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Arias got a reaction from Galvatron in River King Casino[Updated]
-Zoom -960X720 -32 Bits -Animated -Super Jump -Semi 3D, horizontal only, didn't want to risk and make it lag making it full 3D, since it has too many layers already, -Parallax
Apparently you must watch the video on YT to enable the 60fps feature. DL: https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls -
Arias got a reaction from DartzPie in Streets of New Meridian
+Zoom +640X480 +32 Bits +Animated +Super Jump +Semi 3D, horizontal & vertical +Parallax -No foreground expectators, I don't like how they look, plus the animation isn't done correctly(it's misaligned for most of them). Wait for the gifs to load completely to watch at full framerate.
The graveyard side was supposed to be separated in layers, but that would put a lot of stress in the cpu, so I merged them to keep the vertical effect aligned with the parallax floor. DL: https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls -
Arias got a reaction from Websta in Streets of New Meridian
+Zoom +640X480 +32 Bits +Animated +Super Jump +Semi 3D, horizontal & vertical +Parallax -No foreground expectators, I don't like how they look, plus the animation isn't done correctly(it's misaligned for most of them). Wait for the gifs to load completely to watch at full framerate.
The graveyard side was supposed to be separated in layers, but that would put a lot of stress in the cpu, so I merged them to keep the vertical effect aligned with the parallax floor. DL: https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls -
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Arias got a reaction from Galvatron in Streets of New Meridian
+Zoom +640X480 +32 Bits +Animated +Super Jump +Semi 3D, horizontal & vertical +Parallax -No foreground expectators, I don't like how they look, plus the animation isn't done correctly(it's misaligned for most of them). Wait for the gifs to load completely to watch at full framerate.
The graveyard side was supposed to be separated in layers, but that would put a lot of stress in the cpu, so I merged them to keep the vertical effect aligned with the parallax floor. DL: https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls -
Arias got a reaction from NeoGeoKitsune in Streets of New Meridian
+Zoom +640X480 +32 Bits +Animated +Super Jump +Semi 3D, horizontal & vertical +Parallax -No foreground expectators, I don't like how they look, plus the animation isn't done correctly(it's misaligned for most of them). Wait for the gifs to load completely to watch at full framerate.
The graveyard side was supposed to be separated in layers, but that would put a lot of stress in the cpu, so I merged them to keep the vertical effect aligned with the parallax floor. DL: https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls -
Arias got a reaction from Galvatron in [1.0/1.1]-Scarlet Devil Mansion
Vertical
Horizontal
-32 bits
-640x480
-pseudo 3D
-animated
Dealing with leaning perspectives is rather annoying, has a couple of mismatched pixels due to that.
DL:
http://www.mediafire.com/download/oeumy1iu4h5o3jk/sdm.rar
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Arias got a reaction from Galvatron in [1.0/1.1]-Scarlet Devil Mansion
One thing I've noticed is that with png's, in some stages the scrolling goes more smoothly than one using indexed sprites, regardless of the fps(could go 60 fps and the scrolling still would look jumpy), I already made it anyway:
1.0 version
http://www.mediafire.com/download/nqf61irqm5qu6dk/sdm%281.0%29.rar
It doesn't look as good as the 1.1 version, but still keeps the perspective(3D) effect in the walls, ceiling, etc.
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Arias got a reaction from Galvatron in Little Innsmouth - Night / Cathedral / Class Notes
-960x720
-Zoom
-32 bits
-Animated
-Super Jump
-Parallax
DL:
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
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Arias got a reaction from Krypto 'SAM' saiyaN in Little Innsmouth - Night / Cathedral / Class Notes
-960x720
-Zoom
-32 bits
-Animated
-Super Jump
-Parallax
DL:
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
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Arias got a reaction from Galvatron in The Most Unlikely Crossovers
It has been a while since I watched this Doujinshi, don't know if it was never finished, I can't find anything after episode 4,
I really liked it.
no images, but video....of images.
EP1.-
https://www.youtube.com/watch?v=OOoztCYFYW4
https://www.youtube.com/watch?v=MUVDRarxDjo
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Arias got a reaction from Krypto 'SAM' saiyaN in Anti-Skullgirls Lab
-Zoom
-960x720
-32 Bits
-Animated
-Super Jump
-3D horizontal & vertical
-Parallax
Wait for the gifs to load completely to watch at full framerate.
The stage comes with two defs, one has a full perspective effect and is demanding, but in case you have problems
running it due to a low system, there comes another file wich replaces the cells and floor with a simple scaledelta.
Note that in this version, the floor (& most of the stage) will still change perspective vertically but the cells won't, this isn't too noticeable if the jump is only vertical, however it becomes evident when the stage makes the change of perspective in both ways at the same time ( I mean, when you jump and scroll the stage at the same time).
If this annoys you like me, just set the boundhigh to 0, this will make the stage being unable to change perspective vertically and will keep only the horizontal effect.
DL:
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
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Arias got a reaction from Sir Ghostler in Anti-Skullgirls Lab
-Zoom
-960x720
-32 Bits
-Animated
-Super Jump
-3D horizontal & vertical
-Parallax
Wait for the gifs to load completely to watch at full framerate.
The stage comes with two defs, one has a full perspective effect and is demanding, but in case you have problems
running it due to a low system, there comes another file wich replaces the cells and floor with a simple scaledelta.
Note that in this version, the floor (& most of the stage) will still change perspective vertically but the cells won't, this isn't too noticeable if the jump is only vertical, however it becomes evident when the stage makes the change of perspective in both ways at the same time ( I mean, when you jump and scroll the stage at the same time).
