aperson98 Posted August 17, 2012 Author Posted August 17, 2012 Some more WIP progress on YTP Robotnik and Rayman sorry the video has low framerate in some areas. http://youtu.be/SiKk7WE0Zpk
Zaibatsu Posted August 27, 2012 Posted August 27, 2012 Gmspecter's sprites right? well looks great keep up the great work! Where you can download my old MUGEN stuffhttp://mugencoder.com/authors/view/zaibatsu
aperson98 Posted August 28, 2012 Author Posted August 28, 2012 Yep they are GM spectres. I figured this would be a good time to confirm what is going to be most of his supers. -Shoop Da Whoop (level 3) - WTF Boom (level 3) always will double KO and can only be activated when he has only a pixel of heatlh. -Shitty looking spriteswap hyper combo (level 1 or 2) a parody of noobs who just make the same shitty looking hyper combo. - Stupid little drill tank (level 2 already shown in WIP video) The sprites look great! Though, I have suggestions for Rayman. For some attacks, he should use the plunger gun from Raving Rabbids or his transformations from Hoodlum Havok. His chopper hair could be used for a glide. Maybe he could call Globox or Murphy for an assist? All of those are planned so far actually I want to feel like blend of all the games he's been in after all.
aperson98 Posted September 3, 2012 Author Posted September 3, 2012 Preview for Semtember shows one of his supers most of his helpers, and his intros.
ShiroTori Posted September 7, 2012 Posted September 7, 2012 I'll admit I got a good chuckle out of some parts of the video. Also, you're using an outdated version of the Collision Chaos stage.
Kyoshiro Posted November 13, 2012 Posted November 13, 2012 When exactly aang will be released..?? Im running out of patience! :D
Kanbei Posted November 15, 2012 Posted November 15, 2012 When exactly aang will be released..?? Im running out of patience! :D Hello And Welcome To The Furoms As You Can See Its A Work In Progress Thread So That Means Its A Work In Progress Good Sir!
aperson98 Posted December 5, 2012 Author Posted December 5, 2012 A small update pic of WIPS I'm working on. Now that YTP Robotnik has been released I plan on working more on Rayman as well as updating a certain fat cat.
Ruffa-Duffa Posted December 8, 2012 Posted December 8, 2012 Now that it's been about 6 months since the creation of this thread could you give an approximate release date for Rayman and/or Aang? Thanks.
Kanbei Posted December 11, 2012 Posted December 11, 2012 Now that it's been about 6 months since the creation of this thread could you give an approximate release date for Rayman and/or Aang? Thanks. You sure don't know patience lol. Just wait man! Sheesh...
aperson98 Posted December 12, 2012 Author Posted December 12, 2012 Now that it's been about 6 months since the creation of this thread could you give an approximate release date for Rayman and/or Aang? Thanks. Wait you must or get character you will not!
Kanbei Posted December 15, 2012 Posted December 15, 2012 Wait you must or get character you will not! I agree with you master Yoda. Good luck on Rayman he looks good so far.
aperson98 Posted February 27, 2013 Author Posted February 27, 2013 I have recently decided to Cancel any work on Aang I find the sprites just too butt ugly to work with and delay Rayman until I think think of any good super/hyper moves for him Instead for now I present this.. http://imageshack.us/photo/my-images/199/mugen005c.png/] http://imageshack.us/photo/my-images/189/mugen004w.png/] http://imageshack.us/photo/my-images/688/mugen002lb.png/] Yep a Brawl inspired update for N64marios/Warner's Luigi. Dchan250 gave me the idea after he sent me a small sound and palette edit I decided to expand this into a full out update
Blue Monkey Posted February 27, 2013 Posted February 27, 2013 Nice wip, Luigi is a nice character to hate on ssbb jaja, too bad about aang im sure he would ahve plenty of fans in mugen
Kanbei Posted February 27, 2013 Posted February 27, 2013 So Luigi huh? Not a bad idea, I like it. Better then that slightly taller Mario edit XD
Zaibatsu Posted February 27, 2013 Posted February 27, 2013 I have recently decided to Cancel any work on Aang I find the sprites just too butt ugly to work with and delay Rayman until I think think of any good super/hyper moves for him Instead for now I present this.. Yep a Brawl inspired update for N64marios/Warner's Luigi. Dchan250 gave me the idea after he sent me a small sound and palette edit I decided to expand this into a full out update Wow! your editing Warner's sprites? I would like to see how Luigi plays when he is done of course. Good luck! Where you can download my old MUGEN stuffhttp://mugencoder.com/authors/view/zaibatsu
tld828 Posted February 28, 2013 Posted February 28, 2013 Nice Can't wait for the Luigi edit,and Aang is canceled for what Reason? You can Always coun't on your friends being there for you,no matter what.
Laharl Posted March 1, 2013 Posted March 1, 2013 he said why he hates the way the sprites look. Please read.
Kanbei Posted March 1, 2013 Posted March 1, 2013 he said why he hates the way the sprites look. I know but what can you do if no one wants to sprite for you.
aperson98 Posted March 1, 2013 Author Posted March 1, 2013 I know but what can you do if no one wants to sprite for you. I'm sure I could get people who would I'm sure but those people want a good wad of dough for sprite work dough I don't have.
TopKirby8305 Posted March 2, 2013 Posted March 2, 2013 That Luigi is looking pretty awesome. :3 Currently LPing: Higurashi - When They Cry (Steam) / Legend of Zelda - Temples of Turmoil Revamped (ZC)Next LPs: A Boy & His Blob (NES) / Legend of Zelda - First Quest Layered (ZC)
Kanbei Posted March 6, 2013 Posted March 6, 2013 That Luigi is looking pretty awesome. :3 Anything by Aperson98 is awesome. X3 I'm sure I could get people who would I'm sure but those people want a good wad of dough for sprite work dough I don't have. Well ask around here post what's on your mind. Maybe someone might answer.
Staubhold Posted March 6, 2013 Posted March 6, 2013 Oh nice aperson! Can´t wait to see a first vid...
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