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gui0007

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  1. Upvote
    gui0007 reacted to Duralminn in MUGENGERS Video Series   
    Kohaku(player) vs Dlanor A Knox(cpu)
     
     

     
     

     
     
    Battle against Dlanor A Knox.
     
    If you want to know what BGM I used from my videos, check here!
  2. Upvote
    gui0007 reacted to Duralminn in MUGENGERS Video Series   
    Thanks for watching :)
    Next, I'll do some works on lifebar maybe..
     
    Not yet.. :D
  3. Upvote
    gui0007 reacted to LightFlare_Da_Realest in Zoom Upadate on some of my Classics!   
    [PREVIEW]





    [DOWNLOAD]

    Zoooooom!

    [COMMENT]

    IT'S THE SUPAAAH, MEGAAAAH, ULTRAAAAAH, HYPAAAAH, OMEGAAAH UPDAAAAATAAAAH! ..........yeah. I just added zoom, adjusted some deltas, bounds and parallax. The parallax on CM Punk and Buriki One is kinda different. I was going for a rotating camera feel. They work on Winmugen,1.0 and 1.1. Zoom feature will only work on 1.1. Hope yall dig it.
  4. Upvote
    gui0007 reacted to storm0062 in Pocket Car Bonus & Stage   
    Hi all,
     
    I edit this bonus car, because Pocket chars have the right to have a bonus stage!!!!
     
    - I redraw all the images to give a pocket style with sprites. - I changed all collision boxes and axes. - I redid the stage. - I deleted the "final fight" man and sound.  



     
    Credits :    - Samus Aran 78 : for doing the first version of the bonus stage. - Pioupiou and V.K. for update it. - mabskmk for the last update.  
    DL:
    Click Here
    (new link)
     
    The sprites aren't open source.
     
    I don't want to see this on Mugen Chronicles
    or I delete all links & make private all future works.
     
    Thanks and hope your pocket chars enjoy!
  5. Upvote
    gui0007 reacted to DartzPie in Jade by OmegaPsycho Released (2/13/2015)   
    [Preview]

     
    [Download]
    http://omegapsycho.webs.com/
     
     
  6. Upvote
    gui0007 reacted to DartzPie in Jade by OmegaPsycho Released (2/13/2015)   
    Also funny thing her friendship's are Valentines related.
  7. Upvote
    gui0007 got a reaction from Duralminn in MUGENGERS Video Series   
    Awesome Battle!
     
    And that Screenpack is gorgeous!
     
    Any plan to release this screenpack? :P
  8. Upvote
    gui0007 reacted to Duralminn in MUGENGERS Video Series   
    Nanaya Shiki(player) vs Oswald MA(cpu)
     
     

     
     

     
     
    Battle against Oswald MA.
     
    If you want to know what BGM I used from my videos, check here!
  9. Upvote
    gui0007 reacted to BrawlTheMan in Pielle/Pierre from Breakers by Kamekaze released   
    Alright, I've been hyped for this for a while. Here's a screenshot up top, and here's the download link.
    http://network.mugenguild.com/kamekaze/
  10. Upvote
    gui0007 reacted to llyyr in [Stage] Women's Shower Room (NSFW) by Abubu Nounanka released (02/03/2015)   
    One of the reasons why I still play mugen.
  11. Upvote
    gui0007 reacted to Kazagami in [Stage] Women's Shower Room (NSFW) by Abubu Nounanka released (02/03/2015)   
    For you perverts outta there (including me)
     

     
    https://onedrive.live.com/?cid=BD99A151A87C88AE&id=BD99A151A87C88AE%21202
     
    NSFW Warning: Contains alternate def (w_shower_nude.def)
    Stage is 1.1 only at this moment but here you go for 1.0 version.
  12. Upvote
    gui0007 got a reaction from LightFlare_Da_Realest in Capcom vs SNK HD Remix Screenpack Released by Frank_9926   
    [iNFO]
    Mugen Version: 1.1
    Resolution: 1280x720
     
    [iMAGES]



     
    [AUTHOR WORDS]
    HI guys....i'm releasing a new screenpack wich i created it with capcom vs snk pro line inspiration plus other original ideas like dedicating it much time and work and a lot of love so i hope you like it .......

