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SneezeTHPS

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  1. Like
    SneezeTHPS reacted to Lillie's 音MADs in A.I. patches by Lillie's 音MADs   
    Please keep in mind. While I have no problem with you editing any of my AI patches, please at least credit me. Similarly, feel free to reupload them anywhere, as long as I have credit for the patch.
     
    While I'm not against AI requests, don't expect me to do them right away. I may take very long because of how often I get distracted.
     
    Hello all. I've been into MUGEN for quite a while. Starting this year, I was finally able to make my own content. For the most part, I've only done AI patches so far, though I am working on my own projects as of right now.
    These AI patches are all intended for watch mode and might seem quite unfair to fight against as a human. They have also all been developed under Fast 6 and are intended for speeds around that area.
    Below are summaries for the AIs that I wrote. Bare in mind that the ranking for these  is based on a little system that Guy Kazama made. Check it out here: https://guykazama.neocities.org/rating.html

    Latest release:
     
    Gun Hishi:
    Original creator: Valgallah
    Rank: Above Average

    A speedy fighter. Hishi sports fast moves, many of them moving her around the stage aswell. 
    Her comboability is pretty good and she doesn't lack damage like other characters from Second Cross.
    However quick they may be, however, her moves are also a bit predictable, espacilly her OTG Wave.
    She may miss it in AI battles and leave herself open, simply due to how some characters recover from the ground.
    Hishi also really can't fight from far away at all, as her sole projectile is a super, though her meter gain being as fast as her sort of makes up.
    Hishi doesn't sport any particular archetype weaknesses, though she isn't the strongest character either. Still, could make for some enjoyable matches in the lower tiers.
     
    Pasta SFIV 
    Original creator: Exclamation_Question
    Rank: : Jobber

    Pasta is definetly the better of the two bootleg shotoclones - his projectile can be hard to jump over and he's got decently fast normals, espacilly his low medium punch.
    Pasta's got some weird atributes to him that can hinder him alot, such as his Tatsu not even being a combo despite carrying him across the entire stage.
    His inability to combo does not particularly help him either, though he's got good damage on all of his moves, at least.
    If his opponents have any sort of counter, be it a parry or similar, they will most likely have the advantage over him. Pasta can sit comfortably around lower tiers, but there's no denying he'd never be above them. He also has the tendency to just job matches every now and then as per usual with these kinds of chars. His throw is likely his best way of dealing damage, it's very fast and consistent. He can win matches every now and then, but it's not the usual for him.
     
     
    Phoenix
    Original creator: Exclamation_Question
    Rank:  Above Average

    A character quite accurate to his source game - read, the game was terrible.
    On the surface, Phoenix may seem quite weak - he can only do attacks in the air when jumping forward, for example.
    But a closer look show that Phoenix is quite the janky character. He can only block low, and just ignores most attempts by opponents to combo him.
    In particular, launching him into the air is a bad idea, as he'll just fall back down, recover and hit back with surprisingly fast and spamable normals.
    Aside from a throw, a dash attack and a projectile, that is all Phoenix has though - he's not going to pull many tricks.
    Still, for lacking any combos, the speed of his attacks can more often than not make up for it.
    From his weird aspects, several opponents he shouldn't even be able to beat might just fall against him. In particular, he deals well with superarmor.
     
    Rober
    Rank: Jobber

    Rober is the worse of the two bootleg shotoclones - his projectile is faster, if more predictable, though he does have Pasta's decently fast normals.
    Rober's got a way worse tatsu, as it goes back and fourth rather than aiming for the opponent and it still doesn't combo.
    His inability to combo does not particularly help him either, though he's got good damage on all of his moves, at least.
    His best move is likely his Shoryuken, which can be used as a crutch in the corner, dealing great damage - only held back by a very short range.
    If his opponents have any sort of counter, be it a parry or similar, they will most likely have the advantage over him. Rober also has a tendency to job hard.
    Just like Pasta, his throw is likely his best way of dealing damage, it's very fast and consistent. 
    On his own, however, Rober stands in a much worse light overall, he is not going to win as many matches.
     
    SCP-4666
    Original creator: Taffy, Mighty Starmie
    Rank: Above Average

    A weirdly styled character. 4666's got good damage and range, but lacks in many options.
    It's normals are very slow and predictable, leaving it wide open should they miss.
    On the other hand, 4666's command grab comes out near instantly and interupts what opponents throw at it.
    Once it does get a hit in, 4666 can rack up some nice damage.
    When the opponent is knocked down, it'll use it's item throw special, tossing out a random helper.
    Sort of Faust style. It's a pretty good move that can help for 4666 to cause some damage from far, better so than fighting up close.
    Zoners are a big problem for 4666, as it just doesn't have the best tools to deal with them, being simply too slow.
     
