Ryon

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Everything posted by Ryon

  1. In this topic Please post all of your character video showcasing there updates as you make them. You should definitely post it in your topic as well, but Posting the videos here will earn you more audience! So I'll Start!
  2. Screenshots Mffa Style

    I'll start off. Deadly Hat's!
  3. Guyver MVC Style I've always liked the Guyver for mugen, It was actually one of the reasons I got into creating. back when I knew nothing and edited characters, I edited The Ultimate Guyver by Youngdragun and I fixed it up... which lead to me making my own characters eventually. So years later, I relized there has never really been a Good Guyver (I know Odin787 was working on one but I havent seen it released or anything about it) So I think is time to bring back this legend. ALSO! I knew NOTHING about Guyver other than his name. So I'm reading the Manga, and watching the anime, and watching the live action movie. Its AMAZING! I strongly recommend any of the material. (People who hate live action adoptions, get over yourself, just enjoy it)
  4. Guyver MVC Style I've always liked the Guyver for mugen, It was actually one of the reasons I got into creating. back when I knew nothing and edited characters, I edited The Ultimate Guyver by Youngdragun and I fixed it up... which lead to me making my own characters eventually. So years later, I relized there has never really been a Good Guyver (I know Odin787 was working on one but I havent seen it released or anything about it) So I think is time to bring back this legend. ALSO! I knew NOTHING about Guyver other than his name. So I'm reading the Manga, and watching the anime, and watching the live action movie. Its AMAZING! I strongly recommend any of the material. (People who hate live action adoptions, get over yourself, just enjoy it)
  5. ALL YOUR BASE ARE BELONG TO US!! [Preview] [Download] http://www.mediafire.com/file/44iqecwa373sa1u/Zig.rar https://1drv.ms/u/s!AuXptN8AdWGVrkU-UGTfxX-f4CgD [Comment] THIS IS A BETA! ORIGINALLY I CANCELLED HIM BUT I GOT BACK INTO MAKING HIM! NOW HE IS AT A ACCEPTABLE LEVEL! I MAY EVEN MAKE A FULL GAME OUT OF IT AND OTHER SPACESHIP SHOOTER....SHIPS. ZIG VS. GALAGA! ZIG VS. VIC VIPER!! What is Zig? Zig is a spaceship from the sega genesis game "Zero Wing" , Which became very popular several years back with the "All your base our belong to us" meme. The game was translated pretty bad. Zig, by my evil genius is a custom 2d Spaceship shooter character, He has 4 kinds of shots. - Normal - Power - Homing - Laser He takes 4 Hits to die, He is VERY cheap. But you CAN beat Zig! or become Zig and fight the evil Lord Catz and save the galaxy! HE HAS A FEW BUGS. I AM AWARE, BUT PLEASE TELL ME ANYWAYS.
  6. ALL YOUR BASE ARE BELONG TO US!! [Preview] [Download] http://www.mediafire.com/file/44iqecwa373sa1u/Zig.rar https://1drv.ms/u/s!AuXptN8AdWGVrkU-UGTfxX-f4CgD [Comment] THIS IS A BETA! ORIGINALLY I CANCELLED HIM BUT I GOT BACK INTO MAKING HIM! NOW HE IS AT A ACCEPTABLE LEVEL! I MAY EVEN MAKE A FULL GAME OUT OF IT AND OTHER SPACESHIP SHOOTER....SHIPS. ZIG VS. GALAGA! ZIG VS. VIC VIPER!! What is Zig? Zig is a spaceship from the sega genesis game "Zero Wing" , Which became very popular several years back with the "All your base our belong to us" meme. The game was translated pretty bad. Zig, by my evil genius is a custom 2d Spaceship shooter character, He has 4 kinds of shots. - Normal - Power - Homing - Laser He takes 4 Hits to die, He is VERY cheap. But you CAN beat Zig! or become Zig and fight the evil Lord Catz and save the galaxy! HE HAS A FEW BUGS. I AM AWARE, BUT PLEASE TELL ME ANYWAYS.
  7. Guyver MVC Style

