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Ryochi

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Everything posted by Ryochi

  1. Kid muscle!! cool got to add him to my anime roster.
  2. Hey toshio. haven't heard from you in a while is everything ok?
  3. finished the taunting and I'm gonna try to add a new win pose before I release him.
  4. well I play tested them and only the Hefty smurf striker seems to keep coming back and forth after being called while everyone else gets summoned, do their thing and leave. Also Gargamel still runs around during the whole match after being summoned. It would be cool If he was a separate character. We need more cartoon villains from the 80's.
  5. I'm sure she'll be packing some serious horsepower when she's completed. Not too bad though.
  6. oh wow! I remember her!! thanks for finding her and getting her to work!!
  7. hey how are things going Toshio? haven't heard form you in a while.
  8. cool! I hope he was able to fix the Garagamel striker.
  9. thanks man. hey could you get me some of his sounds from "Deserting of the Dinobots" ,"The Gambler" Dinobot Island and "The Girl who loved powerglide"\the episode where they first appeared in the show. I'm almost finished with his taunt animation.
  10. making throws is kinda hard.b I remember the older version of fighter factory having a throw creator but the newer versiondoesn't have it As for the character. not too shabby kinda stiff. I'm sure visiting Yoda will improve her use of the force.
  11. gonna check out juri and hope she has a throw now.
  12. been waiting for her to be updated. Shes a good partner for Yun Kanzuki.
  13. man that is one creepy dude!! glad to see Warner is still with us. I hope he makes Marge and Louis!! maybe even that Rugal Flanders LOL!!
  14. nice so far. I could see him as an UFC type of guy. good luck on finishing him.
  15. nice to see more SF4 guys getting the CVS treatment but I really hope he finishes Juri soon.
  16. I'm in the process of a little graphical upgrade for Thrust and I'll be giving him a taunt move soon.
  17. well i see you gave her an MVC style aerial rave move too. you should vary the damage with the anvil toss. The stronger one could stun the opponent a bit longer or flat out knock them down and out for a while. (You know how dangerous those ACME anvils are. LOL) A possible super would be to have her toss up one anvil and then it will either come down as a shower of anvils or a giant anvil the flattens the enemy. I also noticed that during the battle with Meteo when Dot did her taunt that a spark appeared cause Meteo was out of range. Other than that she's coming along fine. Take care.
  18. she's come a long way hasn't she? She can talk, can charge up her projectiles by holding down the button after doing the motion, The ice storm is by far her most effective super attack. it takes up the whole screen. A keeper!!
  19. nice. I just hope they aren't laggy like Fiona when she summons Mildred.
  20. have her sidekick as a striker character. looks nice so far.
  21. pretty interesting spin on Goeniko's style. How bout an Orochi(insane mad iori type one next?LOL!!
  22. Okay So bottom line it's a question of the hit boxes. I don't know what version of fighter factory Akiha is using but the hit boxes on my version are pretty much aligned . The trouble is the lasers that are at an angle. kinda hard to line the hit boxes up for them. As for his lasers being instant kill or too powerful. Consider this. Most mugen characters have some type of defensive move where they can either block, parry or downright avoid the attack all together so if you are not using your characters defensive ablilites (regular blocking, parrying, or dodging) and just attack, then you DESERVE TO BE VAPORIZED, EARTH GERM!!! and yeah, I'm dead serious. learn your selected characters defense style and USE IT!! It was considerate of Galvatron to give you guys a "Weaker" version but that is something you could have done yourselves. After all MUGEN is highly custom friendly and if you feel a character is too strong or has too much A.I then you can alter it to suit your needs. What gets frowned upon is when people alter characters and re-release them without the original creator's permission (Case in point, the Melty Blood style Haruhi) Second, Thrust is still in beta stages so I've have much to iron out before his final release. Now what I'm doing is trying to lessen the time on his air Hard kick. I may turn that into a double move Sorry, you'll have to attack him before or wait till after he's transformed to attack him. The dash move is an evasive dash. kinda like morrigan's but without the afterimage. Wouldn't want anyone thinking he's got Akuma's teleport ability LOL! Thrust has no AI and I don't plan on giving him any (I'm not fond of super AI controlled characters because when you use them, they override your control and pretty much fight on their own. Second, IF you guys are bitching about him being too powerful without AI, Imagine what a super or custom AI one would be like.) So bottom line, I'll fix the hit box issue but dammit!! you earth germs had either better learn to avoid or block or call the Autobots to help you!! LOL!! DECEPTICONS FOREVER!!!!!
  23. well I was wondering when the wind version would come out. now Goeniko has a fat kulla clone parody to partner up with. so now we need an Orochi and Dark one.
  24. I've added an intro to him and will try to address the issues mentioned in his beta release. I'm also gonna do a little touching up with his sorites a bit.
  25. oh sio it's like the "launchers" attack like MVC where it knocks the foe into the air and sets them up for the air rave attack. Well you could add Minnie but I would advise against it since Disney has been known to come down hard on people using their characters without permission.
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