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Posted

Wow xD I'm pretty sure someone could do better than me for this char, but anyway I'm glad u liked. you're welcome dude ^^

Oh don't get me wrong, the character is utter garbage. I'm just glad to have finally been able to add it to the collection  :=D:

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Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

Sorry for speaking my mind.

Anyway, added Gaycheese Ghetsis. He's under the Other Crap section.

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Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

Just Asking , Are unknown's Characters any good ? Because All The Characters That Are Made by "Unknown Creator " Are Very Very Terrible .

Image result for hotline miami gif

Posted

No. Anyone who chooses not to display their author name generally wishes not to be associated with such a dreadful creation.

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Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

All but Swalott actually were being made by 'netz. They were in a playable state, too, but private betas, 2009 and all...

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Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

^I think this the wrong spot to post that... but I'm no moderator here.

 

Anyway, I just don't get a few Pokemon chars... at least the authors should've done just little effort to make them decent

Posted

I don't know. Perhaps RW doesn't know how to code them.

I mean, if somebody could help me with the sprites, I've got some ideas for attacks(Vine Whip, Razor Leaf, etc.)

 Shadow-The-Hedgehog-beware-of-shadow-the   Shadow and Edward:The Ultimate Dream Team     aayyyhhhh-albums-my-fav-characters-pictu

 

Posted

The only problem is keeping sprite consistency. Snivy's animations are really smooth as far as most animations go, plus he's hi-res, and then there's the shading style...

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Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

The only problem is keeping sprite consistency. Snivy's animations are really smooth as far as most animations go, plus he's hi-res, and then there's the shading style...

Hi-res sprites are the hardiest to work with. One for being big, two the shading.

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Posted

^Thanks for acknowledging what I go through with my characters :=D: Although, I think Snivy, Rotom and Chespin are about the height of Kung Fu Man, seeing as they're about half his size in-game. Garchomp on the other hand :P

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Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

and can you make mewtwo for winmugen as well ?

That's impossible. Localcoord doesn't work with WinMUGEN, and that's how his characters are scaled.

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Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

That's impossible. Localcoord doesn't work with WinMUGEN, and that's how his characters are scaled.

 

Hey Garchompmatt , Can you tell me what is the best version of Scizor

Image result for hotline miami gif

Posted

Merufimu's, simply because the other version can't attack anything besides the characters of the same style.

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Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

I made Hitmonchan and currently making Treecko. The sprites were made by some guy named JoshR691. For now, Hitmonchan is finished but has missing sprites when it comes to throws and certain move. You can find his customized Pokemon sprites on this link.

 

http://www.spriters-resource.com/custom_edited/pokemon/

 

Download link:

http://www.mediafire.com/?zplif222lacn35b

 

Kept my word. Now Hitmonchan is NOT for WinMugen.

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