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None of my lifebars work!


Question

Posted

Dude, every lifebar i get doesn't work, it's always oversized. no matter if its the same resolution, version or both as my screenpack.

Here's what i'm talking about:

TG2YVVn.png 

 

Does anyone know how to fix this?

6 answers to this question

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  • 0
Posted

Assuming this is MUGEN, lifebars don't support unique localcoords.

 

The lifebar being too big means it's designed for a localcoord that's higher than the current screenpack's. Note that making the game window larger doesn't increase the localcoord, as everything is being scaled up.

FXhJiHL.png XslF5vn.png malcsRF.png

Project LG said:

God knows you shit out characters like a friggin' gumball machine.

  • 0
Posted
6 hours ago, PlasmoidThunder said:

Assuming this is MUGEN, lifebars don't support unique localcoords.

 

The lifebar being too big means it's designed for a localcoord that's higher than the current screenpack's. Note that making the game window larger doesn't increase the localcoord, as everything is being scaled up.

  1. Yeah, This is MUGEN (1.1b1 more specifically)
  2. The lifebar had the same localcoord and version as the screenpack, it just doesn't work for some reason.

(The screenpack is EvE Battle 1.1b1, made by DJ-Van & edited by Emerstta btw.)

  • 0
Posted

Lifebars don't support their own localcoord, they're scaled by the screenpack's localcoord. Unless the 1.1 edit changed it, EvE's localcoord is 320x240, while your lifebars appear to be intended for 640x480.

FXhJiHL.png XslF5vn.png malcsRF.png

Project LG said:

God knows you shit out characters like a friggin' gumball machine.

  • 0
Posted
5 hours ago, PlasmoidThunder said:

Lifebars don't support their own localcoord, they're scaled by the screenpack's localcoord. Unless the 1.1 edit changed it, EvE's localcoord is 320x240, while your lifebars appear to be intended for 640x480.

oh. now i feel stupid, thanks anyway.

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