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Okami

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Everything posted by Okami

  1. Updated look of LB, tell me what you think. And the round animations is supposedly going to be like the game (Going to take my time animating them)
  2. I know, too lazy atm =P
  3. Victor - English Name Tao - Chinese Name Yeppers
  4. Custom stuff is always fun =) http-~~-//www.youtube.com/watch?v=yvpaSXsw07k
  5. Rough Sketch of what it's supposedly done. Need more work on it!!!
  6. OH wow, another good screenpack maker. Interesting, looking forward to your latest stuff =P. Though the vs screen may need some editing since it's not entirely done.
  7. http://imageshack.us/photo/my-images/849/neptunialifebardesign.png/] Lifebar design, rough idea of it atm.
  8. Changed my interface with Rainmeter. I think I'm pretty much satisfied with this desktop screen atm! http://imageshack.us/photo/my-images/24/99497044.png/]
  9. GJ on this, this will be good. A simple tutorial to get started on 1.1 is great. And making the Aquapazza lifebars to start is a wonderful idea. I wonder if Aokmaniac can try to rip out the character sprites =P
  10. Re-edit of my Lifebars, everything is 32 bit... Things will be edited later... Ports will be adjusted later (Notice the slight height differences) =l
  11. I like collections though, it's more organized though. However, there isn't that much update enough for the collections to be updated properly. Singular threads should be mainly used for character outside of it's own series imo. Anyways, I think a lot of warehousing areas need a bit more cleaning and organizing, while collections may need better updates on it.
  12. Got no idea why but this idea sprang into my head. And this time... I actually have motivation!!!! Woo.. on the other hand. Enjoy the video of what I have so far. http://www.youtube.com/watch?v=kG4WrpTM1LQhttp://www.youtube.com/watch?v=kG4WrpTM1LQ
  13. Actually, I never used anti-aliased images. Was planning to take out the burst and the glow because of layer issues. There should be an infinite symbol, unless I forgot to add it in the font. All I can say is I don't really have that much motivation to finish it, that's why I'm releasing it and people can feel free to fix it anyway they like to. It was originally for 1.0. All I can say, lack of motivation kills one's intent of the quality of his/her own works. Probably going to remake it later. Criticism always help.
  14. You use FF3!!!!!
  15. You can always just take the 32bit images and make it 256 colours =)
  16. DL Link: http://www.mediafire.com/?1i3lb69a8i21ovk Basically a resize to 850x480 resolution for Hatsune Miku SP. You can use the same ports that they have provided, though you must use the custom resolution normally for HD to make it work. Enjoy and credit is all due to the creators of this SP : Dissida, GLB http://imageshack.us/photo/my-images/11/mugen008.png/] http://imageshack.us/photo/my-images/15/mugen005vs.png/]
  17. Welp, since I'm been off too long, guess I'll bring an early present to those who has 1.1. Also, if you're planning to make it 1.0, just 256 colour the sprites within the file and you have your own P4A LB for 1.0 for HD that is. Anyhow, enjoy this! DL Link: http://www.mediafire.com/?bz64u1l9bjjm8ot Toodos!
  18. That's it Folks. Kamui it is!
  19. Since I finished my Labrys, I'm kind of heading towards either making an easy character for a while. Though I got some interest in M3's Arcana Heart Persona Styled Characters. Soo.. I am deciding to probably add more characters into this style. The animations will be taken from characters that are already made (I'm lazy) and I'll just code the stuff in. I added the choices on top. I'll begin a wip as soon as I get the highest votes by tomorrow in around 1-2pm. Ty. Also recommend anything else, if needed. On a Side Note: Boomer is currently back in business in making OMK characters, yay.
  20. Honestly, all I see with the issues are on disk DLCs, early releases and conflicts with Megaman fans. I like Capcom in general, and they were good when had CVS, Rival Schools, RE, and other interesting games before they went mainstream. The only thing I kind of hoped was if it possible to create a totally new fighter out of nowhere, that would be really interesting for me to see.
  21. It must be mewtwo states. I tried to redo the bug but it won't work. I think during the hitstates of metwo there is a nothitby state I presume. If not, I'll try to test on other characters.
  22. The super only damage when the move is done, if somehow the move is interrupted, then that's probably answer.
  23. To what opponents and how? I need a video because most of the time or all of the time I use the metaworld super. It always does damage
  24. AWESOME. More Yatagarasu characters <3. Though I have yet see her gameplay to see how she plays.
  25. She's in awakened mode. She can do supers that she can only do at that mode. Try it. d,b,d,b (a,b) or d,b,d,b(x,y)
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