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Moltar reacted to SSBKing65✯ in Rario
Preview:
Comment: An interesting character who's a combination of Mario & Ryu together, his AI is basic and he's a pretty creative crossover character.
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Moltar reacted to SSBKing65✯ in Nijikaku/虹裏格闘ゲーム: Characters Collection
Oh, thank you! It certainly is one of the largest here, did it all myself. The majority of the character's AI is also much better, I'm sure you've seen it as I sent you the Ojisama's. I do think Smash needs a collection but I was going to help Green with his Kirby collection. I like Smash, but after this, I'm gonna wait before making another collab, apologize about that. I 'm still trying to fix up my roster,find stages extract chars, and other things I need to do. CV and the Spelunker chars are some of my favorites too, in fact. I love the majority of these characters, they're all my favorites.
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Moltar reacted to SSBKing65✯ in Nijikaku/虹裏格闘ゲーム: Characters Collection
Nijikaku is a Mugen fullgame full of strange anonymous user-created content of characters made by 2chan, also called the Futaba Channel. Some come from notable anime, game & other various sources. Click the characters to download them, they're converted to work in all Mugen versions.
Dropbox character archives: https://www.dropbox.com/sh/906drptwpj8zc1i/AACoJgF9906QohUM7LDujW9oa?dl=0
Nijikaku Picture Movesets: https://drive.google.com/file/d/17AagKL_O6Z9Al203pAXK66Kcd2WPfyS1/view?usp=sharing
2ch Originals
Drill Asamin 2 forms (Starts in Chibi form)(her Full Form)
Ojisama/Uncle (Atsushi)Atusi (Atsushi)Abui
Ojisama ChaosOgitafanadaO-el San
Goboten
OjisanOjousama (Princess)OreAnother Ore, NSFWPizza-tanMitsume-Chan
Araki Runa (Jojo parody character)CV Wakamoto (Mascot for Norio Wakamoto)
Lesty RustyRisty Tillis SpingelSyubababa Tiger Truama-BoxTyouunn-ShiryuWagahai, NSFWMemesii, NSFW
Yayoi She cannot hurt opponents normally and grows an OHKO garden that instantly kills you.
Akirame MikoAlpacaYokubari Cats!Yosinani Jun@Tinjuu & TestjunImoge (Potato)ID Chan, NSFW
(Sweet) Kanmi-Chan(Sour) Xanmi ChanGaoh 7-HeroesHarpagosHimekisi/Princess KnightMakoMioNattou-Men INU/DogKuu/Kappa Seidou No MajinMeruttaMageresZazel
Simonkin (2005) Simonkin2006Simonkin 2007Simonking (will constantly sap enemies HP, gets smaller as it is hit.)
From Anime & Manga
Rozen Maiden
ShinkuThink様Aka-Cho-Tin, NSFWHuninkiAoi-Ko/SouseisekiSuigintouAnother SuigintouTibigintou
PengintouHebiitigo-Hinaichigo, NSFWJissou SekiAnother Jissou Seki, NSFWAsa Jissou Galaxy Angel
Forte-StollenNeyufuelle/Milefulle SakurabaRinfa/Ranpha Franboise
Saki
Mutsuki TsuyamaMihoko FukujiGouhou/Koromo Amae
Kusarihime Euthanasia (Direct to PC)
Karen Na Hito/KurameKiriko Ise
Shinocchi (Fighting Mahjong Final Romance 4, NSFW)
Waha-/Yamato Surizan (Suigetsu)Takakazu Abe (Kuso Miso Technique, NSFW)Itachi Uchiha (Naruto)Konachan/Konata Izumi (Lucky Star)
Beal-Sama/Bell Zephyr (Night Wizard!)Chloe (Noir) & Maumau (original)
Asuta-san/Astaroth (Shinrabansho)2 Ban-tan (Pia Carrot)
Inogashira Goro (Kodoku no Gourmet) Homura Manami (Kimi ga Nozomu Eien, NSFW) Kyouko Irisu (Irisu Syndrome)
