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jenngra505

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  1. Upvote
    jenngra505 got a reaction from WlanmaniaX in (WIP) Kuki Sanban (Numbuh 3)   
    Also Stand Light Kick is bigger than the rest of the sprites.
  2. Upvote
    jenngra505 got a reaction from WlanmaniaX in (WIP) Kuki Sanban (Numbuh 3)   
    I'll give coding her a shot.
  3. Upvote
    jenngra505 got a reaction from WlanmaniaX in Summer Releases: Zim, DIb and Rocko were fully updated!   
    RSR's Damage Dampener code using fvar(12) and fvar(10) is better than the one currently used in Zim.
  4. Upvote
    jenngra505 got a reaction from WlanmaniaX in Summer Releases: Zim, DIb and Rocko were fully updated!   
    Just check if var(21) isn't used and if it isn't, copy paste the var(21) stuff from Zim onto Dib and Rocko.
  5. Upvote
    jenngra505 got a reaction from RobotMonkeyHead in Garfieldfan's Workshop (...and I'll show you a cat with bad breath.)   
    The sprites seem simple enough for me to edit something together with them.
  6. Upvote
    jenngra505 reacted to Darkflare in MUGEN Vault: Talking About MUGEN And Its Community (JudgeSpear Youtube Community)   
    Let's start from square 1. Judgespear. The most probable main reason for his popularity was because he was one of the first to use Warner's Homer in a Mugen video. Of course, the idea of Homer taking on the likes of Ryu and co. was silly, but it's the idea that people liked. JS would later make a group called Team SMRT to update that Homer(Spoilers: It wasn't that much better from the original version and the original version had it's share of serious flaws). They would later do the same for Warner's Peter and Giant chicken when they got released(Same results as Homer [There was also an edit to a Johnny Maximum but I think that was a solo JS thing]). People from this era will remember JS's Peter vs. Sakura video for appearing in G4TV's Attack of the show as a MvC1 hack with Peter Griffin.
     
    Did JS pioneer the way for Mugen videos on YT? Honestly no. There were others who also did Mugen videos at the time, he wasn't even the first. JS just happened to be the most noteworthy one of them all.
     
    Mugen teams
     
    The short version is that these were the a person's current rotation of characters that he would most likely use in a Mugen video. The long version is that people used these teams as a way to express their individuality and style. I don't know what the first Mugen team was but it certainly took off and you saw it very prominently among the YT Mugen community. It also made for another storytelling method as people would use them to tell their adventures as an excuse for certain Mugen fights. Nowadays, there are only very few of these teams left.
     
    Everyone hates, cheapie busters, etc.
     
    People hate broken shit. Simple as that. Criticism was much harsher back in the day. And their way was to...well....do this. It's not done so much anymore because we realized this was stupid.
     
    The criticism
     
    I look at that thread link you posted.and I don't see what it has to do with this. But I will mention that back in the day, accuracy to source was pretty much everything. But this was due to the stigma from most custom creations being really bad like......like current day PotS style. So really nothing has changed, it's just not as vocal.
     
    Uh no, a character being broken does in fact mean it isn't well made. As cool as Reu's evil duo looked, they were broken for the wrong reasons. His Dragon Claw is the only one I can consider well made if you treat him like a boss character. AI has nothing to do with it. I've seen well made characters with strong AI and poorly done ones with weak AI.
     
    The Drama
     
    Ah yes, drama. Let's be honest, no matter the era, there will always be drama. That Haruhi you mentioned did become busted in later updates adding unnecessary stuff and ultimately becoming a fetish character. I do remember a certain someone being offended when their Waifu got beaten, which was really stupid and made him an easy target to spite.
     
    Yea, the drama was ridiculous but when is drama not ridiculous? Honestly, JS says that's the reason he left, but I think it was because he got dragged into it and became part of the drama as well. The other reason could be that he was looking for a way out of Mugen to focus on his fan games and he found it this way.
     
