Montblanc Posted June 17, 2016 Posted June 17, 2016 Here it is! In celebration of Pokemon Sun and Moon, the surprisingly already extremely popular fire type starter Litten is MUGENIZED. (Sprites may or may not change. *smile*) Packed with multipurpose attacks, Litten is a force to be reckoned with. However, she is a little one punch too short when it comes to using her paws. If you don't position yourself correctly, you may miss a ton. How ever sliding can help you on her lack of range. Her specials on the other side are powerful. Use Ember for range play or Fire Claw for melee combat. If you feel like you're Jigglypuff, there is always Rest. ATM she only has two super moves (3 if rest included) and 5 specials. Install: http://www.mediafire.com/download/2ka0bkxc71g2160/Litten.zip -------------
PlasmoidThunder Posted June 17, 2016 Posted June 17, 2016 Searching through the sprite file shows a Minun jacking off. Why? Also, hi Weegee. Project LG said: God knows you shit out characters like a friggin' gumball machine.
Montblanc Posted June 18, 2016 Author Posted June 18, 2016 Please no harassment. Thanks. Also those stuff are random things I put in SFF. Nobody looks at them anyways. If it bothers you so much, simply remove them.
PlasmoidThunder Posted June 18, 2016 Posted June 18, 2016 I understand silly little easter eggs in the sprite file, but a Minun jacking off? I haven't gone too far with testing, but a key problem is that you favoured animation smoothness over practicality, meaning some attacks are way too slow. Project LG said: God knows you shit out characters like a friggin' gumball machine.
Montblanc Posted June 18, 2016 Author Posted June 18, 2016 Yeah. Bulk frame snapping can be a little bad sometimes. But it's all i've got. Thanks for looking me out for this, Garchomp. Can you list some of them off for me so I can go back and speed them up? I already got MK down.
Ganbare-Lucifer Posted June 18, 2016 Posted June 18, 2016 *Wait, what?! The games aren't out yet, and is now MUGENized?! franco_ɛ̃fini 1 In the shadows, I see you... -|☥|-
Montblanc Posted June 18, 2016 Author Posted June 18, 2016 Fixed sound bank issues caused by my Fighter Factory and fixed AI having a mind of its own. (Still can't figure out how to balance out the projectile vomits during mirror matches though.)
Galvatron Posted June 18, 2016 Posted June 18, 2016 wow this is unexpected. cool release Montblanc . :-) Since the games hasn't been release yet you are one the first to convert a gen 7 pokemon for mugen. However I can tell you some things you need to fix: - remove the KFM shadows since you already have the base sprite set for Litten (that can decrease the size file of the character) - adjust the axis of the hit-sparks and fx sparks to litten so it can look better when hitting his opponents - adjust the size of the sparks since litten is a small character. - you might want to fix his super/hyper move so it can take away power everytime it uses it other words the A.I will spam it alot. - make sure you fix the commands on his specials and supers better once you fix the basic stuff ...that is all i can give you for now. I know their is alot more you need to do to fix the character. but this is to get you a head start for improvement. so keep this up. Now i have some suggestions to keep a reference for future updates: We do not know to much on Litten since S/M is not out yet but since we know its cat-type pokemon its obvious it might learn moves like: 'scratch' 'Slash' 'Bite' 'Crunch' (maybe depends on its evolution) Its a Fire-type starter so you know is going to learn moves like: 'ember' ????? (new signature move not known yet) 'flamethrower' 'Fire-Blast' ..if move tutoring is possible: 'Fire Pledge' 'Blast Burn' 'Heat wave' I see you already gave Litten 'Fire Blitz' which is the Super move you gave it right?? Anyways these are ideas to keep in mind if you want to add more to litten in the future. Also if you need more help and advice with Mugen pokemon characters you can ask Gladiacloud & Dylanius MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
Montblanc Posted June 18, 2016 Author Posted June 18, 2016 1 hour ago, Galvatron said: wow this is unexpected. cool release Montblanc . :-) Since the games hasn't been release yet you are one the first to convert a gen 7 pokemon for mugen. However I can tell you some things you need to fix: - remove the KFM shadows since you already have the base sprite set for Litten (that can decrease the size file of the character) - adjust the axis of the hit-sparks and fx sparks to litten so it can look better when hitting his opponents - adjust the size of the sparks since litten is a small character. - you might want to fix his super/hyper move so it can take away power everytime it uses it other words the A.I will spam it alot. - make sure you fix the commands on his specials and supers better once you fix the basic stuff ...that is all i can give you for now. I know their is alot more you need to do to fix the character. but this is to get you a head start for improvement. so keep this up. Now i have some suggestions to keep a reference for future updates: We do not know to much on Litten since S/M is not out yet but since we know its cat-type pokemon its obvious it might learn moves like: 'scratch' 'Slash' 'Bite' 'Crunch' (maybe depends on its evolution) Its a Fire-type starter so you know is going to learn moves like: 'ember' ????? (new signature move not known yet) 'flamethrower' 'Fire-Blast' ..if move tutoring is possible: 'Fire Pledge' 'Blast Burn' 'Heat wave' I see you already gave Litten 'Fire Blitz' which is the Super move you gave it right?? Anyways these are ideas to keep in mind if you want to add more to litten in the future. Also if you need more help and advice with Mugen pokemon characters you can ask Gladiacloud & Dylanius Thanks for the feedback. (Looking at some of this stuff, I am pretty clumsy.) I'll get to them once I have the time. By the way, I already made this litten use slash. I just added a fire twist to it. I'm thinking of adding more to it where light is a normal slash and Medium and heavy are fire slashes where heavy sends the opponent back. I've already contacted Dylanius before I started Litten about sprites.