     
    Older descriptions:
     
    Link to all of my patches:
    https://mega.nz/#F!n5EBXIba!b78tW65rMLrBLx8Me7To3w
     
    Future patches will be released in this thread aswell, so keep an eye out for those incase you're interested.
     
    Feedback is very appreciated. If there's something wrong with any of my patches, or you have a suggestion for one of them, feel free to tell.
     
     
     
     
     
     
  2. Like
    SneezeTHPS reacted to Basara-kun in ClayFighter Series   
    Being my 63 1/3 Lifebars released this saturday, I change the yellow to the link of my site 😉 
  3. Like
    SneezeTHPS got a reaction from Basara-kun in ClayFighter Series   
    Here's the direct link for the Blob update!
     
    I'd like to use the bit.ly link as much as possible tho, just so I can see how many people are interested in downloading it. 😄 
    Also I just noticed the CF1 section is missing the graphic for Taffy.
  4. Like
    SneezeTHPS got a reaction from Basara-kun in ClayFighter Series   
    With help from the lovely Lillie's 音MADs I've given my Clayfighter 63 1/3 Blob an update! Now Including some pretty brutal AI, on top of some other minor fixes/improvements.

    Also, when you go ahead and add him to the list, can you scrub out my old username (SargeMHPB) and replace it with my current one (SneezeTHPS), please?

    Alsoalso, you can totally use any of my content in your Clayfighter full game.
  5. Like
    SneezeTHPS got a reaction from Gaulbetti in ClayFighter Series   
    With help from the lovely Lillie's 音MADs I've given my Clayfighter 63 1/3 Blob an update! Now Including some pretty brutal AI, on top of some other minor fixes/improvements.

    Also, when you go ahead and add him to the list, can you scrub out my old username (SargeMHPB) and replace it with my current one (SneezeTHPS), please?

    Alsoalso, you can totally use any of my content in your Clayfighter full game.
  6. Like
    SneezeTHPS reacted to Lillie's 音MADs in A.I. patches by Lillie's 音MADs   
    Two new AIs are out. 

    The characters this time are Sylvanos by Gemeos dos Jugos and Shuma-Gorath by Basara-kun. You know the drill - click the link to get them.
  7. Like
    SneezeTHPS reacted to Basara-kun in Jingle this all the way!! Sumo Santa has been released!!   
    My present gift to all of you, prepared secretly since weeks ago until this very moment. My own version of Sumo Santa now for your MUGEN with my own version of Joey Faust's Sumo Santa, which I took various stuff from the character, but the base is 100% made by so it's far more than a simple edit.
    It's almost finished, but has all that a character deserves to be called as one. I hope to update him very soon as well with my Bad Mr. Frosty, with both having a special intro
    SCREENSHOTS:
     
    Santa is gonna sit on your lap
    Chars -> ClayFighter
     
    Merry Xmas to everyone  😉
  8. Like
    SneezeTHPS reacted to Basara-kun in ClayFighter Series   
    You know I was very active in the past collection, but after all what happened, my obligation was to remake this and being mantained by me, it's the less I can do for this game series.
    Red is offline, Blue is edited/custom, Green is different gameplay, Yellow is WIP, Purple is for collection purposes only and * needs an image.
    As always, any help is welcome 😉
     
    ClayFighter / ClayFighter: Tournament Edition

    Bad Mr. Frosty: Frantic (alt. link) / Camren Springer (Sumin Imitation)
    Blob: Shadowtak (alt. link) - Ddchan250 / Metasponge64 / Evilasio Da Paz (Sumin Imitation - Custom) / Xandegraf (Blob - Slyck)
    Blue Suede Goo: Shadowtak (alt. link) / Xandegraf / Basara-kun (63 1/3)
    Bonker: LordShade67 / Xandegraf
    Helga: Shadowtak / Xandegraf / Basara-kun (63 1/3)
    Ickybod Clay: LordShade67 / Shadowtak / Xandegraf
    N.Boss: Shadowtak - Xandegraf (Bad Clay) - Basara-kun (63 1/3)
    Taffy: Shadowtak (alt. link) / Evilasio Da Paz / Xandegraf / Basara-kun
    Tiny: Xandegraf / Joey Faust / Metasponge64
     