    [MY WORDS]
    Frank back better than never with this awesome screenpack!
    I highly recommend to check it out!

    [DOWNLOAD]
    Screenpack
    4shared.com/rar/Jf9RkiHYce/Capcom_vs_SNK_Millenium_Fight_.html
    https://www.dropbox.com/s/0oxmk7b77lei984/Capcom%20vs.%20SNK%20Millenium%20Fight%202000%20Remake.rar?dl=0

    Template
    4shared.com/rar/O5LM0rnnce/Template.html
    https://www.dropbox.com/s/4k8j7oc2zo9xo72/Template.rar?dl=0
  13. Upvote
    gui0007 reacted to dura7ll3ur in Multi Chars - "To Six" Edit Project   
    UPDATE 15.02.09 : Batman edit!



    Check first post.
    ++
  14. Upvote
    gui0007 reacted to sтαя∂υsт cяυsα∂εя in nbc_sagat released by Sora Chiyo (31/1/2015)   
    http://www.geocities.jp/makkuro_shibainu/chara.html

    His default mode is SVC, hold start while selecting him to use his NBC mode.
    Why he's called nbc_sagat knowing this fact, I absolutely have no idea
  15. Upvote
    gui0007 reacted to Haniki in KOFMemorial Dream Match Fights   
    KOF Memorial Dream Match Challenge! 


    Links for Rozwel, Stage and BGM are all in the video's description ~
     
    Enjoy watching! 
  16. Upvote
    gui0007 reacted to Ex✭Cᴀʜᴍ in 1.1 widescreen 1280 * 720 stages   
    If you want HD and Widescreen stages....
    The ones i did always have a secondary DEF file edited for Widescreen (since i use widescreen)just depends if you like any.

    http://excahm.tier-1.us/
  17. Upvote
    gui0007 reacted to supaman2525 in WWF-Ring Arena Release!   
    here's WWF-Ring Arena By Supaman2525 & OldGamer
    [youtube]http://www.youtube.com/watch?v=kaG9-yrn6W4[/youtube]






    The Stages Idea is created by Supaman2525
    The Sprite art edit were made by Supaman2525
    The Stage coding and helping with the stage and great contribute & Support for making this happen for me By Old Gamer

    WWF-Ring Arena come with both mugen 1.1 and 1.0
    The Stages can do mid jump Ability

    Supaman: I will make a WWE ring arena when that time come. So for now enjoy this epic Stage of mine

    Thank you Old Gamer for everything :D

    Can be found here
    http://www.mediafire.com/download/d31z31fjtqednrv/WWF-Ring+Arena.rar
     
    special thanx to Wizzy Hook Me up with a all new wwf track for the stage
    http://www.youtube.com/watch?v=tJdoGOXnJPA&feature=youtu.be
    DL Link:
    mediafire.com/download/cg6bdni587dv8hb/CPS2+Original+Stages-Wrestling+Ring.mp3
  18. Upvote
    gui0007 reacted to Vibrant in Experiment Lab by ChopZ   
    In case anyone didn't already know I'm ChopZ
     
    Might as well change it to "By ExShadow"
  19. Upvote
    gui0007 reacted to Kazagami in White Rock Shooter by DeathRaGeoous updated (03/20/2015)   
    https://onedrive.live.com/?cid=8fc99f41c2b830bd&id=8FC99F41C2B830BD%21107
  20. Upvote
    gui0007 reacted to Kazagami in White Rock Shooter by DeathRaGeoous updated (03/20/2015)   
    https://i.imgur.com/wuo1Nnz.png
  21. Upvote
    gui0007 reacted to Websta in White Rock Shooter by DeathRaGeoous updated (03/20/2015)   
    *fap fap fap*
  22. Upvote
    gui0007 reacted to Vibrant in City Front   
    Enjoy, click image for download.