    Guyver MVC Style // Preview \\ // Download \\ https://www.mediafire.com/file/a92cvfh5ffcb0zv/MVC_Guyver.rar https://1drv.ms/f/s!AuXptN8AdWGVgyu_q5U0GUc-Ioa- // Comment \\ Years ago YoungDragun made Guyver for Mugen, Till this day I have no idea HOW he made or got the sprites, there masterful. Skip ahead a couple of years and Odin585 (I think your name was???) edited him. Sadly both versions were pretty bad (Gameplay wise) I myself got into creating because of characters like Guyver (The Original) I spent hours editing him learning how to code, and now many years later I'm a better coder. So I decided to give Guyver some Justice and a proper style, so MVC is what I think suits him best. Major thanks to YoungDragun for doing the sprites without those awesome sprites this could be possible. This release is so epic that I literally read the entire manga from 1984 ~ present (It never finished) I'm watching the anime now getting more voices for him. I can truly say I love Guyver. I hope you guys enjoy him as well! 6 Buttons 3 Specials 3 Hypers English Voices MVC Style Lots of love put into this.
  8. WE GOT A PROBLEM FOLKS!! the domain registration has lapsed! WHERE THE FUCK ARE YOU SHAUN?!
  9. Death Adder MVC Style // Preview \\ // Download \\ https://www.mediafire.com/file/pcqmcmr3j1hv8sw/MVC_Death_Adder.rar https://1drv.ms/f/s!AuXptN8AdWGVgyu_q5U0GUc-Ioa- // Comment \\ This is a strange conversion, But it plays Soooooooo well! Anyone who is interested in a decently playing MVC Death Adder character this is your one stop shop! 6 Buttons 3 Specials 2 Hypers MVC graphics and gameplay style. I feel like I have more work to do on him but he is as of now complete. Feedback is greatly appreciated as always!
  10. [Preview] OLD VIDEO!!!!! [Download] https://onedrive.live.com/redir?resid=95617500DFB4E9E5!4430&authkey=!AEuPQIJM-08Ihck&ithint=file%2czip http://www.mediafire.com/download/fld62jc2dzaxer8/SSGSS_Goku.zip [Comment] Updates! + Fixed Head/Mid Position. + Fixed Infinites. + Fixed All shadows, It was a over looked issue. + Fixed Knock Down issue with Ki Barrage. + Fixed Grab/ Floor issue. + Added Winquotes. After 2 Beta releases, Now its time for his official release. I could be horribly wrong when I say this but I Believe I fixed everything mentioned about him during his beta phase. I added the missing sounds and effects stuff, and more voices so he plays more proper. I think you all would like him, so PLEASE enjoy. OH as for the random palette thing, its gone with now sorta. however if you want to pick a random palette at ANY time press, DOWN, FORWARD, OR BACK, and START at the same time to change palettes.
  11. Super Saiyan God Super Saiyan Goku

    You want a regular goku, with blue form, and multi directional kamehamehaaa?
  12. Strider Hiryu

    If I may ask, whats so special about him? Whats his gameplay style? Anything new? Why does female strider have to have the middle of her pants open like that, is she looking for slime-san?
  13. Obscure Chars WIP

    Im liking what Im seeing, Keep em obscure! I wanna see more of the lizard man thing!
  14. Obscure Chars WIP

    Im liking what Im seeing, Keep em obscure! I wanna see more of the lizard man thing!
  15. Kung Fu Man + Related Edits

    best collection on every mugen site right here baby! I love the KFM love. .... you didnt include my Master Of Arts KFM!?
  16. Did you help make this??
  17. I like the gaming section idea, but maybe have smaller images instead? there pretty huge.
  18. Korr Release

    Its Korr from Weapon Lord on the Super Nintendo. Sprites were ripped by Belial years ago, but he ripped them with a filter so they dont look good. Consider this a beta build of the character, and if the sprites were ripped better GM would "remake" him better. I can testify to the creation of this characterYEARS ago.
  19. Chargin' Chuck Edit Released (08/30/17)

    maybe if you added screenshots of your release people would come? or a video!
  20. Fidget Spinner by jor8a

    It scary when the real world has reached this far into the mugenverse. Also the tornado makes alot of sense.
  21. ST-Zero by Ahuron [6/18/2017]

    This is odd. I know his normal work. WHats different in this one? Did he actually make a ACCURATE Zero?
  22. select.def