Keion Chan/Kanata Sorami (Sound of the Sky)Dearka Elsman (Gundam SEED)
Beako MaykoNyaonyao (Mai-Hime and Mai-Otome)
Puri*PrincessChinko/Palus Abel (GaoGaiGar)Godman (GO Godman!)Akao (Redman)
Parody
TakobueTara-GyouzaSanrio (NSFW) Sattin (Tsukihime)HANJIemon
Nyainyai Gurocure:Kurame/NagisaSaya no Uta/Honoka, NSFW Mikudayo Kamen Rider & other Robots
Tetuwo (Kamen Rider Black)Tetuo RX (Kamen Rider Black RX)
Nobuhiko (Kamen Rider Shadowmoon)913/Kusaka (Kamen Rider Kaixa)
555/Takkun (Kamen Rider Faiz)Dady/Gyaren (Kamen Rider Garren) Log Hakai Shin (Gao Gai Gar)Hokkai-ORMS-154 Barzam (Mobile Suit Gundam)
Zettaiaku/Zettai-Aku (ZA-038)GufutabaPrototype Higyopam
Higyo-PamDoparmrinRoggyolgee-2
Guntank SDi (Spriteswap of Spelunker Sensei)
Retro
Ryuuou-tan/Dragonlord (Dragon Quest I)MOyoMOTO (Dragon Quest II)Misery (Cave Story)
Spelunker (has 29 lives, is KO'd when all are lost)Spelunker Sensei (Plays like a regular character)Minnade Spelunker(Only hyper he has is cloning himself)
Iwao Vic Viper
VicViperSTG (Gradius) has 5 lives or 9 in Simul and dies when all are lost.Sparta Heika
Older Versions Manamana, NSFWYukiGaoh Other Nijiura Maids
Morino-SanMorino-San B
New Maids Akuisan Tibiyami/ChibiyamiMokusei-San Honbunnai-SanKozoi-SanKkirin-San Other Meta-BoyNaporitan Mama (Pasta Ambra)
Spark Boy (Bandai)Imouto No OttoPerm Chief
Unique Characters
Munch (The Scream)Pittan-San/Moji-Kun (Kotaba no Puzzle: Mojipittan)Kabegami/Anuvista Getsuyoubi/Monday (தி) Tamil for "The"Bakumatsu Sotai-San Urisk-PeallaidhSagawa (Tran'Sport Communication SAGAWA)Yarare-Checker (Test character, it has no hitboxes, but is F1-able.) All Bosses
Nenaikodareda (Don't want to go to Bed?)Heika-SS/Torinomias The 3rd (Space Warriors Baldios)
Suwari HeikaMr.NijiuraGiant Heika
SuuAnother Suu
Back Beard (Gegege No Kitaro)Yellow Pi-Po
EbifrygonBoss Imoge Floren (Moomin)
Final Boss
Hato Sabure (Shortbread Dove) Bonus Games Run (race to the end with obstacles to avoid)Run Bonus Stage Simonkin Ja Naika: Hit as many Simonkin clones as you can within the time limit. Araki Runa AI patch (aokmaniac13) (Imoge & Think Palettes by ZombieBrock) Special Thanks to MFFA, Ryon, RobotMonkeyHead & the Staff for this website
Elecbyte for Mugen
2ch for this content -
Moltar reacted to Big Green in Garfield and Taz by Fer619
I found these two characters in that Anime vs. Cartoon M.U.G.E.N compilation. They aren't spectacular, but hey, two great cartoon characters have been M.U.G.E.Nised. Not to mention they also went offline as of recent, so I decided to reupload them.
Folder contining both characters here.
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Moltar reacted to ろくお 石田 (旗 の 心) in [Nes Characters] By Kingpepe.
Nesfighters by Kingpepe,so about what these characters appear. If you are experienced this characters are not greate challenge, enjoy it.
Click in the Characters.
Preview:
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Moltar reacted to Zzyzzyxx in Ripping sprites from Flash games
You need a decompiler. I use Sothink SWF Decompiler (not freeare, though). It allows you to extract occasional bmps, jpgs and pngs that are found in the swf files. For example, most of the image files in Robot Unicorn Attack Evolution are 24-bit png files which can be extracted successfully.
