Popular Post HelloMyNameIsAAA Posted December 9, 2025 Popular Post Posted December 9, 2025 Simply a thread where I post my released works, including characters, AI Patches, and Edits, and also, updates when necessary. Â For the rest of my workload, look at my threads in the House Creators section. Â Â Â Â Links:Â Mediafire / MEGAÂ /Â AK1 Â The Auditor, MistPrism, CoolAnimeHustler and 3 others 5 1
HelloMyNameIsAAA Posted December 25, 2025 Author Posted December 25, 2025 Thread updated with release of Bald Bull IWBTGG and Sakamoto-san ROA. Merry Christmas CoolAnimeHustler 1
Staubhold Posted December 27, 2025 Posted December 27, 2025 Nice work on Bald Bull. Some feedback on him... - Nice work on the intro. - Would be nice to give him his IWBTGG background/stage and not the one from fhqwhgads7's Mike Tyson. - To differentiate him more from the base you used, change the music to the one used in the source game. It is another version of the Punch Out Fight theme - it's the Punch Out!! Wii - Minor Circuit theme. You could even use the Bald Bull theme from Super Punch Out. - Why not use the Mario referee in Win/Lose animations? Make him more different from fhqwhgads7's Mike Tyson base you used. CoolAnimeHustler and HelloMyNameIsAAA 1 1 Â
HelloMyNameIsAAA Posted December 29, 2025 Author Posted December 29, 2025 Spoiler - Nice work on the intro  Thanks!  Quote - Would be nice to give him his IWBTGG background/stage and not the one from fhqwhgads7's Mike Tyson.  Unfortunately, I know nothing about ripping sprites from any games, and the original background kind of works well. It works even with a stage that has the zoom feature.  Quote - To differentiate him more from the base you used, change the music to the one used in the source game. It is another version of the Punch Out Fight theme - it's the Punch Out!! Wii - Minor Circuit theme. You could even use the Bald Bull theme from Super Punch Out.  This was originally planned because those were in I Wanna Be The Guy Gaiden, but idiot me didn't find the theme where you win or you lose the fight, so I cheaped out on it. Now that I did, it will be added there.  Quote - Why not use the Mario referee in Win/Lose animations? Will add that too. Good idea! Staubhold and CoolAnimeHustler 1 1
Staubhold Posted December 30, 2025 Posted December 30, 2025 Nice to read. Can't wait for the update. Â
HelloMyNameIsAAA Posted December 30, 2025 Author Posted December 30, 2025 Bald Bull IWBTGG and Untitled Rainbow Dash received an update.
Staubhold Posted January 4 Posted January 4 Some more feedback and suggestions...   - In the original intro the "nozzles flames" have some animation, maybe add that to your version too.   - I tried to research which original game the projectiles Bald Bull shoots are from. Had no luck.  - In IWBTG:G you face Mr. Sandman instead of Bald Bull on the hardest difficulty level. Could be a another mode for your version. Maybe just speed Mr. Sandman up to get a harder boss.  https://www.youtube.com/watch?v=8F7xT6rYXXY HelloMyNameIsAAA 1 Â
HelloMyNameIsAAA Posted January 4 Author Posted January 4 Added the nuzzling flames.   As for the Mr.Sandman thing, that is an interesting find. What boils down to essentially a spriteswap but with faster moves. However, I consider that more of a request than a feedback, so I will put that aside for now, as I will focus on other projects. My apologies. Staubhold 1
Staubhold Posted January 5 Posted January 5 Thanks for the update. Was more of a suggestion then a request. No need to apologize! I'm eagerly awaiting your new projects! Â
HelloMyNameIsAAA Posted January 14 Author Posted January 14 Released Super Mario Kart Staubhold and CoolAnimeHustler 1 1
Staubhold Posted January 15 Posted January 15 Really nice. Gives me a lot of nostalgia. Thank you very much.  Some feedback...   - Typo in the readme. Super "Conga Line" is done with X+B.  - For "Starman" X+C super I would have loved to hear the old school SNES Invincible theme.  - Add the Kart sounds to his movements and even the one when the Kart is standing.  - Where is that 10 Coins "I Swear To God This Is An Ultimate Attack Of Sorts" Super coming from?  - Can't hit Super Mario Kart with his own 10 Coins "I Swear To God This Is An Ultimate Attack Of Sorts" Super.  - How about a win animation with Mario driving away with thec checkered victory flag.  - Maybe add as another last round win animation the winner's podium and the Mario celebration on the first place. HelloMyNameIsAAA 1 Â
