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Krypto 'SAM' saiyaN

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Everything posted by Krypto 'SAM' saiyaN

  1. So, this Kukulkan is what...a god version of Xibalba? At least he doesn't have that instant kill.
  2. For me, it effect all characters that I save as 1.1. I notice it when I press another button to change the pals and when the game start, the pals is same like the first pals. So I check to all characters that I have save as 1.1 and it does to all. I guess maybe this has no solution because like Ryon said, only stages, screenpack and for lifebars too that using 1.1 sff properly. For characters, it will be not...I mean, there was too many characters out there, nobody will update it to 1.1 version.
  3. Oh...this character look good...shame the gameplay was sucks...
  4. Definitely she's gonna be a NFSW character. Dude...have to admit, your signature kinda give me a goosebump when I surf this site at midnight
  5. Oh, that means I've still have a chance to get this Zero. Damn, I need to surf the guild often after this. Thanks for the info @Winmugen11
  6. Mean that is your Zero? Damn it's look good judge by the sprite, even I want it too...
  7. Okay since my problem is about the existing pals won't work, so I try the step 2...and still not work... Is there anyone here who use the 1.1 custom screenpack or 1.1 custom lifebars? Just want to know if they have this problem because obviously they will save their sprite as 1.1.
  8. Using 1.1. And I just notice this problem few days ago. Try to find the solution myself and yea, no luck.
  9. Well I still don't understand how to solve it. I know about the pals being group 1 and index 1-12. The problem is now it's about the existing pals with doesn't work anymore after I save the sprites to 1.1. I have to do that because I add the PNG custom port, so the sprites have to be save as 1.1, if not the custom port will have a white background in mugen. I always overwrite the sff file when I save as 1.1. After that, only pallette 1 are okay, another pals are disable. I have 8 pals on the character and after save as 1.1, only first pals which is usable, the other 7 pals are cannot be use even though they still have when I open it in fighter factory again. This make even I add the new pals, it's wont work. Still, only first pals which can be use.
  10. So when I want to save the sprite to 1.1, save it with the new name? Don't overwrite the 1.0 sff? Means, make the 1.1 sff and keep the 1.0 sff aswell?
  11. Okay, after I add some custom port, save the sprites to 1.1 than when using the characters in mugen, only the first pal that can be use. The other pals did not work anymore, even mirror match has the same pallette. And why is that? How to solve it?
  12. Damn! This is really good! I have the previous Persona lifebars however that version doesn't have the simul bars. I also like how you redesign a bit and throw away the "Burst" word on the port. One of the good thing happen to me now on the early of new year! Officially my new main lifebars now
  13. Devilman from Dragon Ball spell like this "Devil Man", and he was named Spike the Devil Man. Besides, Devil Man in Dragon Ball was more popular with his Japanese name - Akkuman. But I get your point.
  14. LOL It's alright! 2014 will come in a few more hours so maybe the good luck will come too and the worst luck will remain here in 2013.
  15. Yup, for my roster I scale him a bit. Since you also have this Devilman, would you mind make some pallete for him? He only has one pals. Well, considered that this is my request.
  16. No prob mr.Brock. It's quite good, only is he's really huge. But that maybe because Devilman is huge like Ultraman in the anime series, so the author want to stay true to the source.
  17. [Download] Direct Link : http://www.4shared.com/rar/KTHlfmZb/devilman.html Original Thread : http://mugenguild.com/forum/topics/devilman-brucewayne74-156227.0.html [Comment] Taken from the original thread - With great honor release this big char, fruit of the job of Brucewayne74 and Alabarda spaziale that he has worked on many frames. It had to release him Brucewayne74,ma since in this period it was not able he has given to me the assignment to do him, I have given only the Italian audio to this beautiful char. A particular thanks also to Go Nagai to have created this character Happy new year to all!!!
  18. For girls? Check this one http://forum.paodemugen.com.br/index.php?showtopic=11200
  19. How about a summoning only "gi uniform" characters? Look more fit with the name Master of Arts. Just shared my opinion, the one with all random characters it is cool.
  20. Everybody has their own
  21. Aww...bring back my memories...this is the first stage I use when I first time playing mugen. Glad to have an update zoom version for 1.1
  22. He is not Carnage. Carnage and Lasher is a two separate character.
  23. @Winmugen11, thanks for the translation
  24. Great work with Akainu! Can't wait to get him in my roster!
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