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Posted

Congrats on the release, Yamori.

zy7HdGM.gif

That One Zio said:

a furious as fuck shoto against a dictator that's supposed to be dead but came back for no raisin

The King and the Zio said:

invisible sonic booms are the way of the future

  • 3 weeks later...
Posted

Hmm.. been awhile since I played Hayato....

 

Ill give this one a try. :goodmood:

MVTB_zps25b30106.png                     

MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!   :awesome

  • 2 weeks later...
Posted

It came to my attention that a few people couldn't do Hayato's Hyper Combo commands. So, for any of those that might have the same problem, I've made a separate CMD file that allows for you to execute his Hyper Combos in a different way (i.e. 2QCF + p). Re-download Hayato for the alternate CMD.

just forget about it

  • 2 weeks later...
Posted

Found some rather erroneous sprites... sorry for being so late on that! They have been fixed.

just forget about it

Posted

I like you. TIME FOR MEAN FEEDBACK!!

  • - I noticed all of your standing sprites are lower than they should be. 2 pixels lower than where they are supposed to be. Set your draw.offset = 0,-2.
  • + All alignment and stuff is excellent. Are you using Beximus' character's SFF as a base for sprites? Or did you compile and align them all yourself?
  • = QCF_xy, and the different ex button variations of it. The regular move is 2 hits, don't you think the EX should be more hits? everything else's EX hits more than regular hits.

...damn thats all I got, a + feedback a - minus feedback, and = feedback.

Man I really like this version of him. Great job. I have an idea, Have you ever played Plasma Sword? Well when the character's activate there "plasma fields" it looks like this.
PlasmanPreview.gif

 I made a stage of it because of its awesome looks. My idea is you should add it as a super background during his supers. for a Plasma Sword reference (since he is from that game)

- Characters -  / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -

 

Posted

Thanks a lot Ryon! You've been a big help. I've corrected the offset, thanks for letting me know. And yes, I've done the compilation and alignment of the sprites. As for the EX move, I gave it a special property that the original didn't have (short invulnerability to counter standing attacks), so I don't think it really needs more hits. And finally, for the hyper bg, I'd like to do that, but then again, I'd rather keep consistency with my other chars.

just forget about it

Posted

ybEuLBs.png

I made a small portrait for your Hayato

Just apply it to "4.act" and your all set!

Great job on all your characters! Keep up the great work!

Oh my! You do so much for me ;~; Thanks so much, Ky!

just forget about it

  • 2 weeks later...
  • 5 months later...

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