    [Features]

    -Zooming-
    -Animated-
    -Medium Jump-

    [Preview]

    http://www.youtube.com/watch?v=9SRHqqhU1B4



    [side Note]

    -A random quicky-
    -Stage updated since video-
    -If it is too bright for you then adjust the alphas on actionno 4 and 5-


  23. Upvote
    gui0007 reacted to Saga in SVC - CVS Supreme UItimate Clash Mugen Final Version + download link (compilation by R.Saga)   
    [preview]
     
    Sorry for bad English.
     
    The SvC/CvS Supreme Ultimate Clash Mugen,comes true.
     
      Since i was a child I follow KOF and SF,and my dream was always to see them fight each other in memorable battles,and soon it happened with the crossovers of SvC Chaos,and CvS1 and 2.but i always wished something more complete that would bring together (almost) all the main characters from Snk and Capcom to build a true ultimate clash.When i came to know about the Mugen,i was very happy to know that at last i could make this dream come true,and i decided to acquire the basic knowledge to build my own SvC/CvS,and try to make it as epic and perfect as possible,with the best possible chars and stages.And here is the result.
     
      This is the SvC/CvS roster that i ONLY compiled using the screenpack of Roberto Bernardo.I didn't make any of the characters and stages,i just used the basic knowledge About mugen to add them.The credit of chars and stages is all of the respective authors.I dedicated a long time to compile this roster,and even longer to perfect it,looking thoroughly and exhaustively the best chars of each fighter along with their respective original stages and original sounds.98% of the chars have exclusive stages and sounds of the original games,and although not all (because i have not found all),i compensated the missing stages and songs using arranged stages and sounds that have more or less to do with them.It's also necessary to remember that sometimes a char with different version may share the same stage for lack of another options.I organized all the select screen using the best and most coerent pattern,putting chars in order of categories and subcategories of bosses,different versions of chars and following chronologically the appearence of trios and quartets of KOF in order of primary and secondary characters,and followed a similar pattern with the SF.The other chars are also in order of categories.The fonts and the life bar are of the game Capcom vs Snk 2,everything planned methodically to make the game the best,most faithful,familiar and  as close as possible to a true SvC/CvS,although it has Some touches of personal imagination,after all,the Mugen is also imagination.
      I had an unbelievable work but the result was close to perfection because i did my best with much effort and patience.And now,i can at last share the reward of my dedication with everyone who likes Mugen.

    Version: Mugen 1.0
     

    What does it has?
     
     
    454 of the best chars shared between Snk and Capcom that i could find with patience,some of them hard to find,others very rare or currently offline on internet + 349 stages,being 98% original and 2% arranged for lack of original options + 290 songs,being about 96% of original themes and 4% of arranged themes also for lack of options.
     
    Most of the Snk chars have mirror effect,parry,chain combos,air chain combos,super chain combos,super air chain combos,cancels,super cancels,extinction moves,counterattacks,air defense,air recovery,fall recovery and many other attributes that increase and enhance the dynamics of fights.
     
    Most of the Capcom chars have run,parry,alpha combos,air alpha combos,super alpha combos,super air alpha combos,alpha cancels,super alpha cancels,alpha counterattacks,air defense,air recovery,fall recovery and many other attributes that also increase and enhance the dynamics of fights.
     
    Some chars have other versions or characteristcs if you choose them holding the button start before press any other button.
     
    98% of original stages and original songs for each respective char,and 2% of arranged stages and sounds for the remaining chars,(taking into account as I said,that sometimes a different version of the char may share the same stage for lack of other options).
     
    Three theme songs that you can choose for the char select screen,(look for them into the folder "sound").
     
    Displayname of chars,stages and songs changed to simplify and ease the localization,(whew,this requires patience).
     
    Some stages magnificent and in high resolution.
     
    The order of difficulty increases with each fight according to the tested AI of each char.
     
    Folder with some pictures of the game.
     
    Folder with pictures of all the stages of the game.
     
    Folder with app to view stages.
     
    Folder with video link on YouTube.

    What was missing?
    2% of original stages and songs that i couldn't find,or stages that have not worked for incompatibility,and for this reason i could not add.
     
    Fix small bugs in some chars that i don't know how to fix but that don't implicate the game.
     
    Fix some bugs in the portraits of some chars in the fight time that i also don't know how to fix.
     
