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RoySquadRocks

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Posts posted by RoySquadRocks

  1. 02/16/2019: Fix-It Felix Jr. and Sonic Mania have been updated with small bug fixes.

     

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    • Removed guardspark for the Brick Throwing special
    • Added DestroySelf SCTRL with a cooldown time of 200 for the Nicelander Stampede hyper. Felix can now only summon a stampede of Nicelanders one at a time
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    • Fixed bug where two hitsparks appear from Octus' projectiles

     

    Edit: The link to Sonic Mania has been fixed.

  2. 01/31/2019: PAC-MAN, Commander Keen, and Sonic Mania updated.

     

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    • Updated readme
    • Increased walking velocities
      • 0.4% when walking forward
      • 0.2% when walking backward
    • Updated first intro
    • Added four new Namco Roulette taunt icons: Rolling Thunder 2, Rompers, Dragon Spirit, and Heihachi from Tekken
    • Updated one previous Namco Roulette icon: The Prince from Katamari
    • Updated sounds for previous Namco Roulette icons: Galaxian, Rally-X, Galaga, Bosconian, Dig Dug, Bosconian, Libble Rabble, Gaplus, The Tower of Druaga, Rolling Thunder, Galaga '88, Splatterhouse, and Katamari
    • Added sprites for all three parries
    • Added the last 3-tick animelem for the normal light and medium attacks (except Air)
    • Updated voice clips for Standing Strong Kick, Crouching Medium Punch, Air Strong Kick, Forward Throw, and Fire Hydrant special
    • Fixed infinite from comboing Crouching Light Punch and Crouching Medium Kick
    • Updated Crouching Medium Kick
    • Updated throw attempt animation. Pac-Man now has an expression and a voice clip when his throw attempt failed
    • Added and updated voice clips for the second and third Butt-Bounce special
    • Added voice clip for the Rev Roll and Bonus Fruit special while charging
    • Reduced various charging times for the Bonus Fruit special
      • 10% for Strawberry
      • 5% for Orange, Apple, Melon, Galaxian, Bell, and Key
    • Added new voice clip when Pac-Man got hit
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    • Added a new def file. Keen_Win.def for WinMUGEN users only
    • Updated readme, moved an update log to here, and added Dash Kick under the Specials section
    • Updated all normal attacks, and added the last 3-tick animelem for the light and medium attacks (except Air)
    • Added CtrlSet SCTRL with time = 13 to the Dash Kick Special
    • Increased damage to 20% for the Light Pogo Stick and Medium Pogo Stick special
    • Adjusted damages for the Hard Pogo Stick special
      • Reduced by 20% on the first and second hit
      • Increased to 40% on the third hit
    • Increased damage to 20% for the Light Blaster, Medium Blaster and Flower Power special
    • Added fall = 1 to Flower Power's HitDef SCTRL to prevent infinite from comboing X, A, Y, B, Z, Blaster, Walk, X, A, Y, B, Z, Flower Power, Walk
    • Increased damage to 4% per shot for Jazz Jackrabbit
    • Increased damage to 20% for Mylo, Dangerous Dave, Johnny Dash, and Duke Nukem
    • Increased damage to 20% for Vortican, Garg, Mama Vorticon, Broccolash, Poison Slug, Sparky, and Blooguard
    • Increased damage to 3% per shot for Guard Robot
    • Increased damage to 60% for Minesweeper
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    • Added nobardisplay to the AssertSpecial SCTRL when "You're Too Cool!" appears for the matchover win pose

     

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