HelloMyNameIsAAA Posted January 16 Author Posted January 16 10 hours ago, Staubhold said: Really nice. Gives me a lot of nostalgia. Thank you very much.  Some feedback...   - Typo in the readme. Super "Conga Line" is done with X+B.  - For "Starman" X+C super I would have loved to hear the old school SNES Invincible theme.  - Add the Kart sounds to his movements and even the one when the Kart is standing.  - Where is that 10 Coins "I Swear To God This Is An Ultimate Attack Of Sorts" Super coming from?  - Can't hit Super Mario Kart with his own 10 Coins "I Swear To God This Is An Ultimate Attack Of Sorts" Super.  - How about a win animation with Mario driving away with thec checkered victory flag.  - Maybe add as another last round win animation the winner's podium and the Mario celebration on the first place.   -Should be fixed. -Added -Added. Since this is quite janky, I added the option to disable those, and also, enable the Mario Kart 8 starman theme. -The video definitely came from social media, as seen by the TikTok logo here. It was ripped from Youtube. As for the pic wit loads of images, this is something I have done in 2019 way back as a joke. Here is a clean rip. Spoiler - It's because Super Mario Kart is immune to grabs. -Or I can add the checkered flag in the match won animation. -Unfortunately, I didn't account for the champagne bottle when it comes to palettes, so this wasn't done.
Staubhold Posted January 16 Posted January 16 Thanks for the update.  Some feedback.   - Love the config choices. Maybe add a third option for the Starman theme, so that one will be picked at random.  - Kart sounds fit so well into the "Conga Line". Gives it more impact.  - IMO turn down the volume of the Kart sounds. It should be heard, but shouldn't be overwhelming.  - Turn off the Kart sound in the "Bullet Bill" super.  - Holding down gives a very quick loop of the Kart sound. Should sound like his normal standing one.  - After the Mario "YAHOO" win animation (and some pause, like in the OG game) add the Mario win theme from SNES Mario Kart, just like when he wins a round.  Again, thanks for the nostalgia. Love it! HelloMyNameIsAAA 1 Â
HelloMyNameIsAAA Posted January 17 Author Posted January 17 Updated again with the fixes. The kart sounds feature is still janky, hence there is an option to remove it. I will keep off updating Super Mario Kart unless there is a game-breaking bug or anything similar.
Staubhold Posted January 17 Posted January 17 Thank you. Kart sound volume is much better now. HelloMyNameIsAAA 1 Â
HelloMyNameIsAAA Posted January 24 Author Posted January 24 Super Mario Kart updated again.  Quote  Fixed Peach and Toad's sounds being swapped in the Conga Line Super.      Â
HelloMyNameIsAAA Posted January 31 Author Posted January 31 Updated with the release of Fluttershy DR.
KorosKoros Posted January 31 Posted January 31 Is there a reason why you dont just make a new thread for each release? I just can't understand the deletion of the last character for a new one when you could just make a new thread per release. Spoiler Â
HelloMyNameIsAAA Posted January 31 Author Posted January 31 10 hours ago, KorosKoros said: Is there a reason why you dont just make a new thread for each release? I just can't understand the deletion of the last character for a new one when you could just make a new thread per release.   It's because I don't want to flood the release threads with my own works, especially since there are other ways to track my works, such as the House Creator section. Also, this is a common practice for active enough authors, such as Lillie's 音MADs ones (One for regular chars, one for the NSFW stuff, and one for AI patches), and various ones within MugenGuild. Â
HelloMyNameIsAAA Posted February 18 Author Posted February 18 Thread updated with the release of Jeese (Knuckle Fighter).
HelloMyNameIsAAA Posted March 18 Author Posted March 18 Thread updated with the release of Walter White (Rivals of Aether).
HelloMyNameIsAAA Posted April 1 Author Posted April 1 Thread updated with the release of Warrior (KamSandwich) happy April Fools!
HelloMyNameIsAAA Posted May 1 Author Posted May 1 Thread updated with the release of Hyper Meta-Rilldo.
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