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O Ilusionista

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Everything posted by O Ilusionista

  1. yes. we want to stay away from too comic/joke chars. This is why we don't have metal slug chars.
  2. thanks man. That was one of our differences wich leads to our break up from that project: we think that a beta could be already released, but MDI doesn´t agrees with that. I was involved in Megaman Scrap Arena too (making a bonus char) and at his other project (the Gameboy one). Dunno if I still takes parts on that projects.
  3. Simba could be cool (the adult one). but Abu...its too cartoonish http://mugenfreeforall.com/public/style_emoticons//smile.png
  4. Yes, I was working on that project, see some of my chars: Zvitor too:
  5. Remember, the suggestions need to follow the rules: Disney char I am not sure about it. Maybe its too cartoon. Simba could be cool though. Golden Axe chars are too big (as any beat them up) but with some resize it can be in. I think on that Panther char
  6. thanx man. I would ask you the SOR font, but I already found it http://mugenfreeforall.com/public/style_emoticons//smile.png If you have any idea, just drops me a line Zvitor? here http://www.infinitymugenteam.com/infinity.wiki/mediawiki/index.php?title=ZVitor He is part of my BMT team http://mugenfreeforall.com/public/style_emoticons//smile.png
  7. yes, I was part of that project (Midsinister = MDI) http://mugenfreeforall.com/public/style_emoticons//smile.png thanks for the support
  8. Hello Guys, I am here to show a project me and Zvitor were working: Battle Stormer Classics INFO This project was born of a divergence of ideas during the process of project development Nostalgia Super Wars, from MDI. Zvitor and I had some ideas that were not compatible with that project but were thinking that would work out. After some attempts, Zvitor decided to leave the previous project and suggested that we have our own design, which I readily supported. The characters made for that project are still available in the previous project (is up to the MDI to use them or not). I still am part of that project, but this will be my focus now. So is how all this was born. We thanks MDI for the great inspiration:) GAMEPLAY The gameplay is very simple project, far more based on plataform games rather than fighting games: - one round, no defense and no auto turn - Two attack buttons and 1 special - Some interactive backgrounds (platforms, items, breakable objects, etc.) - Interactive lifebars, which reacts when the player was hit ROSTER We do not decide the characters yet, but we want to focus more on characters from platform games than shooting Characters from . We are accepting suggestions, since some rules are followed: - Characters from 16-bit systems or more - No super deformed characters (big head, for example) or too cartoonish characters - The characters must fit into the size limit of the image below: Minor characters (or larger) will be accepted provided they are not human (such as animals, monsters, robots, etc.) or characters that are actually smaller than normal, such as the case of Mega man. Bosses are not affected by this rule. IMAGES The main goal is to be retro, so we will mix some sources from many games The character selection screen, with the title screen from the source game (not every char will be playable): Versus screen, with more game info: In game screenshot More to come. Any suggestion, drops us a line.
  9. I agree with you. I do chars for both systems, at least for now. I mainly do chars for winmugen because it works on both versions. Some others I do exclusive for mugen 1.0 I really don´t understand why some people acts SO NAZI when they see someone with winmugen yet. They forget that some people still wants to use it and some people CAN'T RUN Mugen 1.0 on their computers. Come on, guys... about the char, its a very nice char. I like bosses a lot. keep the good work
  10. For X, I suggest the one made by Leonardo. It haves all weapons from X1 & X2 games https://sites.google.com/site/oldschoolmugen/ http://www.youtube.com/watch?v=Bf-SZmiyUZU Mugen 1.0 only
  11. indeed, like the image in the middle
  12. its from a very old game from Amiga Computer called Fighting Spirit. btw, very nice stage! who made it?
  13. A cool fighting game from DS Download (10 hosts): http://www.multiupload.com/HY1KZGEY7F Original site: http://mugenorama.smeenet.org/other.html
  14. Winmugen 640x480 Done by Mh777 Download (10 hosts): http://www.multiupload.com/4H4YBW0YGT Original site: http://mugenorama.sm....org/addon.html
  15. most of the bosses will work just on the screenpack. But some works on regular mugen
  16. yeah, you can include my stage for sure http://mugenfreeforall.com/public/style_emoticons//smile.png
  17. Thanks. The project owner, MDI, had vanished and showed little to zero interest on this project, this is why we stopped with it. But something is cooking http://mugenfreeforall.com/public/style_emoticons//smile.png
  18. pretty good Disgaea sp. only the options screen is too poluted.
  19. An exotic battle featuring Batman (Genesis) and Superman (Genesis) vs Minotaur (from Castlevania), for the project Super Nostalgia Wars, which is on hold... Minotaur is a bit original char: It will only attack through the doors until you take 50% of its life. Then, it comes out to a hand to hand fight. I really enjoyed making that Minotaur. Batman & Superman by Zvitor
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