    ClayFighter 2: Judgment Clay

    Bad Mr. Frosty: Metasponge64 / Evilasio Da Paz
    Blob: Evilasio Da Paz / Metasponge64
    Googoo: Xandegraf / Basara-kun (63 1/3)
    Hoppy: Lord Sinistro
    Kangoo: Xandegraf / Joey Faust / Basara-kun (63 1/3)
    Nanaman: Metasponge64 / Xandegraf / Joey Faust / Basara-kun (63 1/3)
    Octohead: LordShade67 / Shadowtak (alt. link) / Xandegraf / Basara-kun (63 1/3)
    Tiny: Basara-kun (63 1/3)

    Butch: Xandegraf / Joey Faust / Basara-kun (63 1/3)
    Dr. Peelgood: Xandegraf / Joey Faust
    Ice: Metasponge64 / Basara-kun (63 1/3)
    Jack: Metasponge64 / LordShade67
    Sarge: Lord Sinistro & Xandegraf / Joey Faust / Basara-kun (63 1/3)
    Slyck: Metasponge64 / Joey Faust / Basara-kun (63 1/3)
    Spike: Xandegraf
    Thunder: Xandegraf
     
    ClayFighter 63 1/3 / ClayFighter: Sculptor's Cut

    Bad Mr. Frosty: Xandegraf / Basara-kun
    Blob: SneezeTHPS (Old - New) / MattzMugen (beta)
    Bonker: Joey Faust
    Earthworm Jim: Basara-kun / DrKelexo - IanMcRaccoon2000 - Tarsh & AlexSad (MKP)
    Happy Harry Houngan: Xandegraf (Normal - Macumban) / Joey Faust
    Ickybod Clay: Joey Faust
    Kung Pow: Some Guy - Angered Driver (Super Kung Pow) - Basara-kun / Xandegraf (Normal - Kung Fu Evil)
    T-Hoppy: Joey Faust - Proud of Ragequittin / Xandegraf (Normal - T-Sarge) / Basara-kun
    Taffy: Joey Faust / Basara-kun

    Boogerman: Basara-kun / Renystimpyfan
    Dr. Kiln: Joey Faust / Xandegraf / Basara-kun
    Sumo Santa: Joey Faust - Basara-kun (Normal - Orochi) / Xandegraf

    High Five: Jeffry081 (Hand) / Xandegraf / Basara-kun (Original - Arrange)
    Lady Liberty: Joey Faust
    Lockjaw Pooch: Xandegraf (Normal - Jaw Wolf) / Basara-kun
    Zappa Yow Yow Boyz: Joey Faust
     
    ClayFighter - Other

    HoboCop (CF Extreme beta): Basara-kun (joke - Extreme)
    Kung Fu Man 63 1/3: Basara-kun
    ClayFighter Ryu: Basara-kun
    Klaymen (The Neverhood/Skullmonkeys): Basara-kun
     
    Other MUGEN stuff
    Creator Stages: Cenobite53 (CF1, CFTE, CF2) / Enscripture (CF1, CFTE, CF2) (Mirror) / Shadowtak (CF1, CFTE, CF2) / Getafix / Nori-ban (Burning Clay - Frosty Fort - Opera House - Ickybod Clay Stage) / Xandegraf (Happy Harry's Hut - Camp Canaveral) / Basara-kun (63 1/3, CF3 Beta M2) / Habib987874 (CF3 Beta M2) / xcheatdeath (Fort Frosty - Big Hunk O' Burnin' Clay - Oozeville) / LouisMUGEN1978 (CF1)
    Single Stages: Tay (Fort Frosty) / Frantic (Viking Theater) / johnthebeast12 (Rubbage Reef) / CoffeeFlavoredMilk (Tribal Tower) / Basara-kun (CF2 Debug)
    Portraits: Tonberry2k (CFTE)
    AI Patches: Lillie's 音MADs (Basara-kun's Tiny and Butch) / Guy Kazama (LordShade67's chars) / Hyde233 (Shadowtak's Blob) / Holn (Basara-kun's chars) / N_N (Basara-kun's High Five)
    Intros & Endings: Basara-kun (CF2 endings)
    Fullgames: Xandegraf (Super ClayFighter) (Mirror) - Gui0007 (1.1 edit) - Basara-kun (SCF by Basara & friends) - LouisMUGEN1978 / Basara-kun (ClayFighter: Infinite Clayfare, Beta 2)
    Lifebars: Basara-kun (63 1/3, 1.0/640x480)
    Screenpacks: Basara-kun (Infinite Clayfare, 1.0/640x480)
    Missing: Palettes, Other Patches
     
