Galvatron Posted October 2, 2013 Posted October 2, 2013 Shinku by "Noob" Credits: Ryochi(My Bro & Beta tester) for introducing me to mugen. Toshio (Sensie & Beta tester) for teaching me about coding.(Also for the sounds) Ryon & Phantom Blood for having me as a member on MFFA. Dorwin for the sounds from his old shinku character. And others: Ryoucchi Night RicePigeon Garchompmatt Rozalyne Larharl Muirtower The Magic Toaster ZombieBrock ...for your inspirations. :) Shinku is my first character converted for mugen from the Doujin game "Rozen Maiden Battle Royal" Her moves are based off the game + custom play. She pretty much plays like combination of Ryu (from SF) and Terry Bogard (SNK) in her own style. These are moves she can do: Speacial moves: "Spark" (you can used in the AIR) ~D, DF, F, x "Fire spark"(you can used in the AIR) ~D, DF, F, y "Cane Strike" ~D, DF, F, z "Dash Punch short range" ~D, DB, B, x "Dash Punch long range" ~D, DB, B, y "Fire Dash Punch" ~D, DB, B, z "Flying Rose" ~F, D, DF, a "Flying Rose mid" ~F, D, DF, b "Flying Rose High" ~F, D, DF, c "Flying Cane Attack" ~F, D, DF, x "Flying Cane Attack mid" ~F, D, DF, y "Flying Cane Attack high" ~F, D, DF, z "Cane Air Strike"(AIR only) ~D, x "Cane Air Strike mid"(AIR only) ~D, y "Cane Air Strike high"(AIR only) ~D, z "Petal Daze normel" ~D, DB, B, a "Petal Daze strong" ~D, DB, B, b "Petal Daze trap" ~D, DB, B, c "Spark wave" ~D, DF, F, a "Spark wave mid" ~D, DF, F, b "Spark wave strong" ~D, DF, F, c Super moves: "Super Spark"LV1 (you can used in the AIR) ~D, DF, F, D, DF, F, x or y ~D, DF, F, x+y "Super Fire Spark"LV1 (you can used in the AIR) ~D, DF, F, D, DF, F, z ~D, DF, F, y+z "Cane Assult combo"LV1 ~D, DB, B, D, DB, B, x or y ~D, DB, B, x+y "Buster Rose Spark"LV2 ~D, DB, B, D, DB, B, z ~D, DB, B, y+z "Spark Geyser"LV1 ~D, DF, F, D, DF, F, a ~D, DF, F, a+b "Super Spark Wave"LV2 ~D,DF,F,D,DF,F,c ~D,DF,F,b+c "Super Flying Rose"LV1 (you can used in the AIR) ~D, DB, B, D, DB, B, a or b ~D, DB, B, a+b "Super Petal Trap"LV1 ("beta" still working some kinks on it :P ) ~D, DB, B, D, DB, B, c ~D, DB, B, b+c .....more to come as I update her. ^_^ Sorry to keep everyone waiting. Enjoy! (Any Feedbacks are welcome. thank you. ) Download here: https://skydrive.live.com/redir?resid=342B51F57D03C623!107 Werewood 1 MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
Galvatron Posted October 2, 2013 Author Posted October 2, 2013 I will post a video on her playthrough from my mugen game soon so stay-tune everyone. MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
Kaze No Ken Posted October 2, 2013 Posted October 2, 2013 Already created Sagat HD? or is it a private work!
Lord Batros Posted October 2, 2013 Posted October 2, 2013 seriously ive been hoping to god someone would make the HD Sf ver of Sagat ...... mmm such a tease ok onto the character, gave her a looksie and very good and i saw my name in the list, dont know what i did, but your welcome lol and were honored to have YOU as a member of MFFa, not the other way around k Moneyspider_Todd 1 My Reason For Living My little Demon Joesph Jr & My Demon Princess Lilly R.I.P Dad i miss u everyday
Shinzaki Posted October 2, 2013 Posted October 2, 2013 >Sees Terry Bogard DAMMIT NOOB, STOP MAKING ME THINK OF SHINKU WITH TERRY'S VOICE XD Directory of stages by Ryoucchi, Toaster, and I
LightFlare_Da_Realest Posted October 2, 2013 Posted October 2, 2013 Sounds awesome...Ryu AND Terry? Wow. But that Sagat...man. He looks like he would literally crush you. Do your best to become stronger. Become stronger, so you can do your best
dududu19 Posted October 2, 2013 Posted October 2, 2013 REALLY NICE THAT SHINKU I LOVE ROZEN MAIDEN , BUT I THINK SPRITES COULD BE A LITTLE BETTER ^^
柊 明 Posted October 2, 2013 Posted October 2, 2013 REALLY NICE THAT SHINKU I LOVE ROZEN MAIDEN , BUT I THINK SPRITES COULD BE A LITTLE BETTER ^^ Well. The sprites are ripped from a Doujin game.