    Select.def is located in the Data folder by default. The Select.def is a file that allows you to add more characters to your M.U.G.E.N engine, as well as stages, and set the flow of your Arcade and Team Arcade modes. First a basic example of a Select.def file. [Characters] Kung Fu Man Ryu Kyo Sol Badguy [ExtraStages] stages/mountain_side_temple.def stages/suzaku_castle.def stages/Iruka_86.def stages/New_York.def [Options] arcade.maxmatches = 6,1,1,0,0,0,0,0,0,0 team.maxmatches = 4,1,1,0,0,0,0,0,0,0 First lets start from the top; The [Characters] Brakket. The characters brackket is where you input the characters directory for there def file. The characters folder name should match the characters .def filename within the folder. For Instance if have a folder Kung Fu Man but inside has a kfm.def , simple adding Kung Fu Man to your select will NOT work. Chars ->Kung Fu Man --> kfm.def both should have the same name. Chars ->Kung Fu Man --> Kung Fu Man.def Always check to make sure there the same name, and if not simple right click on the .def file and rename it to match the folder. Some characters come with multiple .def files within them, One good example of this is Ryu by POTS. Chars ->Ryu -->Ryu.def -->Normal.def -->Evil.def -->Master.def Now why does ryu have more than 1? Because Ryu in this case has different modes with in him, which can be clearified by the name of the .def file. the DIFFERENCE between all of these files is added Ryu gives you the option to all 4 versions of Ryu. where as putting Normal, evil or master, only gives you that 1 option. IF you want to add a character with more than 1 .def this is how you do it. [Characters] Ryu/ Ryu/ means its going to look into the Ryu folder, IF you have more than 1 Ryu folder its going to look into the first one. [Characters] Ryu/Ryu.def This allows for the 4 version ryu. Now if you just wanted the Evil and the Master version you could put [Characters] Ryu/Evil.def Ryu/Master.def Now you have 2 ryu's on your select screen that will be displayed as the same, but there gameplay would be different (at least as much as each version is) Aside from the Characters inclusion into the game, You also have the option to set a character to a certain stage for instance a boss character would only be fought on his stage instead of someone elses. To do that you need to specify what stage the boss is gonna be on. Here is an example. [Characters] Kung Fu Man, random, order = 1 Suave Dude, stages/Boss_stage.def, order = 3 As you can see I set the stage for Suave Dude to the Boss_stage.def and I gave him a order of 3, which is explained at the bottom under [Options]. Kung Fu Man on the other hand has random assigned to him, which means that Kung Fu Man can be played on a random stage and is not forced to be on 1 stage. Other options that you could use are "music" and "includestage" , Music is used if you want to have a certain song play when that character is being fought during arcade mode. Sorta like if you want Ryu's Theme song to play during a Ryu fight. Here is a example. [Characters] Ryu,stages/suzaku_temple.def, order=1, music = now thats the general code for adding music to a character, NOW to locate the music by default mugen would look at the root (mugen folder itself) I STRONGLY recommend putting all your music in the sound folder. you would use sound/ to locate the sound folder, then the songs filename. sound/mysong.mp3 Mugen Supports various music types, but its recommended you use Midi, MP3, or OGG. Midi and MP3 is more friendly towards Mugen. Now to actually place that in the select file it should look like this [Characters] Ryu, stages/suzaku_castle.def, order=1, music=sound/mysong.mp3 IN MY PERSONAL EXPERIENCE THE MUSIC CODE HAS NEVER WORKED, SOME CLAIM IT DOES. I HAVE NEVER GOTTEN IT TO WORK. Now on to the "includestage" code. includestage = booleen booleen means 1 or 0, true or false If you want to give a boss character a stage, and you dont want no one else to play on it, or select it from the versus mode or training mode, includestage is the code for you. it works more or less how it looks, here is an example. [Characters] Kung Fu Man.def, stages/mountain_side_temple.def, order = 1 , includestage = 1 the code above basically says kung fu man will fight ONLY on the mountain_side_temple.def stage, and his stage IS selectable because it is included. Now that you've learned Stage Assignment, Music Assignment, and Inclusion codes I'll explain Order. Order basically sets the character to a rank, the ranks are from 1 ~ 10. 