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FreakyFranzwa

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  1. I'm trying to see what some HDBZ palettes look like, but some of the characters don't have PNG previews. If the answer has to do w/ Fighter Factory, you're gonna have to give me a whole tutorial, because I don't know how to use the thing. Thanks, y'all
  2. Could you please tell me what needs to be fixed for the game to play right? I never get error messages when it crashes
  3. I know the standard procedure for adding characters to MUGEN, and have successfully added several, but I keep getting error messages on every HDBZ char I add in. The only things I change names and values for dubs/effect colors. I'm assuming all you need are the messages, but me know if more info is required. Thanks! VEGETA/Majin: Error message: Invalid trigger: AIlLevel Error parsing trigger1, 1 Error parsing [State 1000, Power] Error in [StateDef 900] Character needs to be updated. See docs/incompt*.txt. Error loading chars/Vegeta/Vegeta.def Error loading p2 Library error message: Died parsing AILevel<=0 && (command = "hold_b) && (command = "hold_y") --------------------------------------------------------------------------------------------- PICCOLO: Error message: Invalid trigger: Cond Error parsing trigger1, 1 Error parsing [State 200, 1] Error in [StateDef 200] Character needs to be updated. See docs/incompt*.txt. Error loading chars/Piccolo/Piccolo.def Error loading p2 Library error message: Died parsing Cond(IsHelper,root,var(55)=0,Var(55)=0) --------------------------------------------------------------------------------------------- SSJ GOKU: Error message: Not a valid elem type: victoryquote Error parsing [State 180, Quote] Error in [Statedef 180] Error in states\system.cns Character needs to be updated. See docs/incompt*.txt. Error loading chars/Goku/Goku.def Error loading p2 --------------------------------------------------------------------------------------------- FRIEZA: Error message: Invalid trigger: Cond Error parsing Hitdef Error parsing [State 430, 2] Error in [Statedef 430] Error in states\normals.cns Character needs to be updated. See docs/incompt*.txt. Error loading chars/Frieza/Frieza.def Error loading p2 Library error message: Died parsing Cond(P2StateType = L,430,1098) --------------------------------------------------------------------------------------------- VEGITO: Error message: Invalid trigger: Cond Error parsing [State 888, VelAdd] Error in [Statedef 888] Error in states\system.cns Character needs to be updated. See docs/incompt*.txt. Error loading chars/Vegito/Vegito.def Library error message: Died parsing Cond((facing!=enemy,facing),-10,10) --------------------------------------------------------------------------------------------- SUPER BUU: Error message: Invalid trigger: AIlLevel Error parsing trigger1, 1 Error parsing [State 120] Error in [StateDef 120] Error in states\system.cns Character needs to be updated. See docs/incompt*.txt. Error loading chars/Super Buu/Super Buu.def Error loading p2 Library error message: Died parsing AILevel>0 ---------------------------------------------------------------------------------------------
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