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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Mokou updated
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Yukari updated
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Six characters updated.
Cirno:
Mokou:
Koishi:
Sanae:
Utsuho:
Komachi:
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Marisa updated
Flandre updated
Kanako updated
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Yuuka updated
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Yuuka updated again. Fixed a critical bug in her new skill.
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Yukari updated
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Koishi and Yukari have been updated. The latter fixes the inability to perform certain follow-ups that were possible prior to the previous update.
Koishi:
Yukari:
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Kanako updated
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Alice updated
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Koishi & Utsuho updated
Koishi changes:
Utsuho changes:
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Patchouli updated
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Galvatron reacted to RicePigeon in [GR Style] Ten characters updated (11/25/21, Thanksgiving Update)
Reisen updated
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Galvatron reacted to Macaulyn97 in Sharon from Street Fighter EX by armin_iuf (released Nov 19, 2016)
The EX characters belong to Arika, not to Capcom.
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Galvatron reacted to centella in Sharon from Street Fighter EX by armin_iuf (released Nov 19, 2016)
the chars (Ryu and Sharon) are very good thanks to the autor, but a minor mistake exits in statedef 191 (intro):
;INTRO
[Statedef 191]
type = S
ctrl = 0
physics=S
velset=0,0
anim = 190
sprpriority= -6 this line must be erased, because is not necesary and could work bad with some chars.
grettings.
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Galvatron reacted to Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ in Sharon from Street Fighter EX by armin_iuf (released Nov 19, 2016)
http://www.mediafire.com/file/xa25fjoi9p1i9zy/sharon.rar
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Galvatron reacted to Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ in Sauke by RockNGame (released Nov 19, 2016)
1.1, open GL
http://spaces.ru/files/view/?Read=66039272&name=RockNGame
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Galvatron reacted to Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ in Papyrus SSBB by sumin2393 (released 2016.11.14.)
http://blog.naver.com/PostView.nhn?blogId=sumin2393&logNo=220861506482&categoryNo=30&parentCategoryNo=23&viewDate=¤tPage=1&postListTopCurrentPage=1&from=postList&userTopListOpen=true&userTopListCount=30&userTopListManageOpen=false&userTopListCurrentPage=1
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Galvatron reacted to Gaulbetti in Pepsiman by Suteneko updated 11/26/16
A Japanese made Pepsiman.
Thank you so much. I NOW have a reason to turn on Mugen. THOSE SPRITES. That gameplay style sounds JUST my type, too.
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Galvatron reacted to Artoria Alter in Pepsiman by Suteneko updated 11/26/16
Pepsiman as he is in the commercials. A clumsy oaf. Moveset is pretty much a bunch of obstacles and traps that hurt him along with the opponent. Is generally strained by the fact that his entire offense is mapped to one button. He does have a parry and heal button though
Update: He now has normal attacks on x, and a super on z.
Now has an alternate version(pepsimanb) with a more "normal" attack scheme on a and b, traps are set as a grid which you select using x and y, and use with z.
Update as of 26th: the former pepsimanb moveset is the main moveset now, grid slightly edited to be less confusing (but still not that intuitive)
http://ux.getuploader.com/suteneko/
Pass:105
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Galvatron reacted to Dissidia in Realistic Street Fighter HR stages by Vegaz_Parelli (Nov 12, 2016)
Jpeg loss in so many levels, especially on Sagat's stage. I still see actual people standing on the left sidewalk of Birdie's stage. Retsu's stage looks weirdi n terms of perspective views.
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Galvatron reacted to Ryochi in Realistic Street Fighter HR stages by Vegaz_Parelli (Nov 12, 2016)
Wow these are pretty slick mang!! I really like the rail yard and China stage!!
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Galvatron reacted to Masterhand128 in The Most Unlikely Crossovers
If Mario & Luigi combines with Neptunia...
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Galvatron got a reaction from Ali in 5 Characters you would love to see in Super Smash Bros 4
other then this topic.. if any body wants to speculate what the next roster would be i did made a topic for it:
Now my five characters would be {explanations copied from the topic linked above} :
1. Waluigi (At this point their is no excuse for him to be in the roster in mind opinion. he was an assist trophy in Brawl and SSB4, plus Wario needs a partner in this game like in the Party/sport games)
2. Linkle (Ever since she was announced she cause quite the buzz on the net plus making her a new addition to the LoZ roster)
3. Virdi ( she appeared in Pit's Guidance intro's and also has a Mii costume, so her being a character in the next roster is very possible)
4. Bandanna waddle Dee ( another character that was considered in the Ballot, plus appear in recent Kirby games a great addition to the roster)
5. Shantae ( she very demanding in the ballot and well known to alot gamers. however if by chance she becomes more popular world wide she definitely has a spot in the next roster :-) )