1 being the lowest 10 being the highest. Depending on how you set the [Options] part of the select.def changes how you should use your numbers When I explain the [Options] part i'll explain much more about order =. Here is an example of a very very Simple select.def that works. [Characters] Kung Fu Man Ken Terry Ky And here is an example of a more complicated one. [Characters] Kung Fu Man, Random, Order = 1 Ken, Random, Order = 1 Terry, stages/italy_96.def, Order = 2, includestage = 0 Ky, stages/Holy_Orders.def, Order = 3, music=sound/boss.mp3, includestage = 0 of course you can mix these 2 simple and complicated. [Characters] Kung Fu Man Ken, Random, Order = 1 Terry Ky, stages/Holy_Orders.def, Order = 3, music=sound/boss.mp3, includestage = 0 ######################################################################## Now to add stages are rather simple as they are not as complicated as a character. under the [Extrastages] Brackket, simple put [Extrastages] stages/ to locate the folder, then the stage's name.def [Extrastages] stages/mystage.def As far as I know, ALL stages work unless they are from before the year 2000. (Any Stage made in 1999 used less strings and compression of the sff file, that its unreadable in mugen for some reason, however a program like MCM or Fighter Factory or ZCharCad can still open it, to view) VERY IMPORTANT NOTE! If you are assigning a stage to a character as I showed you above, DO NOT list the stage under [Extrastages] as it will appear as a duplicate in the stage selection during the game. ######################################################################## Now to finally explain Order ='s and these [Options] [Options] arcade.maxmatches = 6,1,1,0,0,0,0,0,0,0 team.maxmatches = 4,1,1,0,0,0,0,0,0,0 arcade.maxmatches, basically sets the flow of your arcade mode. the way its currently set by default arcade.maxmatches = 6,1,1,0,0,0,0,0,0,0 you will have 6 order = 1 matchs 1 order = 2 match 1 order = 3 match 0 order = 4 matchs 0 order = 5 matchs 0 order = 6 matchs 0 order = 7 matchs 0 order = 8 matchs 0 order = 9 matchs 0 order = 10 matchs If you set a character to Order=4, and your maxmatches numbers has 0, in the 4th slot, then you will NOT fight this character in arcade mode. But will still be selectable. The same rules apply to team.maxmatches, Just keep in mind since its 2 on 2, using the same values as arcade may result in a what looks like a longer game. Here is another example of a arcade.maxmatches flow chart, and how the [Characters] select portion is used to accomidate it. [Options] arcade.maxmatches = 2,2,1,1,1,2,1,0,0,0 you will have 2 order = 1 matchs 2 order = 2 match 1 order = 3 match 1 order = 4 matchs 1 order = 5 matchs 2 order = 6 matchs 1 order = 7 matchs 0 order = 8 matchs 0 order = 9 matchs 0 order = 10 matchs and this is how it will look on your [Characters] portion. THIS IS AN EXAMPLE. [Characters] Kung Fu Man, Random, Order = 1 Ryu, Random, Order = 1 Ken, Random, Order = 2 Terry, Random, Order = 2 SF2 Car Bonus , stages/car_bonus.def, Order = 3 Akuma, stages/Goukis_stage.def, Order = 4 Geese, stages/Geeses_stage.def, Order = 5 Rugal, Random, Order = 6 Bison, Random, Order = 6 Sagat, Random, Order = 6 Dragonclaw, stages/Dragonclaws_stage.def , Order = 7 so you would fight 4 regular matches, have 1 bonus stage, fight 4 (out of 5) mid bosses, and 1 final boss. You do not have to put them in order like i have displayed here, it was merely for example sake. Well thats It. If you have any questions PLEASE post it below. IF YOU ARE READING THIS ON ANOTHER SITE OTHER THAN MUGEN FREE FOR ALL. PLEASE VISIT MUGENFREEFORALL.COM
  23. This video tutorial will explain how to code a character who has transformations. The example I used is Goku from Jump Super Stars. This is the download link to "Goku Tutorial" http://www.mediafire.com/?rjowlo3r2c6f4h2 Press Start to transform.
  24. Call me old fashion but.... I kinda like where youtube is going. There are SOOOO many shit users out there, I miss the way the youtube community used to be back in 2006. We actually had a youtube mugen community which were people who werent on a forum, and then you have the forum people who didnt have youtube accounts. Times were great.

    1. rbbt780

      rbbt780

      I agree.