list of what you'll find here:
    All the 6 chars from the game: Ken, Joe, Chun-li, Ninja, Gen and Bison All the 5 stages Lifebars and screenpack exclusive for this fullgame (eventually remade for normal MUGEN in a future) Some storyboards like Game Over, Intro and maybe endings for characters No music by now (maybe I can get SFI MIDIs in a future), only SFX like in the source  
    Screenshots:
     
    Still working on Lifebars since I can't get well the Simul Mode, but everything else is almost ready, I hope to release this before 2025 ends to finally get a fullgame finished and not getting it in Development Hell (Anti-Gouki Project) or being cancelled for copyright (CF: Infinite Clayfare), wish me luck on this 😉 
  14. Upvote
    LGM2006 reacted to Basara-kun in Happy Halloween!! ClayFighter 1/TE Ickybod Clay and Bonker have been released!!   
    I've been promising you that the bedsheet ghost and the evil clown from ClayFighter series would be made by my hand. Time to get the half of the promise done with their CF1 versions, both made simultaneously and released in Halloween (Oct.31) as I promised 😄 here're what you'll find on them:
    - Both using my past CF1 chars as base (Taffy, Blob and Frosty)
    - Both made their SFF and AIR from scratch
    - All their moves are in: throws, command moves and specials
    - CF1 FX and sounds, not just their voices, also included the CF1 announcer as well!!
    - All compatible with MUGEN1.0+, including some winquotes for them
    - Compatibility with Claytalities of my 63 1/3 chars
    - Only one thing was left: their (original) supers, I hope to make them soon to get them updated
     
    Screenshots:
    I hope you like this double release made with a lot of frightning for this day >=D I don't think I can get them for this year, but I hope to get you their 63 1/3 counterparts for MUGEN too, so just wait a little more 😉
     
    BWAHAHAHAHAHAHAHA!!!!
    Chars -> ClayFighter -> CF1/TE Series
  15. Upvote
    LGM2006 reacted to Basara-kun in Basara's WIP Thread: The MFFA Branch Office (reviving this in 2026)   
    It has begun...
    Ickybod Clay and Bonker, both in CF1 versions, have officially started production, both have all basics and the ghost has some punches and kicks added already. Expecting to finish them both for this year's Halloween, wish me luck 🎃🤡
  16. Upvote
    LGM2006 reacted to Basara-kun in Sengoku / Sengoku Densho   
    An obscure beat'em up series made by SNK in 1991 (known as Sengoku Densho in Japan) who was eventually converted to MUGEN. Since the only collection here was only about the third game by Noise Factory, this time I'm not just remaking that collection, but including the first 2 games too as this series deserves. Enjoy it 😉
    Red is Offline, Blue is Edited/Custom, Green is Another Gameplay and * needs an image
    PS: Not to be confused with Sengoku Basara series, the Capcom Musou series converted into a fighting game thanks to ASW
     
    Characters

    Sengoku/Sengoku Densho
    Dan: Unknown
    Missing/To be Made: Bill, Enemies, Bosses
     
    Sengoku 2/Sengoku Densho 2
    Missing/To be made: Claude Yamamoto, Jack Stone, Enemies, Bosses
     

    Sengoku 3/Sengoku Densho 2001
    Kagetsura: Juan Carlos / Websta / Tiger-Genocide (Wun&Wen)
    Kurenai: Fraya / Inverse / Unknown (Bonus Kurenai)
    Falcon: O Ilusionista
    Kongoh: Actarus
    Okuni: Actarus / Jamesx13 (MvC) - onomamashinee
    Byakki: Grunge & Jerzy / Ryon / Websta
    Missing/To be made: Enemies, Bosses
     
    Other MUGEN Stuff
    Stages: Dorgol (S1 Stage 1 - S2 Stage 2) / Ryoucchi & Omega (S1 Boss) / O Ilusionista (S3 Italy) / VidGmr1996 (S3 Italy A/B - S3 Italy C) / Navana (S3 Japan) / Juan Carlos (S3 Final)
    Patches: Guy Kazama (AI patches for Websta's chars) / ピッコロ大魔王 (AI patch for Inverse's Kurenai)
    Missing/To be made: Lifebars, Screenpacks, Fullgames, Portraits
     
    Resources
    Sprites: Omega (S1 Dan & 2 Stages - S2 Stages) / Kimono (S1 Bill - S1 SNES Chars) / Swift_Nimblefoot (S2 Cyberkitsune Boss) / Grim & Ashimura (S3 Chars) / GrandMaster Rain (S3 China Stage)
    Music: Video Game Music (S1 (SNES) - S2 - S3) / The Golden Horse
  17. Thank You
    LGM2006 reacted to Emaserranista in Marvel Comics Collection   
    Collection updated with those characters added, plus some dead links replaced (the thing with mugen guild made me realize a lot of the direct links are broken now so I'm still fixing them)
     
    And also: 

     
     
    After literal years of looking for this godamn version of Red Skull with Heidern body base I finally found a copy of the character, inside some old dusty cardboard box... Yes, I had a some MVC compilations burned to dvd back in the day that I was rummaging through these past days when I finally found it, along with other older versions of more characters which I included in here too.

