Ricepigeon

Flandre, Mokou & Koishi updated (05/25/17), Marisa & Remilia updated (05/24/17)

256 posts in this topic

Yuyuko & Yukari updated

 

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  • Fixed misalignment on portrait.
  • Removed unused sounds.
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  • Illusionary Rift [X Version]: Damage increased (75->100).
  • Illusionary Rift [Y Version]: Damage increased (70->90).
  • Illusionary Rift [Z Version]: Damage increased (80->105).
  • "Quadruple Border": Chip damage per hit increased (1->2 for first 9 hits, 1->32 on final hit).

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Yuyuko, Yukari, Byakuren, & Kanako updated

 

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  • Corrected bug where Damage dampener would apply itself twice to certain attacks in IKEMEN.

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Sanae updated

 

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  • Fixed Wind Gauge not displaying as proper color in IKEMEN.
  • "Charm of Good Commerce": Fixed potential bug where not all hits would register properly.
  • "Forgotten Ritual": Fixed improper damage scaling in IKEMEN.

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Sanae, Patchouli, & Meiling updated

 

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  • Adjusted minor issue in select screen portrait.
  • Removed unused sounds.
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  • Fixed misalignment in select portrait.
  • Fixed bug where damage proration would not apply correctly in IKEMEN.
  • "Royal Flare": Hit velocity increased.
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  • Minor code optimization.

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Marisa & Remilia updated

 

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  • Fixed bug where damage proration would not apply correctly in IKEMEN.
  • "Sungrazer": Startup invincibility increased by 1f.
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  • Fixed bug where damage proration would not apply correctly in IKEMEN.
  • Chain Gang [Z version]: Startup increased by 2f.

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Flandre, Mokou, & Koishi updated

 

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  • Fixed bug in IKEMEN where damage proration was being applied incorrectly.
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  • "South Wind, Clear Sky -Mt. Fuji Volcano-": Fixed bug in IKEMEN where damage proration was being applied incorrectly.
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  • Fixed bug in IKEMEN where damage proration was being applied incorrectly.

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