zangief Posted May 17, 2015 Posted May 17, 2015 hi guys I put some codes in my char to make Certain something move sometimes this move closing mugen engine and sometimes not closed any why this is my code ;--------------------------------------------------------------------------- ; Low Multi kick [Statedef 1000] type = S movetype= A physics = N juggle = 9 poweradd= 70 ctrl = 0 velset = 0,0 anim = 1000 [State 0, VelSet] type = VelSet trigger1 = animelem = 3 x = 4 [State 300, 1] type = HitDef trigger1 = animelem = 3 trigger2 = animelem = 4 trigger3 = animelem = 5 trigger4 = animelem = 6 trigger5 = animelem = 7 trigger6 = animelem = 8 attr = S, NA damage = 25 animtype = back hitflag = MAF guardflag = M pausetime = 8,8 sparkno = S6025 guard.sparkno = S6065 sparkxy = -10,-150 hitsound = S6,2 guardsound = S7,1 ground.type = HIgh ground.slidetime = 12 ground.hittime = 17 ground.velocity = -4 air.velocity = -3,-4 getpower = 80,80 givepower = 20,20 [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S1,0 volumescale = 255 channel = 1 [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S6,12 volumescale = 255 channel = 2 [State 0, VelSet] type = VelSet trigger1 = animelem = 8 x = 0 [State 210, 5] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1 is there anyone know why that's happend
0 zangief Posted May 17, 2015 Author Posted May 17, 2015 sorry for anyone here I very stupid to think problem in CNS file ...... the error found in AIR File I put clsn & ClsnDefault ( I mean Blue Clsn and Green Clsn) in same animelem when I removed now it's working without close mugen engine thank's for anyone here trying help me Galvatron and NotAGoodName 2
0 DuckAzz Posted May 17, 2015 Posted May 17, 2015 That's a really weird problem :( Anyway how about to delete volume scale (maybe that's the problem), Or you should show us a command you made in cmd file.
0 zangief Posted May 17, 2015 Author Posted May 17, 2015 On 5/17/2015 at 10:54 AM, DuckSS Farm said: That's a really weird problem :( Anyway how about to delete volume scale (maybe that's the problem), Or you should show us a command you made in cmd file. no ... I remove volume scale this problem is not fixed this is using code in cmd file ;--------------------------------------------------------------------------- ; Low Multi kick [state -1, Low Multi kick] type = ChangeState value = 1000 triggerall = command = "QCF_a" triggerall = statetype != A trigger1 = ctrl
0 PlasmoidThunder Posted May 17, 2015 Posted May 17, 2015 Does an error show up when MUGEN closes, or does it just close? Project LG said: God knows you shit out characters like a friggin' gumball machine. Expand
0 Ryon Posted May 17, 2015 Posted May 17, 2015 yeah i mean your character has to display a error code when it crashes. change your volumescale = 100. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 zangief Posted May 17, 2015 Author Posted May 17, 2015 On 5/17/2015 at 1:46 PM, GarchompMatt said: Does an error show up when MUGEN closes, or does it just close? yes it's just closed without any message error look this video in first time I close mugen in second and third it's closed by self
0 zangief Posted May 17, 2015 Author Posted May 17, 2015 On 5/17/2015 at 1:54 PM, Random Select said: yeah i mean your character has to display a error code when it crashes. change your volumescale = 100. I change in this volume it's same problem I don't know why that's happend just in this move and this character
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zangief
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