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DLF reacted to Solid Snivy in The League of 7 Evil Exes (Scott Pilgrim Vs The World)
Well I dunno about Matthew, but one suggestion for Todd is that you could use Dante's voice clips from Devil May Cry. Mainly his clips from Marvel vs. Capcom 3.
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DLF reacted to Scrombo in Ditto joins MUGEN... but I need your help!
Maybe Ditto's taunt could be one of Dan Hibiki's taunts.
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DLF reacted to DJ HANNIBALROYCE in Ditto joins MUGEN... but I need your help!
u should definetely take all the sprites you have and but dittos face on them for lvl 100 accuracy
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DLF got a reaction from Flare-Gamer-64 in Ditto joins MUGEN... but I need your help!
So I decided to work on Ditto from Pokemon as a Character.
I know DJ HANNIBALROYCE made a version of that Pokemon but thought it would be a good idea instead of turning into Pokemon to turn into actual fighters (and memes) and use their moves. This thread was made to those who want to suggest moves to be copied by Ditto.
Credit will be given to those who gave ideas.
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DLF reacted to DS12 in Character goes down with Minus Y Values
Probably borrow some other code like mine.
Here's my code from super better luigi:
[State 200, 1]
type = HitDef
trigger1 = Time = 0
attr = S, NA ;Attribute: Standing, Normal Attack
damage = 23, 0 ;Damage that move inflicts, guard damage
animtype = Heavy ;Animation type: Light, Medium, Heavy, Back (def: Light)
guardflag = MA ;Flags on how move is to be guarded against
hitflag = MAF ;Flags of conditions that move can hit
priority = 3, Hit ;Attack priority: 0 (least) to 7 (most), 4 default ;Hit/Miss/Dodge type (Def: Hit)
pausetime = 10, 10 ;Time attacker pauses, time opponent shakes
sparkno = s6010 ;Spark anim no (Def: set above)
sparkxy = -10, -65 ;X-offset for the "hit spark" rel. to p2, ;Y-offset for the spark rel. to p1
hitsound = s3, 0 ;Sound to play on hit
guardsound = s6, 1
guard.sparkno = s6005 ;Sound to play on guard
ground.type = High ;Type: High, Low, Trip (def: Normal)
ground.slidetime = 30 ;Time that the opponent slides back
ground.hittime = 40 ;Time opponent is in hit state
ground.velocity = 0,-12 ;Velocity at which opponent is pushed
airguard.velocity = -1.9,-.8 ;Guard velocity in air (def: (air.xvel*1.5, air.yvel/2))
air.type = High ;Type: High, Low, Trip (def: same as ground.type)
air.velocity = 0, -11.6 ;X-velocity at which opponent is pushed, ;Y-velocity at which opponent is pushed
envshake.time=10
envshake.ampl=5
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DLF reacted to DS12 in Character goes down with Minus Y Values
Don't see anything wrong here. Maybe copy and paste other codes that other characters have and edit it the way you want.
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DLF reacted to DS12 in Character goes down with Minus Y Values
Just give me the hitdef code you did for the crouch strong attack and I'll see the problem.
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DLF reacted to DS12 in Character goes down with Minus Y Values
What's your actual code for the hitdef?
Send it to me and ill figure out what the problem is, hopefully.
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DLF reacted to Big Green in character look alikes
King Koopa (Mario cartoons) and Four (Seven Little Monsters)
I'm having a total nostalgia attack here...
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DLF reacted to Kazagami in What is your Real Name, really?
Bot gonna tell openly, but there's a hint
My real name translates as "The Great Sun"
First phrase is Arabic, the last word is Sanskrit.
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DLF reacted to Superteletubbies64 in Ditto joins MUGEN... but I need your help!
Put a few of ronald mcdonald's moves in and some of dancing banana
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DLF reacted to DuckMannnn in Ditto joins MUGEN... but I need your help!
Put a joke special attack of him turning into Takakazu Abe who does nothing apart unzipping his suit
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DLF reacted to Koutetsu Shimobe in Ditto joins MUGEN... but I need your help!
So... another turn-into-other-fighters Zoroark?
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DLF reacted to Superteletubbies64 in Ditto joins MUGEN... but I need your help!
I never suggested an nsfw moves
maybe put in some moves of komachi onozuka
and shaq because I like it
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DLF reacted to Superteletubbies64 in Ditto joins MUGEN... but I need your help!
Do you really meed the touhou wiki
I promise no more touhou moves needed but this will be my last one probably. I want dio's road roller in it
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DLF got a reaction from Ori-Ori in Ditto joins MUGEN... but I need your help!
I like the idea of 2000 Memes. Ronald is enough though.
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DLF reacted to EndercreeperMugen in Ditto joins MUGEN... but I need your help!
Hmm... Perhaps Kung Fu Man could be used for both his light punch and kick. Oh, and Ditto could turn into Touhou waifu Sakuya Izayoi to utilize some of her special moves.
I have more ideas but these are the two I wanted to share most.
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DLF reacted to Xenomic in Midnight Bliss and Shock Project
Ah yes, I remember those (though I don't remember if I actually have them or not). Personally, I think you could do more with their Midnight Blisses than you have. Velvet's there is pretty decent, but maybe a bit more could work. Klarissa needs it even moreso methinks.
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DLF reacted to Ryutaro in Skullgirls - Squigly (20%)
Hi All, I Release on W.I.P
was my work, I need work about FX and Sound/Voice
But Not finished Basic /Special / Super, every frigging single time I update a character I say it's the last time!
Well... these chars, the changes, I actually made 'em long, long time ago.
Kind half a year, to be honest, I was working on Squigly... but you can see, they were unfinished.
So I've spent these weeks in finishing those!
Link on W.I.P : https://mega.nz/#!bd41gTYQ!sdbOz2mWb1wPjS3okQY6VETxCP4Rv8a39gKil-6HCGs
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DLF got a reaction from Lillie's 音MADs in Annoying Dog joins MUGEN
OH Boy.That was kinda difficult to make!
Here you go!A new character.
Annoying Dog is small like it appears in Undertale.
Becuase A.D. has absorbed the artifact he can summon things...like bones
Anyways...He has 2 attack buttons...
A wavedash by executing the Hadouken command
Easy Hypers
And thats it!I really can make good chars
Download
https://drive.google.com/drive/folders/0B9VUQSFh-lISTW5KLTM0c1l3SXM
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