If this annoys you like me, just set the boundhigh to 0, this will make the stage being unable to change perspective vertically and will keep only the horizontal effect.
DL:
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
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Arias got a reaction from Werewood in Little Innsmouth
Common feats:
-Animated(people, reflection, kites)
-Super Jump
-Parallax, (floor & jellyfishes)
-32 Bits
-Zoom
-960x720
-Layered, a lot.
Wait for the gifs to load completely to watch at full framerate.
Little Innsmouth:
I'll be posting the second row of SkullGirls stages here.
DL:
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
Textures by Tri.
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Arias got a reaction from TheRedBeast in Legendary Shrimp
Hi, this is my first character and took me 4 years to make so it's not perfect, but I put a lot of effort in the sprites and gameplay.
So give only positive feedback please
IF YOU DON'T LIKE DON'T DOWNLOAD AND SHUT UP!
you should be grateful that at least I tried something new, and not another ryu akuma kula sick touhous, like all the unimaginative licensed mugen pros out there!
Only available for today at MAFFAFA where sharing is caring because Guild sucks.
I want to thank:
me for the sprites
me for the coding
my wife and my 3 children for all the support
my other wife and 2 children for all the support
trextrex65 for all the love
those YouTube stalkers for thinking about me
electrobyte for making mugen
you, for absolutely nothing, I mean, is not like you're doing me a favor by downloading it, screw you!
www.mediafire.com/download/a9c4yb4gxoe6we6/Iku.rar
EDIT:
Ok, Day over.
the char:
https://www.youtube.com/watch?v=UoA7qMiGoas
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Arias got a reaction from senzos1 in SF IV - Training[Updated]
Just a quick experiment.
-3D-2.5D whatever you want to call it.
-Ver 1.1 in 32 bit w/zoom included.
a general note:
if you know beforehand your pc sucks, don't bother trying it, the stage is a layering test that might cause lag at the point of unplayability on low end pc's.
works perfectly fine for me, though I still need to optimize it.
[Download]
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/sf.
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Arias got a reaction from Himeko_Tatsumi in SF IV - Training[Updated]
Just a quick experiment.
-3D-2.5D whatever you want to call it.
-Ver 1.1 in 32 bit w/zoom included.
a general note:
if you know beforehand your pc sucks, don't bother trying it, the stage is a layering test that might cause lag at the point of unplayability on low end pc's.
works perfectly fine for me, though I still need to optimize it.
[Download]
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/sf.
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Arias got a reaction from NeoGeoKitsune in [Stages]SkullGirls
[Preview]
-Animated
-Super Jump
-X & Y parallax
-32 bits
-Zoom
-HD (960x720 because I find it more practical)
you may like to wait for the gif to load completely to watch it at full framerate.
they're quite big.
4.- Medici Tower
-Transitional
-3D, more or less, when reaches the top
Marie's Stage
3.- Final Atrium
Double's stage
2.-Grand Cathedral
-def for the stage without people included
Training Stage
1.- Class Notes
[Download]
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
[comment]
Thread being updated.
-Stage textures extracted by Tri
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Arias got a reaction from DJ HANNIBALROYCE in [Stages]SkullGirls
[Preview]
-Animated
-Super Jump
-X & Y parallax
-32 bits
-Zoom
-HD (960x720 because I find it more practical)
you may like to wait for the gif to load completely to watch it at full framerate.
they're quite big.
4.- Medici Tower
-Transitional
-3D, more or less, when reaches the top
Marie's Stage
3.- Final Atrium
Double's stage
2.-Grand Cathedral
-def for the stage without people included
Training Stage
1.- Class Notes
[Download]
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
[comment]
Thread being updated.
-Stage textures extracted by Tri
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Arias got a reaction from [email protected] in [1.1/Win]Shin Koihime Musou(Stages)
[Preview]
Wall
Koroukan
Keirin
Throne
Market
Chouhan
Red Cliff
Enjou
[Download]
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/shin-koihime-musou---otome-taisen-stages
[Comment]
I guess I'll be updating this thread each 1-2 days, I don't want to spam the section with my releases.
1- win/1.0 - 640x480, Animated
1.1 - 960x720, 32 bits, Zoom, Animated
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Arias got a reaction from camorama in [Stages]SkullGirls
[Preview]
-Animated
-Super Jump
-X & Y parallax
-32 bits
-Zoom
-HD (960x720 because I find it more practical)
you may like to wait for the gif to load completely to watch it at full framerate.
they're quite big.
4.- Medici Tower
-Transitional
-3D, more or less, when reaches the top
Marie's Stage
3.- Final Atrium
Double's stage
2.-Grand Cathedral
-def for the stage without people included
Training Stage
1.- Class Notes
[Download]
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
[comment]
Thread being updated.
-Stage textures extracted by Tri
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Arias got a reaction from Remzy in [Stages]SkullGirls
[Preview]
-Animated
-Super Jump
-X & Y parallax
-32 bits
-Zoom
-HD (960x720 because I find it more practical)
you may like to wait for the gif to load completely to watch it at full framerate.
they're quite big.
4.- Medici Tower
-Transitional
-3D, more or less, when reaches the top
Marie's Stage
3.- Final Atrium
Double's stage
2.-Grand Cathedral
-def for the stage without people included
Training Stage
1.- Class Notes
[Download]
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/skullgirls
[comment]
Thread being updated.
-Stage textures extracted by Tri