    Conclusion
     
    The era shouldn't be forgotten. We can't pretend it didn't happen. It wasn't all bad, there were some good moments that came from it and some of the stuff is still used now. Heck, I dare say it also produced the best YT Mugen videos. There was more variety in character usage and it's just more exciting to see a human player overcome the odds. Most videos now are just cookie cutter Capcom and SNK characters in AI battles.
  7. Upvote
    jenngra505 got a reaction from RMaster007 in Garfieldfan's Workshop (...and I'll show you a cat with bad breath.)   
    The sprites seem simple enough for me to edit something together with them.
  8. Upvote
    jenngra505 got a reaction from WlanmaniaX in Summer Releases: Zim, DIb and Rocko were fully updated!   
    That's because of the identical command thing Zim also has. (Also Rocko's standing and crouching y's are infinites)
  9. Upvote
    jenngra505 got a reaction from Ori-Ori in Summer Releases: Zim, DIb and Rocko were fully updated!   
    I made the feedback video I promised. Forgot to mention the lipsync for the special intro against Dib is broken but I had so much I wanted to say.
  10. Upvote
    jenngra505 got a reaction from WlanmaniaX in Summer Releases: Zim, DIb and Rocko were fully updated!   
    I made the feedback video I promised. Forgot to mention the lipsync for the special intro against Dib is broken but I had so much I wanted to say.
  11. Upvote
    jenngra505 got a reaction from RMaster007 in Summer Releases: Zim, DIb and Rocko were fully updated!   
    I made the feedback video I promised. Forgot to mention the lipsync for the special intro against Dib is broken but I had so much I wanted to say.
  12. Upvote
    jenngra505 reacted to AstroInkling45 in Summer Releases: Zim, DIb and Rocko were fully updated!   
    I found an issue on Rocko. His lawnmower special deals too much damage. Could you at least tone it down please?
  13. Upvote
    jenngra505 reacted to RicePigeon in Summer Releases: Zim, DIb and Rocko were fully updated!   
    These seem awfully familiar
  14. Upvote
    jenngra505 got a reaction from WlanmaniaX in Creators' Collection: WlanmaniaX   
    Wlan's currently planning on remaking George from scratch.
  15. Upvote
    jenngra505 got a reaction from WlanmaniaX in Creators' Collection: WlanmaniaX   
    Rocko's tail needs to be redone in his idle.
  16. Like
    jenngra505 got a reaction from WlanmaniaX in Fat Albert Rebalanced   
    What seems to be DDR's magnum opus finally has a prototype release, it currently has all of the content his regular Mugen download has but the final version will have the attacks exclusive to the encrypted Saturday Morning Mayhem version.

    https://1drv.ms/u/s!AqN1Ini5-I2Iii8ZgS935ZlH-Lar
  17. Upvote
    jenngra505 got a reaction from CoolAnimeHustler in Fat Albert Rebalanced   
    What seems to be DDR's magnum opus finally has a prototype release, it currently has all of the content his regular Mugen download has but the final version will have the attacks exclusive to the encrypted Saturday Morning Mayhem version.

    https://1drv.ms/u/s!AqN1Ini5-I2Iii8ZgS935ZlH-Lar
  18. Upvote
    jenngra505 got a reaction from TMC55 in Fat Albert Rebalanced   
    What seems to be DDR's magnum opus finally has a prototype release, it currently has all of the content his regular Mugen download has but the final version will have the attacks exclusive to the encrypted Saturday Morning Mayhem version.

    https://1drv.ms/u/s!AqN1Ini5-I2Iii8ZgS935ZlH-Lar
  19. Upvote
    jenngra505 got a reaction from Ori-Ori in Touhou: Incident Zero - idea engineering thread (Finalized roster, Alpha build announcement)   
    I hope Suika gets added in an update.
  20. Upvote
    jenngra505 got a reaction from Moltar in April Fool's Fighters   
    Here's everything I can find.
    http://www.mediafire.com/file/nilgekrkn7e13yk/BoxingChen-2017-04-01.zip
    http://network.mugenguild.com/jango/chars/FarmerZ2.zip
    http://www.mediafire.com/file/j9cg6j6qlc2csrd/Felicia_CvSU.zip
    http://www.mediafire.com/file/mbmg4cv3v53o6sd/Sonic2FinalBoss.zip
    http://www.mediafire.com/file/1qu0dd0c6970dd0/Vanellope_Beta.rar
    http://www.mediafire.com/file/gp89tzgrr5q8pl1/Mr.+Satan+Serious.7z
    http://www.mediafire.com/file/lbijpjbgb8poop3/ModokDu.rar
    http://network.mugenguild.com/basara/chars/saintpepsiman.rar
    And my very own
    https://1drv.ms/u/s!AqN1Ini5-I2Iii5biF885hObt2QI
  21. Upvote
    jenngra505 got a reaction from The Unexpected Visitor in Mickey's Speedway Released   
    This is a mockery of Mugen Archive wiki and how they copy articles from different wikis without cleaning up ones that wouldn't fit the Mugen context., the rest of the hiliarity is found within the character.
    Download:https://1drv.ms/u/s!AqN1Ini5-I2Iii5biF885hObt2QI
  22. Upvote
    jenngra505 got a reaction from DJ HANNIBALROYCE in SUPER MARIO MAKER RELEASED! 1/12/17   
    Standing A is an infinite if timed just right.
  23. Upvote
    jenngra505 reacted to Darkflare in HI, how do i make a move into a INFINITE!   
    There are better ways to balance a character to make them more viable against stronger characters.
     
    Infinites aren't fun.
  24. Upvote
    jenngra505 got a reaction from RMaster007 in Lucky Luke edit released   
    Andywho/Alphys = Smeagol's new scereenname.
  25. Upvote
    jenngra505 got a reaction from Ori-Ori in Pink panther's beta release!   
    It's mainly that feedback videos can be good if you know how to extract advice out of them properly.
     
    Your coding is around Wlan's level of coding ability so it's no surprise he is going to like it. (Yes, I am implying Wlan's code is lackluster)
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