Galvatron Posted June 18, 2016 Posted June 18, 2016 10 minutes ago, Montblanc said: Thanks for the feedback. I'll get to them once I have the time. By the way, I already made this litten use slash. I just added a fire twist to it. I'm thinking of adding more to it where light is a normal slash and Medium and heavy are fire slashes where heavy sends the opponent back. No problem.. ^_^ Yeah I see how you made the slash moves that cool.. 12 minutes ago, Montblanc said: - adjust the size of the sparks since litten is a small character. <- I don't know how to do that. in the Helper-State data is a part called size.xscale/size.yscale and in Explode state data is a part call scale for example: Spoiler [State 0, Helper] type = Helper trigger1 = animelem = 6 helpertype = normal name = " " ID = 1011 stateno = 1011 pos = 21,-20 <-------- Use this to adjust the axis positions of spark postype = p1 facing = 1 keyctrl = 0 ownpal = 1 supermovetime = 0 pausemovetime = 0 size.xscale = .2 <------- These are part of the data you can use to adjust the size size.yscale = .2 <------/ [State 0, Explod] type = Explod trigger1 = numexplod(1002) != 20 triggerall = timemod = 1,0 anim = 1001 ID = 1002 pos = 0 +random%30,-20 <-------- Use this to adjust the axis positions of spark postype = p1 facing = 1 vfacing = 1 bindtime = 1 vel = 0,10 accel = 0,0 random = 0,0 removetime = -2 pausemovetime = 0 scale = .05,.05 <-------- This is the part of the data you can use to adjust the size sprpriority = 0 ontop = 0 shadow = 0,0,0 ownpal = 0 removeongethit = 0 Hope that helps... :-) MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
Montblanc Posted June 18, 2016 Author Posted June 18, 2016 I;m talking about the scale of the hitsparks.
RicePigeon Posted June 18, 2016 Posted June 18, 2016 Please mark all NSFW/18+ characters as such in the thread title next time
Montblanc Posted June 18, 2016 Author Posted June 18, 2016 1 hour ago, Ricepigeon said: Please mark all NSFW/18+ characters as such in the thread title next time No, it's not NSFW...Where did that even come from? All I did was add a silly little image in the SFF file. The character is not NSFW.
RicePigeon Posted June 19, 2016 Posted June 19, 2016 Dicks are NSFW Also bye Weegee, don't let the door hit you on the way out for the 1000th time.
RicePigeon Posted June 20, 2016 Posted June 20, 2016 is offline, we know. He removed it after we exposed him.
PlasmoidThunder Posted June 20, 2016 Posted June 20, 2016 Oh no what a shame looks like nobody will be able to download this character again The world cries out in pain Project LG said: God knows you shit out characters like a friggin' gumball machine.
RicePigeon Posted June 20, 2016 Posted June 20, 2016 And the world rejoiced as Minun pulled his pork once more In other words, link in first post fixed. I noticed he also removed the NSFW tag despite my warning telling him to add one so there's that as well.
Solid Snivy Posted June 20, 2016 Posted June 20, 2016 The biggest question I have is why even have the NSFW Minun image in Litten's sprite files in the first place? Yeah, I know that you could simply remove them in FF, but having that in there seems kinda pointless if you ask me.
RicePigeon Posted June 20, 2016 Posted June 20, 2016 Easter egg I'm assuming, but a bad one at that. But considering who actually made the character, it was most likely attention and nothing more.
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