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  • 2 weeks later...
Posted

Yep they are GM spectres. I figured this would be a good time to confirm what is going to be most of his supers.

-Shoop Da Whoop (level 3)

- WTF Boom (level 3) always will double KO and can only be activated when he has only a pixel of heatlh.

-Shitty looking spriteswap hyper combo (level 1 or 2) a parody of noobs who just make the same shitty looking hyper combo.

- Stupid little drill tank (level 2 already shown in WIP video)

The sprites look great!

Though, I have suggestions for Rayman. For some attacks, he should use the plunger gun from Raving Rabbids or his transformations from Hoodlum Havok. His chopper hair could be used for a glide. Maybe he could call Globox or Murphy for an assist?

All of those are planned so far actually I want to feel like blend of all the games he's been in after all.

  • 2 months later...
Posted

When exactly aang will be released..??

Im running out of patience! :D

Hello And Welcome To The Furoms As You Can See Its A Work In Progress Thread So That Means Its A Work In Progress Good Sir!

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  • 3 weeks later...
Posted

Now that it's been about 6 months since the creation of this thread could you give an approximate release date for Rayman and/or Aang?

Thanks.

You sure don't know patience lol. Just wait man! Sheesh...

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Posted

Now that it's been about 6 months since the creation of this thread could you give an approximate release date for Rayman and/or Aang?

Thanks.

Wait you must or get character you will not!

  • 2 months later...
Posted

I have recently decided to Cancel any work on Aang I find the sprites just too butt ugly to work with and delay Rayman until I think think of any good super/hyper moves for him Instead for now I present this..

 

 

 
 
 
Yep a Brawl inspired update for N64marios/Warner's Luigi.      
 
Dchan250 gave me the idea after he sent me a small sound and palette edit I decided to expand this into a full out update
Posted

I have recently decided to Cancel any work on Aang I find the sprites just too butt ugly to work with and delay Rayman until I think think of any good super/hyper moves for him Instead for now I present this..

 

 

Posted Image
 
Posted Image
 
Posted Image
 
Yep a Brawl inspired update for N64marios/Warner's Luigi.      
 
Dchan250 gave me the idea after he sent me a small sound and palette edit I decided to expand this into a full out update

Wow! your editing Warner's sprites? I would like to see how Luigi plays when he is done of course. Good luck!

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Where you can download my old MUGEN stuff
http://mugencoder.com/authors/view/zaibatsu

Posted

Nice Can't wait for the Luigi edit,and Aang is canceled for what Reason?

You can Always coun't on your friends being there for you,no matter what.

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Posted

I know but what can you do if no one wants to sprite for you.

I'm sure I could get people who would I'm sure but those people want a good wad of dough for sprite work dough I don't have.

Posted

That Luigi is looking pretty awesome.  :3

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Currently LPing: Higurashi - When They Cry (Steam)  /  Legend of Zelda - Temples of Turmoil Revamped (ZC)
Next LPs: A Boy & His Blob (NES)  /  Legend of Zelda - First Quest Layered (ZC)

Posted

That Luigi is looking pretty awesome.  :3

Anything by Aperson98 is awesome. X3

 

I'm sure I could get people who would I'm sure but those people want a good wad of dough for sprite work dough I don't have.

Well ask around here post what's on your mind. Maybe someone might answer.

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