Keep in mind that not many swf files use bmps and pngs. The ones that use are the exception.
Alternatively you can try to use Dragon Unpacker. It allows you to search for pics and sounds inside files of many different formats. I never tried to use ii with swf files, though.
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Moltar reacted to RobotMonkeyHead in Wario WIP by RobotMonkeyHead
The link that's up is the beta with all the changes described in the first post. Anything added since then, parry, alpha counter, focus attack, throw chains, are not in that version. I'll upload a beta.2 once I finish the air throws and revamp the hypers. The win pos you're talking about is just a temporary 2 frame "dance". That I added for fun. It won't be in the final version.
Thanks. These are normal throws, which a Tech Hit escape would be very appropriate for, seeing as they can be chained into one another.
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Finally found some decent free screen capture software, and made a google-tube account. So here's a demo of the throw chaining, which requires good timing, and will not do as much damage as it does in the video. Also don't mind the sound issues.
https://www.youtube.com/watch?v=amePdLyB7Hw&feature=youtu.be
4 ground throws, each of which can be chained only into the next in the sequence:
1) Spin QP + MP
2) Roll MP + SP
3) Slam MK + SK
4) Toss QK + MK
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Moltar reacted to SSBKing65✯ in Game Boy & Domo-kun
Preview:
Eh? A Game Boy inside a Gameboy? Gameboyception.
Comments: Game Boy by KoopaKingdom.com: Oh, I just love this, I'm a big N fan and seeing a char like this is just nostalgic. This old gem from 1989 is a great boss char, It's AI is aggressive and it'll certainly keep you pinned down, it's always fun to fight against.
Domo-kun by Y: Well, what do you know, this mascot for NHK world has gotten much love and popularity all over the world, in Mugen, his AI's easy and he's a little glitchy, don't let him grab you either, he'll suplex you for massive damage.
Download these popular prizes here: https://yadi.sk/d/0Whc6KgQ35RM2k
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Moltar reacted to Hellzone in Making Sprite Sheets With Glueit
Have you ever downloaded sprites and wanted to make them into a sprite sheet? Well I've found an awesome tool that would help with that. Within just a few simple Steps you can be making sprite sheets yourself!!! The Reason I found this tool because a buddy of mine had a lot of mortal kombat sprites that he need made into sprite Sheets so i told him I would do it and after the first character with 5 to go still I decided to look for a tool to make my life a little bit easier and after a few hours of searching with different key words I found something, Glueit Sprite Sheet Maker. Now lets Get into how to use this program Step One. Download Glueit (http://www.varcade.com/blog/glueit-sprite-sheet-maker-download/) Now once you have downloaded the program and extracted it we can begin the process. Step Two. Open Glueit Now let me explain a little bit on how to use this program, Glueit allows you to open as many sprites as you have of the character and it will give you the option to make a sprite sheet Add - Adds Sprites Delete - Deletes Sprites Clear - Removes All Sprites Move Up - Moves The Sprites Up Move Down - Moves The Sprites Down Also Glueit has the option to save as a project so you can open everything up a future date so you don't loose your progress. Step Three - Click The Add Button to add your sprites to the Glueit, Add all of your sprites at the same time. Depending on how many sprites your importing at once it may take a short time or 30 seconds Now once you have added all of your sprites, you will see a big button where it says "Glueit" and there will be an option below it where it says "Number Of Columns" The Button Glueit will make your sheet right away but if you don't setup how many columns you want it it will give you an error and wont properly save your sheet when you try to save it Here is an example what a 5 column sprite sheet would look like Step Four - Now you want to decided on how many columns "rows" you want, I've personally done up to 20 but 5 or 10 is the best for more optimal output. Once you have clicked "Glueit" it will process and a preview window will pop up to show you a preview of what you have chosen Step Five - Click The Save button and choose your desired path where you want your sprite sheet to be saved and bam now you have a sprite sheet ready so you can index your sprites and rip them, This is the end result Also glueit has another awesome feature built into it, you have the ability to preview sprite animations in with the program, so lets say your ripping sprites for a game and you want to see how there stance animation would look you could import the sprites and preview the sprites animation I hope everyone can find this useful! Thank you for reading. Over And Out Hellzone Itzhellzonemugen http://defconawesome.wix.com/itzhellzonemugen -
Moltar reacted to Hellzone in Why do you float?
