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ELECTRO

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Everything posted by ELECTRO

  1. Classic VS has been updated to version 6. Below is a list of key features. Enjoy!! Link : https://electroslair.blogspot.com/ New characters : Balrog Mai Shiranui (Fatal Fury 2) Mai Shiranui (Fatal Fury 3) Updated characters : Captain Kidd Superman (DLC) New stages : Slam Masters LA Ring Slam Masters LA Outside Ring Eastside Park 1 (Made by M.M.R.) Eastside Park 2 (Made by M.M.R.) Raft Mai Stage Fatal Fury 2 Port Town Golden Nugget
  2. Small update to fix his Turn Punch attack being repeated after using it.
  3. My version of Balrog. Hit start during a match to see the move list. I have also made a stage and ending to go along with him. Enjoy!! Link : https://electroslair.blogspot.com/
  4. My versions of Fatal Fury 2 and Fatal Fury 3 Mai Shiranui. Hit the start button during a match to see the move list. Enjoy!! Link : https://electroslair.blogspot.com/
  5. Ryu and SF1 Ryu have both had minor updates to fix a few issues. I also added missing Roll code.
  6. Small update to fix a few issues like Ryu fireball priority to low. Sorry for the inconvenience.
  7. Back with another update to my classic fighting game. Enjoy!! Main update features : 4 new characters = E. Honda, Athena Asamiya, Cheng Sinzan, Ryu Street Fighter 1. 6 new stages. 2 fully updated characters = Sagat, Zangief All characters have had quality of life tweaks and bug fixs. Superman DLC has been updated. Link : https://electroslair.blogspot.com/
  8. My version of Athena Asamiya. Hit the start button during a match to see the move list. Enjoy!! Link : https://electroslair.blogspot.com/
  9. The final update to my version of Sagat. Hit the start button in game to see his move list. Enjoy!! Link : https://electroslair.blogspot.com/ Update Notes! New juggle system. Added new air hyper called Tiger Pounce. Added new special throw called Muay Thai King. Added new intros. Changed damage values of Tiger Uppercut. Tiger Knee now goes through normal and special projectiles. Can now shoot Tiger Shot during the Tiger Spirit hyper. Attacks Statetype set to idle after attack frames end. Sagat's voice sounds are now louder. Changed portrait from World Warrior to Champion Edition. Tiger Rampage hyper now does 30 points more damage. All hyper attacks reworked to preform better. Blood and Puke FX now only play if opponent is standing. Fixed camera on throws. Fixed priority on fireballs. Added rolling code. Removed inifinites. Added poweradd to attacks that were missing it. Fixed attributes on attacks. Custom state that burns now triggers with animexist instead of character name.
  10. My version of Cheng Sinzan. Hit the start button in game to see Cheng's move list. Enjoy!! Link : https://electroslair.blogspot.com/
  11. My version of Street Fighter 1 Ryu. Hit the start button during a match to see his move list. To pick Evil Ryu you need to hold the start button before selecting the character. Enjoy!! Link : https://electroslair.blogspot.com/ SF2 Ultimate Ryu has also been updated!
