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tohnoshiki

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Everything posted by tohnoshiki

  1. But i have faith in him, and every other member at this forum. besides sin played the original game, he knows what NOT to put in that bitch
  2. i think that's battler's meta world stage...cause his original is in the daytime
  3. im doing his attacks and getting hit sprites, dodgin, and i think that's it...everything else seems to be done
  4. Jin doesn't have all required sprites...so who should I make next? and is it ripped already lol
  5. judging by his sprites i wouldn't touch this...but that's just me
  6. You'd lose....Im very good at MB it MIGHT just be my best game lol....also im a lot better at UMvC3 i can infinite combo with Doom, and my vergil and dante got better
  7. if u never played RE and watched the movies, they're actually quite good. If you played it and watched it you'd wanna murder yourself
  8. that's what i based it off of....this better be good then...using Iori as a god damn base...
  9. ok rename the MBAA12 MK2 to MBAA but before this ur original MBAA rename it to MBAA1 (the one inside the MBAACC folder when u first dl'ed) and then move EVERYTHING from the rar into MBAACC folder, voila. indeed you are right, dude
  10. I read somewhere that this game has 6 player co-op and 8-player online, gonna be fucking sweet
  11. besides.....the best ciel is made by ArtistOfLegacy
  12. whoah, larry grew some balls over the weekend! How'd that happen?
  13. his body parts are split, unlike Jin's....and i don't really feel like making it for his skills
  14. ......im about to rage quit....he has no crouching attacks and barely a jumping attack....fuck.....i might have to scrap this guy and make a NEW character.....ugh
  15. loooool! translator fail. but i don't use it often...I use it to make a general understanding of a different language
  16. if i still have his dodge animations...i'll do that...shit....ok i got an idea...i'll use his dash animations and add an effect or something to make him go through the enemy
  17. lol, throwing ideas...also vex, <----- not great at coding lol....I'd need some help with that...i might have button 5 or 6 be used for throws..that way i can use his failed throw animation
  18. triple yup, although google translator can help me get the gist lol
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