Jump to content

Overview


Collection Owned by

  1. What's new in this collection
  2. Help us to grow the collection with whatever link you may have.
  3. Changed the space background to get better superjump height. Ships now float and fly at each other to better simulate a battle. Took away some of the lasers because of optimization purposes. Edited some of the jagged sprites to look smoother. Edited the stage to not be as long as the original arcade version. This is for Mugen 1.0 & Mugen 1.1. It comes with no zoom & zoom options. Link : https://electroslair.blogspot.com/
  4. I fixed it the section in the character's folder the SBT.def file the pallets was messed up pal1 = SBT.Zitz.act ;Palettes (can have up to 12) pal2 = pal1 pal3 = pal3 pal4 = pal4 ------------------------------- pal# didnt have .act after it
  5. When i put add the zitz character to the Select.def file, and then go to the game to test it comes up with this when i choose the character :( ----------------------------------------------------- Error message: Can't open pal4 Error loading chars/SBT.Zitz/SBT.Zitz.def Error loading p1 ----------------------------------------------------- help pls :(
  6. Yep, though I really think the original post needs some reformating (since a forum update a while ago borked it.) Unrelated, while there's no official mod-enforced rule regarding bumps, it is generally frowned upon to bump threads if it's just to say "nice char".
  7. Hey ease off bro he's new here and a bit new to mugen sort to speak I invited him so he can see all my other stuff I made I never I told I made the toads but then again like I said he's pretty noobish to mugen so if every little thing surprises him you know why
  8. Yes, Nightmare. Someone DID make the battletoads for MUGEN. ...Hmmm, I wonder when the previous post was posted.
  9. Hey you didnt tell me you made the battletoads bro love those guys downloading them right away
  10. actually they do have sprites everyone from MvC has enough sprites to be a full character I used these sprites dude can't you tell and i know it sucks you don't fight the dark queen but i know i could find away to make her
  11. I thought this would be using the sprites from the little-known arcade version. Those would be bigger and have a lot more frames of animation, and all three characters have their own sprites (since all three are playable): http://www.spriters-resource.com/arcade/battletoads/sheet/50079/ http://www.spriters-resource.com/arcade/battletoads/sheet/50080/ http://www.spriters-resource.com/arcade/battletoads/sheet/50081/ Unfortunately, you never fight the Dark Queen directly in that version, so she doesn't have any sprites at all. Still, I'll have to give these three a try.
  12. what about all those crap chracters people make from strickers from marvel and capcom, they have no frams of animation.
  13. If i was to make them bigger they would look really bad there fine the way they are believe me i wanted to make them bigger but it looked really wrong
  14. Thanks man seriously :) and just read my within the rain files to see who im working on next alright Thanks man
  15. To make them over 6ft as in the arcade descriptions, im not sure how? Even high filtered might look bad on such small sprites.
  16. Hey its not my fault people don't know there battletoads and for rash he the only one he does have a mix of Battletoads battlemaniacs sprites because he didnt have enough hurt sprites in Super battletoads or battletoads arcade so there thats why his pal is crazy and im really having a hard time fixing it guys :(
  17. Same here. Nice work, bro.
  18. u know it oh and BTW Tetsu The Hidden Rain, totally forgot to congratulate u on the releases bud, u did a good job, i still want to test what ever u got coming next, wink , wink nod nod , but these 3 have replaced my other 3 i had , keep it up
  19. And there ya go...the voice of reason.
  20. ok just to settle this really quick battle toads Nes 1991 Amiga 1992 sega master drive/game gear/ genesis 1993 amiga cd in 1994 game boy - some point in 95 Battle toads and double dragon Released in 1993 for the NES, Sega Mega Drive/Genesis, SNES and Game Boy. Battletoads in Battlemaniacs: Released in 1993 for the SNES and in 1994 for the Sega Master System. Battletoads (arcade game) aka Super Battletoads: An arcade game released in 1994 so now u know what came when ........ moving on
  21. Ok People First off he is at his normal size and he only looks bigger in his game just because its his game i mean come on now and as for the pals im already working on it and he has his normal green pal just hit x and i know rash has some pal issues i said it like idk how many times it was a rush job im already working on the pal fixes tell me something i don't know please but any who i already got one fixed so dont worry they will be fine maybe
  22. From what I know, there's no actual "Super" Battletoads, but the one usually referred by that name is Battletoads for the Arcade.
  23. The sprites are from Super Battletoads: Battlemaniacs, so they're really small. And yep, the arm needs a fix.
  24. yeah your Laharl from both snes and sega genesis/megadrive gamed called Battle Toad in Beatlemaniacs but for the arcade version rash is bit bigger mid size character
  25. uh it was on home consoles to so yeah.
  26. I believe it's an Arcade game, isn't it?
  27.  
×
×
  • Create New...