    Resources
    Sprites: The Spriters Resource (CF1/CFTE - CF2 - 63 1/3 - CFSC - Extreme) / Sprite Database (CFTE - CF2)
    Sounds: Basara-kun (63 1/3 general) / Joey Faust (63 1/3 chars) / Simpsons Dumper (CFSC) / birdmanager6 (CF1 SFX)
    Music: Internet Archive (YesterClay) / Video Game Music
  9. Upvote
    SneezeTHPS reacted to MugenGuy325XXL in character AI patch commission (can pay)   
    Hello. First of all, sorry if this is wrong place to ask this but I am looking for someone to commission an cheap AI patch for a character I really like. The character does not belong to me. Character we are talking about is Maggilla which comes from game Fight N Jokes originally. In M.U.G.E.N Maggilla was created by NGI. I live in Europe, Poland therefore I can only use PayPal to pay in other currencies such as Euro or USD. The most I am willing to pay for this kind of thing is 130$ USD, but price can be discussed. I don't really know how much of a deal is it to make an AI patch for a character so if I am offering funny low price sorry. You can contact me here, or on Discord FatLugia696#4482.
  10. Like
    SneezeTHPS reacted to Basara-kun in Earthworm Jim and all ClayFighters are updated!!   
    Your favourite worm is back!! Groovy!!
    Earthworm Jim has been updated with the 2 pending claytalities from 63 1/3 now finally recreated in MUGEN: Knock Off Top Half (cutted in half, 7710) and Squeeze Claytality (bloated up, 7780). These states come from Darkstalkers, so technically both claytalities can be executed on DS chars and get the expected effects than in my CF chars. For those ones who don't get these states (which are the 99%), performing them will make different effects: Knock Off Top Half will make the Launch from MUGEN instead, and Squeeze will stretch your char on width (just like Squish do with height). However, the Squeeze is still on works, may cause some bugs, so any help is welcome to fix it 😉
     
    Also, the other ClayFighters has been updated as well, but just with minor stuff:
    All CFs
    -Added anims for 7780 (bloated up) and 7710 (cutted in half) states to be fully compatible with Jim and his claytalities (soon all will get them too)
    Blue Suede Goo
    -Changed the c to y button for throw commands, now follows the line of my other chars
    Ice
    -Also added the 7689 state anim for Squish Claytality, ripped from the game just as the 7710 one
    -Now the palette 12 has a proper Frosty palette finally (I forgot to add this in readme XD)
     
    My two upcoming characters, Octohead and Nanaman, will get these states to be compatible with Jim, there're very advanced now so expect a release of some (or both) of them soon. And before you ask, my other CF chars will have these two new claytalities, you'll be seen it soon 😉
     
    I'm a superhero!!
    Chars -> Adaptations
     
     
  11. Like
    SneezeTHPS reacted to Basara-kun in Call me Daddy!! Bad Mr. Frosty has been released!!   
    One of my main projects of 2020 that I left behind because of my PlayStation 4, sorry guys XD however, I'm back with him and finally I could finish him to get you my version of the protagonist of the ClayFighter series in his 63 1/3 version, also the second character from this game along with Earthworm Jim
     
    WHAT TO EXPECT HERE:
    - Game accurancy as much as possible
    - All his signature moves, since Command Moves to his supers
    - Used the same method than Earthworm Jim to modify the sprite rips to be compatible with most of MUGEN chars
    - 63 1/3 gameplay as you could know of my past CF chars
    - 4 of his 5 Claytalities are added, probably the CF character with most Claytalities I ever made
    - 12 palettes, 1 of them will surprise you 😉
    - And of course, compatibility with MUGEN1.0+ (data, winquotes, etc), just choose "frosty-m1.def" and that's all 😛
     
    SCREENSHOTS AND VIDEO
     
    I hope the wait was worth it, but at least for me it is. I hope to enjoy this new release 😎
     

    Chars -> Adaptations
     
    06/28: Little update in my site:
    - Added link for Tiny's AI by Lillie's 音MADs
    - Added Megaman Lifebars update for 1.0+ by Juu-bei7
  12. Like
    SneezeTHPS reacted to FC39Macbeth in [STAGE] Hockey Stands by CoolAnimeHustler   
    The whole world needs more ice hockey stages in Mugen.
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