i think this may be caused by pause times being to high or even having a custom state that is causing the character to float, or even the value of the changestate could be zero instead of 52. I'm still new to coding so i'm not sure if what i am saying is correct, so if someone see's this and i am wrong, please correct me with the correct info
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Moltar reacted to Hellzone in Who/What was your favorite Mugen creation of 2014?
I agree with you +1
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Moltar reacted to Big Green in World Heroes 2 (NES Bootleg)
I also tried out Some Guy's Sonic and it is pretty fun.
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Moltar reacted to gui0007 in World Heroes 2 (NES Bootleg)
Haha, this is really a great collection man. :D
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Moltar reacted to RobotMonkeyHead in Wario WIP by RobotMonkeyHead
Ok, so SPRI YAR ZON recently asked me to fix a few things in Wario by flammableking, Axkeeper and Set555's, and at first I was like "Well I like Warner's Wario, and I got that in my roster right now, and this one's got too many issues for me so..." but the more I play tested it, the more I was like "Ok, I think I can work with this."
So I started by exporting all the sprites into gimp, batch processed them to get some flatter bolder tones that looked a bit more mugen appropriate, and reloaded them back in, one by one. 16 hours. Had to do it that way to preserve the x,y axis. Oh, on that note, if anyone happens to feel like passing the suggestion in the spoiler at the bottom along to VirtualTek over at MFG, that would be awesome. Might save a bunch of people a bunch of time.
Anyway, then I started redoing all the animations and clsns and untangling and rebuilding the code. It was a little bit like Ryu and Wario in a blender at first. I added in animations, rounded off edges... well, there's a change log below that has most of what I did. So after about a week of solid work I'm about 2/3 of the way through the project, and I've been posting the work log on my edit's thread.
As it happens, I'm going to visit my girlfriend for the long weekend, so I was just going to pm SPRI YAR ZON a private beta so he didn't have to wait, but then Staubhold asked for a beta to test. I figured he was probably right, I should put a beta up for testing before I release it. Given the actual amount of work I put into it, which will hopefully show, I figured I'd do it right and make an actual topic, rather than just popping it up on the ol edit's thread. So here we are.
Thanks go to SPRI for suggesting this character, and of course flammableking, Axkeeper and Set555 for all the hard work they already put into it.
Without further adieu, Wario:
Here's the up to date list of changes:
Stand: Walk: Taunt:
________________________________/ STANDING BASICS \________________________________
s.QP: s.MP: s.SP:
s.QK: s.MK: s.SP:
________________________________/ CROUCHING BASICS \________________________________
c.QP: c.MP: c.SP:
c.QK: c.MK: c.SK:
And of course, the download link: Download WarioRMH_beta.zip
P.S. Here's that suggestion I was hoping someone could pass to VirtualTek:
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Moltar reacted to Gaulbetti in Pac-Man by brucewayne74 and mikehaggar released 6/1/15
(Picture)
(Download)
http://www.mediafire.com/download/ujqykjin9vvw3od/pacland.rar
(Original thread)
http://mugenguild.com/forum/topics/pacman-brucewayne74--167132.0.html
(Comment)
A Pac-Man made for his 35th anniversary. He also uses custom sprites. All of his moves reflect his history, he even has a hyper combo based around his games, and he's mostly based on Pac-Land. He even can get in the Mojukin to blast enemies. He also has the ghosts as strikers, and Mrs. Pac-Man. The Smash 4 moves return, and there's a new hyper based around the Bonus Fruit, too. He can even airdash, forwards and back. The Pac-Man World look is also a set of palettes, too. All in all, this is a awesome way to celebrate the first real video-game character ever.
