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Everything posted by ELECTRO
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The 7th update to the game which is a milestone because it now has 30 characters. Below is a list of new features incase you don't want to watch the video. Enjoy!! New Characters : Adon Wolfgang Krauser Lee (W.I.P) Akuma Mike Haggar (DLC) New Stages : 2 Adon SF1 stages. Symphony of Battle stage. Mongol Courtyard stage (Has stage Finisher) Final Fight Bay Area stage. (Interactive) Deathmatch Sawblade WH stage. (Interactive) (Has stage Finisher) Akuma Street Fighter Alpha 2 stage. New Feature : Stat page added to move list. Hit right during move list to see the new stat page. Link : https://electroslair.blogspot.com/
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My version of Akuma. Hit the start button during a match to see the move list. Enjoy!! This also comes with a stage. The stage has been modified to have superjump, animals, updated light rays and less robotic water patterns. It also comes with a zoom option. Link : https://electroslair.blogspot.com/
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Updated 9/22/2025 Notes : When looking at the Move List you can now hit left to display an Extra page that has additional info, for example, how to pick up your knife. The first hit on Spin Lariat attack now has a normal hit for the shoulder attack when wielding the knife. The dirt that gets kicked up when slamming now displays in the front and has a reworked fade out animation. Fixed a debug flood on the continue screen and added time over animation 170. Standing strong kick close headbutt now activates when closer to opponent. Added occasional blood on the ground after his normal throws. Fixed the air Team Hyper attack to not work when wielding the knife. Changed the enemy react during Laying Pipe hyper from angledraw to an animation that a mugen creator named O Illusionista showed me. Changed crouching strong kicks startup to be slower, has new shake animation and added velocity. Fixed dust on dash.
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My version of Mike Haggar from Final fight. Hit start during a match to see the move list. Enjoy!! Link : https://electroslair.blogspot.com/ Note : Going forward all my characters will be named Charged instead of Ultimate. This version of Haggar has been completely reworked and recoded from my Ultimate version.
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My version of Adon from Street Fighter 1. Press the start button during a match to see his move list. Enjoy!! Link : https://electroslair.blogspot.com/
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Stage has been updated to fix the sky sprites. Someone suggested that I layer the clouds for more depth so now there are 3 layers instead of 1.
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My version of Adon's stage from Street Fighter 1. I separated the background sprites into different layers to add more depth. Added water ripples to the lake, fish jumping & dragonflies. The stage comes with 2 versions and zoom options. Enjoy!! Link : https://electroslair.blogspot.com/
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A quality of life update for Sagat. Whats new : Added ending. Added flame FX to Tiger Shot specials. Tiger Pounce hyper move now preforms better. Changed hit sound of Tiger Shot specials. Fixed AI air combos.
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The final update to my version of Captain Kidd. Hit the start button during a match to see the move list. Enjoy!! Update notes : Added ending storyboard. New juggle system. Added new special throw called Anchors Away. Changed command of hyper Pirate Punishment Changed damage values of Shark Upper. Changed damage values of hyper Jaws Kick. Pirate Ship special has been changed from a helper to a projectile. Attacks Statetype set to idle after attack frames end. All hyper attacks reworked to preform better. Opponents now land on their feet after Pirate Ship special. Blood and Puke FX now only play if opponent is standing. Fixed camera on throws. Added rolling code. Added poweradd to attacks that were missing it. Fixed attributes on attacks. Updated AI. Link : https://electroslair.blogspot.com/
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Krauser has had a small update to fix a few issues. Fixed jumping medium punch. Fixed sound on crouching light kick. The last hit of Leg Tomahawk now stuns the opponent a little longer. Medieval Showcase hyper attack now has a little longer guard control time.
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My version of Wolfgang Krauser. He also comes with an ending and a stage. To see his move list hit the start button during a match. Enjoy!! Link : https://electroslair.blogspot.com/
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Classic VS has been updated to version 6. Below is a list of key features. Enjoy!! Link : https://electroslair.blogspot.com/ New characters : Balrog Mai Shiranui (Fatal Fury 2) Mai Shiranui (Fatal Fury 3) Updated characters : Captain Kidd Superman (DLC) New stages : Slam Masters LA Ring Slam Masters LA Outside Ring Eastside Park 1 (Made by M.M.R.) Eastside Park 2 (Made by M.M.R.) Raft Mai Stage Fatal Fury 2 Port Town Golden Nugget
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Small update to fix his Turn Punch attack being repeated after using it.
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My version of Balrog. Hit start during a match to see the move list. I have also made a stage and ending to go along with him. Enjoy!! Link : https://electroslair.blogspot.com/
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My versions of Fatal Fury 2 and Fatal Fury 3 Mai Shiranui. Hit the start button during a match to see the move list. Enjoy!! Link : https://electroslair.blogspot.com/
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Ryu and SF1 Ryu have both had minor updates to fix a few issues. I also added missing Roll code.
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Small update to fix a few issues like Ryu fireball priority to low. Sorry for the inconvenience.
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Back with another update to my classic fighting game. Enjoy!! Main update features : 4 new characters = E. Honda, Athena Asamiya, Cheng Sinzan, Ryu Street Fighter 1. 6 new stages. 2 fully updated characters = Sagat, Zangief All characters have had quality of life tweaks and bug fixs. Superman DLC has been updated. Link : https://electroslair.blogspot.com/
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My version of Athena Asamiya. Hit the start button during a match to see the move list. Enjoy!! Link : https://electroslair.blogspot.com/
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The final update to my version of Sagat. Hit the start button in game to see his move list. Enjoy!! Link : https://electroslair.blogspot.com/ Update Notes! New juggle system. Added new air hyper called Tiger Pounce. Added new special throw called Muay Thai King. Added new intros. Changed damage values of Tiger Uppercut. Tiger Knee now goes through normal and special projectiles. Can now shoot Tiger Shot during the Tiger Spirit hyper. Attacks Statetype set to idle after attack frames end. Sagat's voice sounds are now louder. Changed portrait from World Warrior to Champion Edition. Tiger Rampage hyper now does 30 points more damage. All hyper attacks reworked to preform better. Blood and Puke FX now only play if opponent is standing. Fixed camera on throws. Fixed priority on fireballs. Added rolling code. Removed inifinites. Added poweradd to attacks that were missing it. Fixed attributes on attacks. Custom state that burns now triggers with animexist instead of character name.
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My version of Cheng Sinzan. Hit the start button in game to see Cheng's move list. Enjoy!! Link : https://electroslair.blogspot.com/
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My version of Street Fighter 1 Ryu. Hit the start button during a match to see his move list. To pick Evil Ryu you need to hold the start button before selecting the character. Enjoy!! Link : https://electroslair.blogspot.com/ SF2 Ultimate Ryu has also been updated!
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Updated the stage to fix an issue with the floor having missing sprite in Mugen 1.0.
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My version of E. Honda. To see his move list simply hit the start button during a match. To use his Bath intro/win pose you need to be using my version of his stage which has also been released. Enjoy!! Link : https://electroslair.blogspot.com/
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Ultimate Zangief has had a major overhaul. Basically everything has been updated like moves, code, FX, hitboxs, etc.. There is both a Mugen 1.0 and Mugen 1.1 version. To see the move list simply hit the start button during a match. Enjoy!! Link : https://electroslair.blogspot.com/