    A few more edited chars from Snk and Capcom that would help improve the game but i didn't find because they are offline,are hard to find,or are rare.
     
    A few more edited chars from Snk and Capcom that i don't think so cool,and that i didn't add because is not much my taste,and also because I preferred to prioritize the most important,famous and essentials.
     
    I was very rigorous and careful in judging the artificial intelligence of the chars but it's likely that I have committed some errors in the judgment.But I believe that all chars are well ranked,being each one of them at least as close as possbible of their respective difficulty levels.Moreover the AI of the chars is relative,because one thing is to test the AI of a char against the AI of other char,and quite another thing is to test the AI of a char against you.This way things can unbalance and vary slightly depending on the char that you choose,and of the char that appears to fight against you,because if you choose a strong char it's likely that the opponent AI will have little or none difference.Similarly if you choose a weak char,or without many resources,then the AI of opponent can give you a lot of headaches depending on the difficulty level that it has.
     

    Clarifications:
     
    This game has several similar chars...that's good or bad? The answer depends on who analyzes and how
    analyzes^^.I prefer to think that there are several different versions of similar chars but with powers,features and/or variable possibilities.
    Even tough i have reviewed this text several times,i apologize for any spelling mistakes and/or written details that may have gone unnoticed by me.

    Thanks and credits:
     
    I thank Elecbyte for creating the Mugen,because with it this dream was possible.
     
    I thank Snk and Capcom,because with their respective and fabulous characters this dream was planned.
     
    I thank and give credit to all the the authors of the chars and stages that i used to compile this SvC/CvS,because it was trough them that this dream was fulfilled.
     
    I thank and give credit to Roberto Bernardo for this great and stable screenpack that he created,and that i used as base.
     
    And i thank you for download and play.Enjoy^^.
     
    DOWNLOAD LINK ON GOOGLE DRIVE - https://drive.google.com/drive/folders/0B51A-PRYtx8baml0dFV6anZkYVU?usp=sharing
  24. Upvote
    gui0007 reacted to Niitris in Athena '99 w/sprite edit   
    This is actually an update of a previous release, though I'd say it's more like a revamp. Re-did tons of code and went in a different direction gameplay-wise. Tried to emulate the source as much as I feasibly could. System is basic and isn't based any particular game (nothing like Max Mode or Dream Cancels). A handful of properties (and damage data) are taken from '98 because '99 isn't exactly the ideal game and whatnot.
     



     
    Throws:
    Psychic Throw                 F+HK
    Bit Throw                        F+HK
    Psychic Shoot                  F+HP/HK (in air, near opponent)

    Command Moves:
    Renkan Tai                        F+LK
    Phoenix Bomb                   D+LK (air)
    Triangle Jump                   UF (when not facing corner)
                                           UB (when facing corner)

    Specials:
    Psycho Ball                        QCB+P
    Phoenix Arrow                   QCB+K (air)
    Psycho Reflector                QCB+LK (ground)
    Neo Psycho Reflector         QCB+HK (ground)
    Psycho Sword                    DPF+P
    Psychic Teleport                QCF+P (ground/air)
    Psycho Shoot                    HCF+P

    Desperation Moves:
    Shining Crystal Bit               HCB,HCB+P (ground/air, press 2P+2K to cancel)
    - Crystal Shoot                   QCB+P (hold P to delay)
    Phoenix Fang Arrow            QCF,QCF+K (air)

    Super Desperation Moves:
    Shining Crystal Bit               HCB,HCB+2P (ground/air, press 2P+2K to cancel)
    - Crystal Shoot                   QCB+P (hold P to delay)
     
    Download here and enjoy.
    http://www.mediafire.com/download/3dtif11y5kkg311/athena_99.zip
  25. Upvote
    gui0007 reacted to Duralminn in MUGENGERS Video Series   
    Orochi Ash MA(player) vs Bloo(cpu)
     
     

     
     

     
     
    This is a request video for Haniki!
    Really thanks for request :)
    (You gave me a quite hard work..)
     
     
    If you want to know what BGM I used from my videos, check here!
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