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Moltar got a reaction from Big Green in World Heroes 2 (NES Bootleg)
Awesome collection! Can't wait until Exclamation_Question finishes his Mario and Sonic (but I like Some Guy's Sonic as well)
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Moltar got a reaction from gui0007 in Street Fighter IV (NES Bootleg)
Another amazing collection based on an amazing bootleg game. Great work ;)
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Moltar reacted to gui0007 in Top Fighter 2000 MK VIII
Another collection based in a bootleg game, this time is based in the Sega Genesis/Mega Drive Top Fighter 2000 MK VIII.
SELECT PLAYER
All chars by Exclamation_Question
Released: Joden, Geese/Gees, Cyclops/Cycl and Ali
WIP: Ryu, Goku, Kyo and Ryo
SELECT STAGE
Stage Pack by Exclamation_Question
Stages by Nori-ban
Stages by Cenobite 53
Joden and Ryu stages remakes by The Magic Toaster & Ryoucchi
SELECT OTHER STUFF
Sound rip by Meldo
Portrait rip by Yawackhary
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Moltar reacted to Big Green in Top Fighter 2000 MK VIII
I declare today national bootleg game day due to this being the third Bootleg collection being made.
Oh and the pictures aren't showing up for me. Otherwise, I wish there were more characters ripped from this game (Especially Cyclops and Goku).
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Moltar reacted to gui0007 in Street Fighter IV (NES Bootleg)
Yes, another collection based in a bootleg. :P
SELECT YOUR FIGHTER
Orange is WIP.
BUNNY TRACY
Exclamation_Question(Original) / D, The Red Cloak(SFIV NES Remake): Old - Redone with Trinitronity / NS(AV Bishoujo Senshi)
GOHO LI CLIFF
Exclamation_Question(Original) / Trinitronity(SFIV NES Remake): Old - New / Dossman / D, The Red Cloak & Duckss(SFIV NES Remake)
CHUN FO MOON
Exclamation_Question(Original) / Duck@ss(Original) / D, The Red Cloak(SFIV NES Remake)
RANBOO STALONG
Duck@ss(Steve Stalong/Edited) / Exclamation_Question(Original) / D, The Red Cloak(SFIV NES Remake)
ROBER PASTA
Exclamation_Question(Original) / D, The Red Cloak(SFIV NES Remake)
MUSASHI CONBON
Exclamation_Question(Original) / MelvanaInChains(Edited)
SELECT YOUR STAGE
Stages by Cenobite 53
Stages remakes by Trinitronity
SELECT OTHER STUFF
Sound rip by Meldo
Sprite rips by KingPepe
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Moltar reacted to Doomguy in Making 3D Character's With Brawlbox
Now, if only there was a way to use other 3D models, rather than just those from SMASH.
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Moltar got a reaction from gui0007 in World Heroes 2 (NES Bootleg)
Awesome collection! Can't wait until Exclamation_Question finishes his Mario and Sonic (but I like Some Guy's Sonic as well)
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Moltar got a reaction from dchan250 in World Heroes 2 (NES Bootleg)
Awesome collection! Can't wait until Exclamation_Question finishes his Mario and Sonic (but I like Some Guy's Sonic as well)
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Moltar reacted to dchan250 in World Heroes 2 (NES Bootleg)
NOTE: This collection only includes characters from the World Heroes 2 bootleg for the NES.
CLICK ON THE LINKS TO DOWNLOAD
Green = Accurate/Mostly Accurate
Purple = Semi-Accurate
Blue = Custom
Red = Offline/Missing, feel free to give a new link to the missing character of you have it.
Brown = W.I.P
MARIO: DJ HANNIBALROYCE & DuckSS (Mari/Bootleg Mario Arrangement) / Exclamation_Question (W.I.P) / Jango
SONIC: Some Guy (aka MattTheBiscuit) / Exclamation_Question (W.I.P)
LEONARDO/LEO: DuckSS
HAGGAR: SMEE
GOKU: deathlazer
STAGE SECELT
Mario Stage by Jango
Bowser, Goku, and Haggar Stages by Jango
Goku's Stage by Jango and O Ilusionista
Chun Li's Stage by Jango and O Ilusionista