Thanks for the replies guys. I felt like I left something out, so I added smog-like fog to give it a more toxic look. If you guys prefer the stage without this addition you can remove it by going into the .def and removing this entire code:
[BG Fog]
type = normal
spriteno = 3,0
start = -160,0
tile = 1,0
velocity = .5,0
delta = 1,1
mask = 0
layerno = 0
trans = add