  18. Upvote
    LGM2006 reacted to Basara-kun in Basara's WIP Thread: The MFFA Branch Office (reviving this in 2026)   
    Hi guys, since MFG is getting problems so now it's hard to see my project threads there, I decided to revive this one since it was abandoned, sorry u_u here're some news about my projects:
     
    1. CF Chars
    I got some releases this year, mostly T-Hoppy and Slyck, but also I'm working on Lady Liberty as well still working on Klaymen and HoboCop, both using a bit of AI to get them finished. I added a section for them, so you can see more details there in first post 😉
     
    2. SPvTW Chars
    I decided to continue with them but in a bigger way: more than just continue Kim, I'm remaking her by making a CS for her as well for Ramona, which also became my main char on this, since different from Kim there's no good Ramona for normal MUGEN (SPV doesn't count since it's a closed fullgame), so I'm working on her sprites as well on her basics and specials, got some ideas to make her, so expect similar results as my Scott and Stephen (also released this year). Oh, and I'm making Lynette a separated character with her own moveset, but I'm spriting some stuff she doesn't have, I hope to get some of that soon
     
    3. Some other plans
    There aren't for so soon, but also I'm working secretly (and whatever the time I got), some of them are:
    -Miss X, not the KOF recreated version but the OG one from SNK Gals Fighter, I got something advanced on her
    -Ickybod Clay and Bonker from ClayFighter, planning to make both versions from CF1 and 63 1/3 and release any of them in both versions at the same time, not sure if I could make it for this 2025 TBH (CF1 versions are already done BTW)
    -Superboy, the version by Slotman who got a similar look than Young Justice's Superboy, I started him some time ago and I got something advanced, probably got this version based on the cartoon series, included his voice
    -Street Master, the MSX bootleg game based on SFI and SFII. I already got all chars and stages released, now making the screenpack and lifebars to finish it as a fullgame for all of you 😄
    -And of course, some surprises. I always make chars for fun, so any char can be converted by me in some time, so expect surprises 😉 
  19. Upvote
    LGM2006 reacted to Emaserranista in Counter Strike   
    Collection remade. Originally made by Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ
    Click on the author name to download. As always, RED means offline / unavailable.
     
    Select Soldier
     
    2D RE-SPRITED
     
    Counter Terrorists
        
    G.I.G.N. Soldier: armin_iuf || G.IG.N.2 Soldier: armin_iuf - MVCLovers' edit || G.S.G.9 Soldier: armin_iuf || S.A.S. Soldier: armin_iuf || U.S. Navy Soldier: armin_iuf || Lisa the CS Agent: armin_iuf
     
     
    Terrorists
        
    Artic Avenger: armin_iuf || Elite Terrorist: armin_iuf || Guerrilla Soldier: armin_iuf || Phoenix Connexion: armin_iuf || Mila the Terrorist: armin_iuf
     
     
    3D STYLED
     

    U.S. Navy Soldier. : bumble_vin
     
     
    Other Stuff
     
    Stages: Aztec & Front by T.F || Dust by Blaze-Beat || Office by BelugaSturgeon - Carmell's edit || Tundra by Kurai Naito 
    Screenpack by The None (Winmugen only)
    Fullgame by armin_iuf
     
  20. Upvote
    LGM2006 reacted to Basara-kun in ClayFighter: The Parry+ Update, Part 1 (13 chars updated!!)   
    My secret project is here now!! After what I did with Earthworm Jim (and by copy-paste with Evil Jim), now I made a massive update to good part of my ClayFighter chars so now all have the Parry system, plus some other features and fixes Jim already have. This is the list if you want details:
    First of all, the Parry system is implanted on all of them, included the coding, new animations and the FX Added sprite and anim for Burned/7697 to all my chars, so now they're compatible with any char who has it (Boogerman's Flaming Fart Claytality will use this anim too) An extra anim Jim already had since the beginning and now all will have it too, the Collapse/Cheap KO/5950 anim was added, just like KOF chars and others And last but not least, added the Vertical Custom Anim for Launch from MUGEN Claytalities, so now if the stage has a double jump screen, won't be seen anymore the Down/KO anim in the middle of air  
    And here're the ones updated from the first 2 ClayFighter games:


     
    The second part will be for the 5 N64 chars fully ready I made (63 1/3: Bad Mr. Frosty, Dr. Kiln and Kung Pow; Sculptor's Cut: Lockjaw Pooch and High Five) as well the released guests (Kung Fu Man 63 1/3 and ClayFighter Ryu) and some little fixes on Jim and Evil Jim. The other not mentioned need more than this update, like make some Claytalities, Insane Combos and other stuff they need, so every one of them will have their own update separately.
    So, enjoy this big update 😉
     
    WE'RE BACK!!
    Chars -> ClayFighter
     
    UPDATE 08/31/25: I also updated Jim and Evil Jim with the change I made to the code for the CF1/2 chars, so now there're 13 chars updated!! 😄
  21. Upvote
    LGM2006 reacted to Emaserranista in Slayers   
    Collection for characters from the manga and anime series Slayers. Consider this for collection purposes only, since almost all these characters are either incomplete or have a pretty poor gameplay.
     
     
     
       
    Lina Inverse: 1st: Gouketsu / 2nd: Gouketsu, edited by Luis Joanz - Axellord's edit || Gourry Gavriev: 1st: Luis Joanz / 2nd: Luis Joanz (V.2)
     
     
         
    Amelia Wil Tesla Seiruum: Luis Joanz || Sylphiel Nels Lahda: Luis Joanz || Zelgadis Graywords: Luis Joanz
  22. Upvote
    LGM2006 reacted to Basara-kun in Street Master is back: Gen released, Chun-li, Ninja and Bison updated!!   
    The old chinese master that dresses in purple was the only character left to complete the roster of Street Master, the infamous SFI pirate game for MSX, and now he's here to land in your MUGEN. As all my other chars from this game, it's a simplified version of the Gen all you know with the liberties MUGEN can give to you 😉
     
    Screenshots:
     
      
    And not just that, Chun-li, Ninja and Bison also have been updated, mostly adding compatibility with MUGEN1.0+, so now they have data and winquotes as Ken, Joe and Gen, so you can get some cool winquotes to end your enemies with style 😎 
     
    A step closer to finish my fullgame, I hope to give you some of that very soon, even I'm preparing its own page in my site, stay tuned 😉
     
    You weak pathetic fool
    Chars -> Classics -> Street Master Series
  23. Upvote
    LGM2006 reacted to Emaserranista in Kaiser Knuckle   
    Remake of Gui0007. Click in the author name to download.
    RED means offline.
     
    PLAYER SELECT
     
                                    
    Kazuya: Seki-Rou || Barts: Masa00341 || Gekkou: Seki-Rou || Wulong: Seki-Rou || Lihua: Seki-Rou / Shacti
     
                                 
    Liza: Masa00341 / Ryokucha || Jim McCoy: Masa00341 || Boggy: Mass || Marco: Nicholas James - Cenobite 53's Update / D, The Red Cloak / Flammableking
     
          
    Gonzales: Seki-Rou || Azteca: Seki-Rou || General: Adamskie - Otto's Edit(MB-ish) 
     
     
    PLAYER SELECT - EDITED 
     
           
    Dekkiw: Dniw (edit of Seki-Rou's Gekkou) || Dr: Seki-Rou || General edits: BK (Generals) / Kusatta (Weakest G) || Whirlwind Lihua: Dniw (edit of Seki-Rou's Lihua) || Who I Am: Amazon
     
     
    STAGE SELECT
    Stages by NDS-Silva: Wulong / Gekkou / Jim McCoy / Gonzales / Barts / Kazuya || Boggy Stage by Masa00341 || Marco Stage by Span
    Liza Stage by ELECTRO || Lihua Stage by Reno || Lihua and Gonzales Stages by Reginukem || General Stage by Abuhachi and Dorgol
  24. Upvote
    LGM2006 reacted to Emaserranista in Certain characters not showing all of their palettes during gameplay   
    So I just downloaded Sander's Wolverine. This is in mugen 1.0 after tweaking it a bit.

     
    I added the remappal code in statedef 5900 (i put it in the main cns file, otherwise if the character has a common.cns or common1.cns it should go there) and in FF3 I duplicated one of the standing sprites into group 1- sprite 1 and saved after loading one of the palletes. I can not explain exactly how that works but it's what I always do when a have a problem like that.
  25. Upvote
    LGM2006 reacted to Emaserranista in Masters of the Universe series   
    Yes I could add them. I remember watching those stupid videos as a teen when they came so it may be a nostalgia's thing but also those edits count as legits since I also included the Brergsarts's Vargverse one which is also a joke edit.
     
    By the way I state that I won't include any Cesarsombra's edit here. I did put the spriteswaps that Wermensoft made for his fullgame of Masters of The Universe VS Thundercats considering that: one - I'm pretty lenient about spriteswaps and two - almost of the previously Ghost Rider's characters are that anyways. But Cesar stuff well, you all know the drill at this point. I removed his stuff from most of all my collections right now, only letting some of his things slip in some particular ones which are already plagued with crappy content. 
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