  12. Updated the stage to fix an issue with the floor having missing sprite in Mugen 1.0.
  13. My version of E. Honda. To see his move list simply hit the start button during a match. To use his Bath intro/win pose you need to be using my version of his stage which has also been released. Enjoy!! Link : https://electroslair.blogspot.com/
  14. Ultimate Zangief has had a major overhaul. Basically everything has been updated like moves, code, FX, hitboxs, etc.. There is both a Mugen 1.0 and Mugen 1.1 version. To see the move list simply hit the start button during a match. Enjoy!! Link : https://electroslair.blogspot.com/
  15. The Punisher game has been updated. Some of the major features are listed below and there is also a read me file that has more info on what's fully been updated. Enjoy!! Major new features : 2 new characters = Captain Commando and Bludge. 2 new stages = Future Metro City and Brontosaurus. The Brontosaurus stage is also interactive. Link : https://electroslair.blogspot.com/
  16. My version of Kingpin. Hit start to see the move list. Enjoy!! Punisher has also been updated. Link : https://electroslair.blogspot.com/
  17. Major features in this update are : Team partners no longer use Power to summon. They still use 1000 Power for Hyper Team-Up attacks. Added Kingpin to the game. Sodom is now a playable character. Jigsaw is now a playable character. Added Castle Office stage. Added Dino Forest stage. Added Belgrave Square Labs stage. All characters have been updated to resolve problems and some even have new moves. Sorry I didn't write down all of these tweaks. Enjoy!! Link : https://electroslair.blogspot.com/
  18. Here is the Ikemen Go version of my game Classic VS. I'm using the Orochi Kyo tag system, but with some slight changes. The biggest change is that you can also call your team members buy pushing the same punch and kick buttons together instead of using the tag buttons. Example below : Tag button 1 = Light Punch + Light Kick Tag button 2 = Medium Punch + Medium Kick Knock out = Strong Punch + Strong Kick Note = You can still use the tag buttons if you want to. I just wanted to provide another option to call team members. I removed some modes in the game because I have not made lifebars for those yet. Those modes will come in a later update. Ikemen features a command list, but I have not taken advantage of this feature yet and am still using my old method of hitting the Start Button to bring up a move list. The game runs at 1280,720 and I'm pretty sure this can not be changed without messing up the game. Also attempting to add characters to this game is a bad idea because they will probably not be compatible. Likewise taking characters out of this game and trying to place them anywhere else will also not work. Enjoy!! Link : https://electroslair.blogspot.com/
  19. Classic VS game has been updated with Dee Jay as the new playable character. I've also decided to add DLC into the game. The DLC characters don't aesthetically fit into the game, but are there for fun if you choose to add them. The first DLC is Ultimate Superman. Below is a list of what's new in the update. Enjoy!! Update notes : Added = Ultimate Dee Jay. DLC = Ultimate Superman. Stage added = Jamacia made by Dark Saviour. J. Carn = Fixed Death Match interactive hitbox. J. Carn = Fixed melee launcher AI code. Ryu = Fixed death animation when dead from stage interaction. Ken = Guard AI updated. Screenpack updated. Link : https://electroslair.blogspot.com/
  20. My version of Dee Jay for Mugen 1.0 & Mugen 1.1. Hit the start button in match to see the move list. Enjoy!! Link : https://electroslair.blogspot.com/
  21. Here is a fix for Ryu to address issues with him. This way you don't have to download the whole game again to get the fix. Sorry for the inconvenience. Fixed : Dragon Punch : Messed up coding the moves with the new combo system which lead to high damage and infinite's, so this has been fixed. Hyper Fireball : Was destroying itself after 1 guard block when it should hit a few times before destroying itself. Air Hyper Hurricane Kick : New version of the move was not finished and rushed into the alpha. Now it's finished and does the correct damage. Interactive J. Carn stage : Hitboxs should now be in the right location. Link : https://drive.google.com/file/d/1AMpGNbhwKaHTRCqKfhM7kyGzCizANsF5/view?usp=sharing .
  22. Latest update to Classic VS. This game runs on Mugen 1.1. The character Jumbo Flapjack is included into this video because he was originally supposed to come in this update, but I included him in the last small update because he was ready then. Enjoy! Characters added : Dhalsim Guile Chun-Li J. Carn Stages Added : Capital = Fighters History Shopping District Day/Night = Street Fighter 2 US Air Field = Street Fighter 2, Champion Edition, Super Death Match = World Heroes (Interactive) Remote Rescue = World Heroes 2 (Interactive) Marauders = World Heroes Older characters updated : Ryu : Overhaul to character already started to be implemented, but not finished. Ken : New look to Dragon Breath hyper. M. Bison : Psycho Annihilation hyper is fixed. Music changed : Ayutthaya Ruins Night = Sagat's Street Fighter EX 3 music. Screenpack : Small update with the new characters. Link : https://electroslair.blogspot.com/
  23. My version of J. Carn for Mugen 1.0 & Mugen 1.1. Hit the start button to see the move list. Link : https://electroslair.blogspot.com/
  24. My version of the flaming Death Match stage for Mugen 1.0 & Mugen 1.1. The crowd has been chopped up and put there own delta. The crowd was raised so they could see into the ring easier. I didn't like the width of the stage so I also made it wider as well as added a glow aura to the fire. Link : https://electroslair.blogspot.com/
  25. Have you ever seen the jungle bonus stage in World Heroes 2 and thought it might make a cool Mugen stage? Well today is the day it became a reality. Link : https://electroslair.blogspot.com/
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