SoknaS Posted May 6, 2013 Share Posted May 6, 2013 32 bit bigger than 16 bit but it need high speed PC to run ! Link to comment Share on other sites More sharing options...
Kazagami Posted May 6, 2013 Share Posted May 6, 2013 Man, some things still lags on 1.1. Oh well.... Link to comment Share on other sites More sharing options...
柊 明 Posted May 6, 2013 Share Posted May 6, 2013 Man, some things still lags on 1.1. Oh well.... It's still an alpha version, after all... Link to comment Share on other sites More sharing options...
Gamer251 Posted May 6, 2013 Share Posted May 6, 2013 So Elecbyte is... dead...? Link to comment Share on other sites More sharing options...
柊 明 Posted May 6, 2013 Share Posted May 6, 2013 So Elecbyte is... dead...? I don't know if Elecbyte is dead... But for sure they have made the best fighting game ever! 柊 明 and Gamer251 2 Link to comment Share on other sites More sharing options...
Krishjan Posted May 6, 2013 Author Share Posted May 6, 2013 Guys, I have to ask does any of you manage to hide or remove the small number seen on the upper right corner of the screen of alpha 4? I tried to disable the debug mode in the Mugen.CFG and hide the development banner. but it is still there. Link to comment Share on other sites More sharing options...
Kazagami Posted May 6, 2013 Share Posted May 6, 2013 While in game, press Ctrl + D. Link to comment Share on other sites More sharing options...
Werewood Posted May 6, 2013 Share Posted May 6, 2013 I wonder what is up with Elecbyte right now................anyway, thanks for the news! Now a new MUGEN toy to play with! Link to comment Share on other sites More sharing options...
jadeeye Posted May 6, 2013 Share Posted May 6, 2013 Does anyone have this problem when zoom-out a stage? It happen for some stages. I have edit boundleft and boundright but still not work. Link to comment Share on other sites More sharing options...
jedafar43 Posted May 6, 2013 Share Posted May 6, 2013 Does anyone have this problem when zoom-out a stage? It happen for some stages. I have edit boundleft and boundright but still not work. In the second animation change this line. trans = add trans = none Link to comment Share on other sites More sharing options...
Wargame-kun Posted May 6, 2013 Share Posted May 6, 2013 for some reasons at 1.1 is req a better pc to play it since i cant play 1.1 with opengl so i need to change it to system / direct X Link to comment Share on other sites More sharing options...
jedafar43 Posted May 6, 2013 Share Posted May 6, 2013 for some reasons at 1.1 is req a better pc to play it since i cant play 1.1 with opengl so i need to change it to system / direct X Added. RenderMode = OpenGLScreen Link to comment Share on other sites More sharing options...
jadeeye Posted May 6, 2013 Share Posted May 6, 2013 In the second animation change this line. trans = add trans = none Thanks you, it's working. Link to comment Share on other sites More sharing options...
thekillnator Posted May 6, 2013 Share Posted May 6, 2013 Thank you for uploading this. Link to comment Share on other sites More sharing options...
DarkRender Posted May 10, 2013 Share Posted May 10, 2013 Added. RenderMode = OpenGLScreen I did this, and now it tell me that it can't load data/mugen1/system.def. What now? Link to comment Share on other sites More sharing options...
jedafar43 Posted May 10, 2013 Share Posted May 10, 2013 I did this, and now it tell me that it can't load data/mugen1/system.def. What now? It should work well, if not the problem you have is another. Link to comment Share on other sites More sharing options...
DarkRender Posted May 10, 2013 Share Posted May 10, 2013 It should work well, if not the problem you have is another. Nevermind, I got it to work. the motif needed to be renamed to data/system.def. Link to comment Share on other sites More sharing options...
Peter Griffin Posted May 10, 2013 Share Posted May 10, 2013 Only reason i havent consider mugen 1.1 yet is because of the character compatibilitys.Not all work or will work in newer mugens and i dont have a clue on how to convert characters. Link to comment Share on other sites More sharing options...
kosmos Posted May 11, 2013 Share Posted May 11, 2013 I havn't had a single compatability issue. And I have lots of chars and stages. Link to comment Share on other sites More sharing options...
DarkRender Posted May 11, 2013 Share Posted May 11, 2013 I havn't had a single compatability issue. And I have lots of chars and stages. I think he was talking about WinMugen to 1.0, not 1.0 to 1.1. Link to comment Share on other sites More sharing options...
The Great Hokage Posted May 11, 2013 Share Posted May 11, 2013 the border issue can be easily adressed by calculating the left and the right angle of the stage. other words 1.1 reads everthing accuratly according to the boundleft and the boundright for example if the stages boundright is 250 and the boundleft is -250 by default and you try enable the zoom function your going to get extra borders in the stage and theres your errors. To fix the zoom error you would have to decrease the boundright to 200 and your boundleft to -200 doing this will get rid of your borders and your stage with zoom enabled will have no and the stage will be fixed. If you still see borders decrease the the values some until you see no borders lets say 150 is your boundright and -150 is yourboundleft. Remember both values must match. Link to comment Share on other sites More sharing options...
jedafar43 Posted May 12, 2013 Share Posted May 12, 2013 Elecbyte Apparently not dead at all. ISSUES WITH THE FORUMPosted May 11th, 2013 Currently having issues with the forum. We're investigating it and hopefully it'll be back up soon. Thanks. Update: It might be a couple days before the forum comes back up. I don't want to open the forum back up until I can confirm what happened with our server admin. As far as I can tell, all the posts, etc are still there. - dfw Link to comment Share on other sites More sharing options...
NotAGoodName Posted May 15, 2013 Share Posted May 15, 2013 Awwright. About damn time. Enough of this software mode garbage. Time for real speed. Link to comment Share on other sites More sharing options...
berserkx33 Posted May 16, 2013 Share Posted May 16, 2013 Guys, i'm searching around the net, but i can't find about a way to force the stage to play zoomed out. The configs i find are only useful for the zooming out related to the characters positions. I'm trying to edit Omegapsycho boss stages to make then correctly playable again, since Omegapsycho said he will probably wait the official release to update them. Link to comment Share on other sites More sharing options...
OM3GA-Z3RO Posted May 16, 2013 Share Posted May 16, 2013 I could've sworn they mentioned something like a "Making your own story" easier in Mugen 1.1. Oh well, once I am finished with my Mugen 1.0 roster I will download 1.1 and try and make a epic roster with that. Link to comment Share on other sites More sharing options...
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