Werewood Posted October 2, 2013 Posted October 2, 2013 Wow, very long move list man, let me try..............thanks for this cool release! "I still care to share because I believe in Sharing is Caring" - Werewood
Shinzaki Posted October 2, 2013 Posted October 2, 2013 I've did a video: Good job, Toshio. I can't remember what the first fight's theme was, I swear I've heard it before. Directory of stages by Ryoucchi, Toaster, and I
Toshio Tenma Posted October 3, 2013 Posted October 3, 2013 Good job, Toshio. I can't remember what the first fight's theme was, I swear I've heard it before. I had to change the character's theme song, because Youtube bot was spamming me due the Castlevania: Symphony of The Night OST. So, I used The Legend Of Dragoon's Boss Battle and Major Boss Battle instead. Here is a new video: Noobie, you may need to fix her combos, she can't link moves, perhaps you could consider reading tutorials. Also, her win pose ends so quickly, before she can even finish talking. [State 180, 1]type = AssertSpecialtrigger1 = Time = [0,240]flag = roundnotover The code above may fix that up. Her voice still plays if you skip the intro. You can fix that by checking the example bellow: ;---------------------------------------------------------------------------; States that are executed when in self's state file (use statedef -3);---------------------------------------------------------------------------;State -3[Statedef -3] ; Stop her voice if the intro is skipped[State -3, StopSnd]type=StopSndtrigger1=prevstateno=190trigger1=stateno=!190channel=3 Remember that every sound must have a "Channel=3". Example: [State 400, 1]type = PlaySndtrigger1 = animelem = 10value = 1000, 16channel=3
Galvatron Posted October 3, 2013 Author Posted October 3, 2013 Already created Sagat HD? or is it a private work! seriously ive been hoping to god someone would make the HD Sf ver of Sagat ...... mmm such a tease wouldn't you two like to know. LOL!!: I had to change the character's theme song, because Youtube bot was spamming me due the Castlevania: Symphony of The Night OST. So, I used The Legend Of Dragoon's Boss Battle and Major Boss Battle instead. Here is a new video: Noobie, you may need to fix her combos, she can't link moves, perhaps you could consider reading tutorials. Also, her win pose ends so quickly, before she can even finish talking. [State 180, 1]type = AssertSpecialtrigger1 = Time = [0,240]flag = roundnotover The code above may fix that up. Her voice still plays if you skip the intro. You can fix that by checking the example bellow: ;---------------------------------------------------------------------------; States that are executed when in self's state file (use statedef -3);---------------------------------------------------------------------------;State -3[Statedef -3] ; Stop her voice if the intro is skipped[State -3, StopSnd]type=StopSndtrigger1=prevstateno=190trigger1=stateno=!190channel=3 Remember that every sound must have a "Channel=3". Example: [State 400, 1]type = PlaySndtrigger1 = animelem = 10value = 1000, 16channel=3 So I see. thanks you so much Toshio I will definitly use your advice to update her. I also see that RicePigeon post my released at MFG Thank you very much Man By the way Toshio cool videos on her going against those boss character . and every body else thank you for trying my character. If you anybody else have more feedback for me that wiil be awesome. XD MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
Toshio Tenma Posted October 4, 2013 Posted October 4, 2013 No prob, you can also disable the voice from her win pose if you put stop sound. See the example: [State 400, 1]type = PlaySndtrigger1 = animelem = 10value = 1000, 16channel=3 Now, to disable the voice if the win pose is skipped: ; Stop her voice if the win pose is skipped[State -3, StopSnd]type=StopSndtrigger1=prevstateno=181trigger1=stateno=!181channel=3
Shinzaki Posted October 4, 2013 Posted October 4, 2013 I took the liberty of fighting your Shinku for some reason http://youtu.be/R8V2kc1grMA Honestly, I thought I was going to win round 2. Directory of stages by Ryoucchi, Toaster, and I
Galvatron Posted October 5, 2013 Author Posted October 5, 2013 No prob, you can also disable the voice from her win pose if you put stop sound. See the example: [State 400, 1]type = PlaySndtrigger1 = animelem = 10value = 1000, 16channel=3 Now, to disable the voice if the win pose is skipped: ; Stop her voice if the win pose is skipped[State -3, StopSnd]type=StopSndtrigger1=prevstateno=181trigger1=stateno=!181channel=3 Cool! XD I be sure to impliment this coding for her Intro. Thanks Toshio you Teaching me alot man. I took the liberty of fighting your Shinku for some reason Honestly, I thought I was going to win round 2. Wow! pretty good match you did with Her. Even though she has no AI she can be quite a handfull to fight against. MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
Ryochi Posted October 5, 2013 Posted October 5, 2013 Congrats on your first release Bro!! Looking forward to testing the updates!!
Galvatron Posted October 6, 2013 Author Posted October 6, 2013 Congrats on your first release Bro!! Looking forward to testing the updates!! Thanks Bro!! Looking in to MFG I see some one gave feedback on Shinku: Feed back by Moop from MFG [Qoute]: "as far as shinkus goes, this could be the best so far. definately better than some of the others... but still a little unbalenced. -her lvl 1 hypers are a little too strong and it's even worse for her lvl 2 and 3 hypers as well. if the damage on the supers were toned down a little... -sometimes her petel projectile does this to eins. though, it really only happens to eins, the author should still look through shinkus code to see if something on that end could fix the problem. other than that, there wasn't much else wrong i could find with it. she has no ai, so it doesnt take advantage of the damage dampener flaws. i havent looked t her clsns yet, so i'll return once i look at em." Hmmm.. I guess have to tone down her Super moves a little. And also check the Victim state in her "Petal Daze" moves if it glitches other characters. But all in all this is great getting feedback like this. Gives me more Motivated. MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
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