Okami Posted March 16, 2012 Posted March 16, 2012 Finally finished Lilith, and... she was a pain to do, thanks to (Targetbind - cough) Well, I tried to be accurate, so feel free to post feedback and suggestions for fixes or such. I will update her as soon as I can, and feel free to tell me to when should I update. Images: Readme and credits are given properly this time. Lilith should have mechanics same as her VP gameplay. She has a lot of grab specials (Hence a Grappler-Type character) Apparently she only has 1 super (Atomic Buster - combining 4-5 of her special grabs into a super grab finale?) AI is coded (Intermediate so far - will update if anyone want harder difficulty) Download: http://www.mediafire.com/?lwg3nhvcaugd2bs (Will update to mugencoder soon since its up now) Video: Will upload soon but you can check my WIP video on my WIP thread. Kazagami 1 Milla Maxwell - Spirit Guardian of Reize Maxia
Blue Monkey Posted March 16, 2012 Posted March 16, 2012 thank you for this release sxvector, as a fan of the character i sen dyou the best regards, btw, what wii thread?
Okami Posted March 16, 2012 Author Posted March 16, 2012 Guild's or MFFA (Here), I have both WIP threads about Lilith. o-O Milla Maxwell - Spirit Guardian of Reize Maxia
Dark Spirit Posted March 16, 2012 Posted March 16, 2012 Gonna try her even though she isn't my main in game.Nice release.I'll look for bugs.
Okami Posted March 16, 2012 Author Posted March 16, 2012 Fixes: Command Tweaks - for Arcade Sticks and Keyboard users Fixed Command Issues regarding moves State tweaks on attacks (stun, crossup clsn, some explod differentiation for heavy/medium). Increase damage values according to game itself. New Ports - Ask me if you want custom pictures. UDPATED: LINK http://www.mediafire.com/?4v671j647xd6s1m Milla Maxwell - Spirit Guardian of Reize Maxia
Phantom Blood Posted March 16, 2012 Posted March 16, 2012 Thanks for the release Ripped some artwork from the game and made you some portraits as i couldn't leave them as is Indexed portraits and better small portraits http://www.sendspace.com/file/3py3yf Remember to uncheck shared palette on the big portrait when changing sтαя∂υsт cяυsα∂εя 1
Okami Posted March 16, 2012 Author Posted March 16, 2012 Thank you Phantom, I will use them ^^ Milla Maxwell - Spirit Guardian of Reize Maxia
Okami Posted March 17, 2012 Author Posted March 17, 2012 Updated: http://www.mediafire.com/?4fkk6dp4uksg7d9 Milla Maxwell - Spirit Guardian of Reize Maxia
Dark Spirit Posted March 17, 2012 Posted March 17, 2012 On one of her moves I can't remeber which she paralyzes the opponent entirely...Not sure if it's my opponent or if it's the move since I tried it again on someone else and it was perfectly fine....
Okami Posted March 17, 2012 Author Posted March 17, 2012 Its the jump kick right? I think I fixed that, and the stun I fixed that too. (The stunbuster). Milla Maxwell - Spirit Guardian of Reize Maxia
Dark Spirit Posted March 17, 2012 Posted March 17, 2012 Yeah it was those.Alright I will download the update now....Funny though I hate to play as her in the game and even though she is from source(mechaninc wise) I find her fun in mugen...no idea why...
Phantom Blood Posted March 17, 2012 Posted March 17, 2012 Striker selection left and right doesn't always work Hitting with this striker and grabbing immediately causes p2 into a strange spin loop And the less said about what you used as portraits the better
Okami Posted March 17, 2012 Author Posted March 17, 2012 O wow.. I used the portraits that were provided, stupid FF3 save errors -_-" Will try to replicate the errors and see what is causing it (prob I added a clsn on a certain state). Milla Maxwell - Spirit Guardian of Reize Maxia
Okami Posted March 17, 2012 Author Posted March 17, 2012 UPDATE http://www.mediafire...qqjp6mp7ldmvodw Should fix that weird helper problem, Hmm... I can't seem to replicate that error. Tell me if this updated version still causes it. If you mean the grab super, I should immobilize the helpers to not do a thing if I reach that state (in command). Milla Maxwell - Spirit Guardian of Reize Maxia
Phantom Blood Posted March 17, 2012 Posted March 17, 2012 Still there unfortunatly F,A with that striker and the moment it hits p2 grab with atomic buster
Blue Monkey Posted March 17, 2012 Posted March 17, 2012 Guild's or MFFA (Here), I have both WIP threads about Lilith. o-O hehe sorry i misunderstood, i tought you were referring to a new wip
Ryon Posted March 17, 2012 Posted March 17, 2012 Phantom, where can i get those lifebars? those are some lifebars that HE MADE, from a commerical game, Phantom usually tends to rips the sprites from these things or take good screenshots and turn them into real life bars. If Phantom Had a youtube channel to show off all of his lifebar work. he'd have more fans than some of the best mugen coders. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Okami Posted March 17, 2012 Author Posted March 17, 2012 I see.... I'll fix that quick. Oh thats right -_- -> I didn't targetbind them long enough. (time = ) <- for targetbind. IF there is no time there will have a chance to being hit and to be in a strange loop. -> Fixed the atomic buster error -> Also fixed the grab connection error Phantom - the reason why it was like that because I didn't use the appropriate hitflags also >_< UPDATED http://www.mediafire.com/?e6708o4edym9p8d Milla Maxwell - Spirit Guardian of Reize Maxia
Okami Posted March 20, 2012 Author Posted March 20, 2012 Lilith Updated: More visible wing fx, and longer super time. Sorry, was busy playing DC Universe Online with friend =x=" DL: http://mugencoder.com/characters.php?id=7 Milla Maxwell - Spirit Guardian of Reize Maxia
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