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  • 3 weeks later...
Posted

Some feedback:

- The text should be explods. This is so that when Pokey faces right, the text won't be flipped.

- Could use some better SFX, especially for the s.MP, s.HP, Bazooka special, and Car special.

- Some hypers do too much damage, especially the Devil hyper.

- For the Car special, the panels don't fit on the screen.

- Just a nitpick, but why a black background on the sprites?

  • 4 months later...
Posted
On 1/19/2019 at 3:36 PM, RMaster007 said:

Some feedback:

- The text should be explods. This is so that when Pokey faces right, the text won't be flipped.

- Could use some better SFX, especially for the s.MP, s.HP, Bazooka special, and Car special.

- Some hypers do too much damage, especially the Devil hyper.

- For the Car special, the panels don't fit on the screen.

- Just a nitpick, but why a black background on the sprites?

 

- the text is purposefully not explods, i figured having the text not flip was faithful to the source content of pokey

- the SFX is entirely from the warner bros sfx library, and also purposefully meant to be absurd

- the supers that are grabs all do the same ammount of damage (200) and the devil does 600, since it uses three super bars

- again, in the spirit of the source content

- i'm not really sure what you mean by this

Posted

I think he means during the grab hypers' animations.

 

Does he have a fairly large amount of health because of his source comic? And what's with the anime girl portrait as well? 

 

...I think "Yes." is my new catchphrase now because of this release.

Everything close to me fades away. (Insert emoji here)

 

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