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Charizard updated (12/26/19)


RicePigeon

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12/15/19: Charizard updated

Charizard has been updated with a few fixes and changes to address recent feedback.
 

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  • [Readme] Added missing documentation of Charizard's double jump.
  • [System] Fixed potential issue with incorrect move text appearing during Supers.
  • [System] Minor corrections to screen darkening effect during Supers.
  • [System] Corrected Z-Power Gauge not resetting between rounds.
  • [System] Added additional victory quotes.
  • s.MP: Damage increased (45->50).
  • s.HP: Damage increased (70->80).
  • c.MP: Damage increased (50->55).
  • c.HP: Damage increased (80->100), now creates a dust effect.
  • j.MP: Hitbox extended, should no longer whiff at point blank range.
  • j.HP: Damage increased (70->80).
  • Flame Burst: Damage increased (55->60).
  • Flamethrower: Damage per hit increased (30xN->32xN).
  • Seismic Toss: Damage increased (140/140/160->160/160/180).
  • Flame Charge: Damage increased (70/80/90->70/85/100).
  • Flare Blitz: Damage per hit increased (30xN->31xN), chip damage increased (2xN->5xN).
  • Blast Burn: Damage per hit increased (125xN->130xN), chip damage decreased (22xN->18xN).
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