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kingkunio

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Everything posted by kingkunio

  1. damn your patches are some amazing stuff -- do you think you may be able to do Ahuron's Kunio-SP please? he's a bit of a complex character though (namely a character where you have to 100% manage the meter at all times to access all of your moves), but there's lots of interesting things that can be done with him. here's the DL link to him
  2. Is there an A.I. patch for Ahuron's Kunio-SP anywhere? Or is there anyone making talks about making one? I'd imagine it'd all be on the Japanese mugen forums, but I'm not really good at searching around for those.
  3. so, i'll be frank and already admit that i'm primarily going to be lurking since i'm a busy guy. however, my biggest interests are finally getting to learn fighting games in general (project x zone 2 and felicia lured me in... don't judge me), alongside how to build basic things in mugen 1.1 (and maybe try my hand at porting things to that version later). like, my two big long-term goals are: -build a basic but decent to look at stage that has all the things 1.1 has to offer, but with far less computing power required. -give some characters I like some actual A.I, first just to make them a thrill to watch against other insane AIs, but then to make them fun to play against (like this Kunio by Ahuron, he's really fun to play as, but he has no real AI http://spaceace.web.fc2.com/ ) granted, i don't know the first thing about coding my way out of a cardboard box, but maybe i can at least get the former done someday. either way, good to be here.
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